() or will StartAnimationSequence() check for multiple calls for the
same thing?
If anyone has a tutorial on setting up a simple HUD with working animations
I'd be grateful.
Matt Chambers
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to get their hands dirty with one of the best games ever.
Cya all
Matt
Not true by any means. It would be extremely difficult to
port this game to Linux seeing as unlike HL1 it uses DX
exclusively.
-sb
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Matt Chambers [EMAIL PROTECTED]
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Matt Chambers [EMAIL PROTECTED]
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Matt Chambers [EMAIL PROTECTED]
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The reason I got back on this list was because I'm working on finishing
1.0 of HLBook and I was wondering if anyone knows if the RCON spec is
changing for HL2.
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Matt Chambers [EMAIL PROTECTED]
http://www.playway.net
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