x to
play these mods (for instance due to marketing purposes)?
Would be interesting to know, since many of our players do actually not have
the Orange Box themselves, but only Half-Life 2.
Best regards,
Sebastian 'Darth.Hunter' Kreutz
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Hello folks!
I haven't followed recent discussion that closely, so please notify me if that
has already been answered.
The last information about the code SDK that I've seen was from Mike where he
tol
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That would explain quite a lot, using sv_lan 1. Now just out of interest - you
pointed out listen server. But isn't it the same issue with a dedicated LAN
server?
Cheers,
Hunter
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Hello everyone!
In the mod I am working on, we require several different pairs of hands
attached to the weapon viewmodels. There shall be several player models who
shall all carry the same weapon, but
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Good morning, everyone!
I'm sending this submission for our coder EmielRegis who currently can't
submit any mails:
Our team is new to the Source engine, yet we would like to create a basic
framework to
I recognized this "calling home" behaviour, too.
It either happens when Hammer is idling or when you hit the "browse" button,
for instance to load a model.
The funny thing is: This does not happen regularly, but rather occasionally.
Other things I have recently noticed in conjunction with Hammer:
et back to logical view.
Greetings,
Sebastian 'Darth.Hunter' Kreutz
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Is that a bug or does the MapSrc value in the GameConfig.txt have a different
meaning?
Greetings,
Sebastian 'Darth.Hunter' Kreutz
SW: The New Era
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ve a different
meaning?
Best regards,
Sebastian 'Darth.Hunter' Kreutz
SW: The New Era
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d to the digest. Now, you can simply
open the email you want to reply to and do so. Your reply will appear
properly ordered in the thread view.
Best regards,
Sebastian 'Darth.Hunter' Kreutz
SW: The New Era
P.S. @ moderator: Please block my second message, I've used the false emai
I agree with Nick here.
The last update caused a tremendous amounts of malfunctions. I also prefer a
few more days of waiting instead of a bugged SDK replacing yet another
bugged SDK ;)
Sebastian 'Darth.Hunter' Kreutz
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:S and CS:S SDK (posted by Charles Solar)
Whatever else you consider to be important, please add :)
Greetings to all,
Sebastian 'Darth.Hunter' Kreutz
http://thenewera.invisiongamez.com
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hanks for all the fish,
Sebastian 'Darth.Hunter' Kreutz
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or
instance HDR, the improved vertex lighting and possible features that are
still to come. Will such an update enable us to use new engine features in
HL2 / HL2DM mods?
Greetings,
Sebastian 'Darth.Hunter' Kreutz
http://thenewera.invisiongamez.com
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code also give you the ability to
code new weapon with specific physical behaviours, shaders, animation triggers,
new movement keys and all other stuff to make your multiplayer unique?
Looking forward to your replies :)
Good night,
Sebastian 'Darth.Hunter' Kreutz
http://thenewe
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Hello again!
So, we tried the workaround with a few guys and found some serious errors that
we'd like you to know just in case they haven't been discovered yet. Might be
some useful input for the upco
Thank you very much for the hint, Jason. We'll try this in the meantime. As
I haven't subscribed to this list before, I was posting a bugreport in the
map mailing list, so here's a question:
Are those problems also affiliated to the current update or has anyone else
experienced them?
- buildcube
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