RE: [hlcoders] Difference between loading the third party game via steam first and running run_mod.bat

2005-01-07 Thread Gregg Reno
@list.valvesoftware.com Subject: Re: [hlcoders] Difference between loading the third party game via steam first and running run_mod.bat DOOManiac wrote: The batch file has -allowdebug in the command line, which (as you may have guess) allows debug dll's to be ran. This command line parameter isn't there when you

Re: [hlcoders] Difference between loading the third party game via steam first and running run_mod.bat

2005-01-07 Thread Jeffrey \botman\ Broome
Gregg Reno wrote: I ran into the same issue. I think you just need to have Steam running before launching the .bat file. Yes, you have to have Steam running for everything, but you will still get an error if you create a brand new MOD and attempt to start it the first time using run_mod.bat (and

[hlcoders] Difference between loading the third party game via steam first and running run_mod.bat

2005-01-06 Thread Mark Ingram
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hi, what happens after you run your game for the first time via the steam menu? Because i got the latest code, compiled it, then tried to run run_mod.bat and it crashed with the following error: Failed

Re: [hlcoders] Difference between loading the third party game via steam first and running run_mod.bat

2005-01-06 Thread Jeffrey \botman\ Broome
Mark Ingram wrote: After speaking on wavelength someone told me to load it first from the steam menu, i tried that, it crashed out saying that i was running a debug build, then gave me an unhandled exception. After that i ran the mod via run_bat.bat again and it worked fine! Loaded up first time

Re: [hlcoders] Difference between loading the third party game via steam first and running run_mod.bat

2005-01-06 Thread DOOManiac
The batch file has -allowdebug in the command line, which (as you may have guess) allows debug dll's to be ran. This command line parameter isn't there when you double click from the 3rd party games list. -- Russell DOOManiac Weed -- [EMAIL PROTECTED]

Re: [hlcoders] Difference between loading the third party game via steam first and running run_mod.bat

2005-01-06 Thread Jeffrey \botman\ Broome
DOOManiac wrote: The batch file has -allowdebug in the command line, which (as you may have guess) allows debug dll's to be ran. This command line parameter isn't there when you double click from the 3rd party games list. True, but the main problem is that if you Create a brand new MOD, and don't