[hlcoders] Gettin Plugin to work

2005-07-21 Thread Ian
-- [ Picked text/plain from multipart/alternative ] I'm trying to compile a server plugin i wrote modifying serverplugin_empty, the one that came with valve, but when i compile and i try to run it, it says its a Debug DLL and it crashes CSS. Any ideas? -- Sincerely, Ian --

RE: [hlcoders] Gettin Plugin to work

2005-07-21 Thread Alfred Reynolds
Add -allowdeubg to the command line to let the engine load a debug binary. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ian Sent: Thursday, July 21, 2005 11:16 AM To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Gettin Plugin to work

Re: [hlcoders] Gettin Plugin to work

2005-07-21 Thread Ian
Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ian Sent: Thursday, July 21, 2005 11:16 AM To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Gettin Plugin to work -- [ Picked text/plain from multipart/alternative ] I'm trying to compile a server plugin i wrote

RE: [hlcoders] Gettin Plugin to work

2005-07-21 Thread Alfred Reynolds
@list.valvesoftware.com Subject: Re: [hlcoders] Gettin Plugin to work -- [ Picked text/plain from multipart/alternative ] i dont want to debug, i finished it. How do i make it work like a regular plugin? On 7/21/05, Alfred Reynolds [EMAIL PROTECTED] wrote: Add -allowdeubg to the command line to let

Re: [hlcoders] Gettin Plugin to work

2005-07-21 Thread Daniel Jennings
Change the build options so you're building a Release version not Debug version in your compiler. - Original Message - From: Ian [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Thursday, July 21, 2005 1:25 PM Subject: Re: [hlcoders] Gettin Plugin to work -- [ Picked text

Re: [hlcoders] Gettin Plugin to work

2005-07-21 Thread Jeffrey \botman\ Broome
Alfred Reynolds wrote: Don't build it in debug then. The game won't let you load binaries build in debug mode unless you specify the -allowdebug option. At one point, the Visual Studio solution was using the wrong directory when coping the executable to the final directory. It was using the

Re: [hlcoders] Gettin Plugin to work

2005-07-21 Thread Ian
-- [ Picked text/plain from multipart/alternative ] thanks i got them to work already. Thanx alfred and botman. On 7/21/05, Jeffrey botman Broome [EMAIL PROTECTED] wrote: Alfred Reynolds wrote: Don't build it in debug then. The game won't let you load binaries build in debug mode unless you