day, June 14, 2007 4:30 AM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Re: New Source SDK Beta (Sarkie)
You mean when you create it and under appid 215 textures are missing?
It's a simple fix, just shove the GCF mounting code in there :)
Tobias Kammersgaard wrote:
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You mean when you create it and under appid 215 textures are missing?
It's a simple fix, just shove the GCF mounting code in there :)
Tobias Kammersgaard wrote:
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All that stuff is ready in the SDK
in the \hl2mp\ folders, in cl_dlls, dlls, game_
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All that stuff is ready in the SDK
in the \hl2mp\ folders, in cl_dlls, dlls, game_shared.
/ProZak
On 14/06/07, Sarkie <[EMAIL PROTECTED]> wrote:
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> What about adding the HL2DM stuff so t
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What about adding the HL2DM stuff so that when you create a Mod based on
HL2DM it provides all the missing stuff? such as MOTD, Gravity gun materials
and stuff?
Sarkie
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I also get problems when using cl_showfps or any debug text. trying to use
debug text it makes the the mod crash.AdamBorder Crossing -
http://www.servus.at/subcute/bordercrossing/> Date: Wed, 13 Jun 2007 02:52:04
-0700> From: [EMAIL PROTECTED
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