Switching to SDK BASE give me
Engine Error
Could not load library client
message box
even on fresh mod, created with the wizard!
Help!
10x!
MihailNajdenov
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This message was sent on behalf of [EMAIL PROTECTED] at openSubscriber.com
You need to have dll's in the bin folder
--- [EMAIL PROTECTED] wrote:
Switching to SDK BASE give me
Engine Error
Could not load library client
message box
even on fresh mod, created with the wizard!
Help!
10x!
MihailNajdenov
--
This message was sent on behalf of
[EMAIL
--
[ Picked text/plain from multipart/alternative ]
First, my ai_activity.cpp seemed to be missing the portal's activities, so
it caused a bunch of asserts. This being fixed..
I am unable to load my mod from the steam menu. When I open it from the
steam menu, I am seeing the game menu, and then a
I've managed to find a few bugs/issues with the Source SDK. Some have
been repeated elsewhere, but it might be a good idea to start a list
for Valve's sake. :) If you've found any others, feel free to post
them here.
* Dropdown box in SDK window doesn't resize with window: Trivial.
* run_mod.bat
use around the path, it's not steam it's the dos emu, whenever you use
spaces in paths make sure to enclose it in
From: James Williams [EMAIL PROTECTED]
Reply-To: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Subject: [hlcoders] SDK issues: a list
Date: Wed, 1 Dec 2004 16:15:17 -0500
I've managed
On Wed, 01 Dec 2004 15:12:29 -0700, Steven Guy
[EMAIL PROTECTED] wrote:
use around the path, it's not steam it's the dos emu, whenever you use
spaces in paths make sure to enclose it in
This is what it looks like, and it doesn't work:
c:\program files\valve\steam\steam.exe -applaunch 220
Sent: Wednesday, December 01, 2004 1:15 PM
To: [EMAIL PROTECTED]
Subject: [hlcoders] SDK issues: a list
I've managed to find a few bugs/issues with the Source SDK. Some have
been repeated elsewhere, but it might be a good idea to start a list for
Valve's sake. :) If you've found any others, feel
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