MyMod dir was created and rar'ed before the last change, as was not modified
in any way.
CTF dir was created just after the change(thank you Valve nice job 8). ) The
only change to it was that I had compiled and run it, but no files were
changed by me.
I used the newest version of Beyond Compare (2
Thanks. :D Your list at least suggests they have
indeed updated the hud code.
I wish I had a copy of the older sdk code to compare
with the new sdk code, but I don't. :(
--- "Dave R. Meyers" <[EMAIL PROTECTED]> wrote:
> MyMod dir was created and rar'ed before the last
> change, as was not modif
Nicholas
Rhead
Sent: 22 December 2004 16:21
To: hlcoders@list.valvesoftware.com
Subject: RE: [hlcoders] Updated SDK source code? - Incl list of files
changed
Thanks. :D Your list at least suggests they have
indeed updated the hud code.
I wish I had a copy of the older sdk code to compare
with the new
Chris Adams wrote:
Does anyone have any suggestions for putting these new changes into our
own code?
If you have the money to buy Araxis Merge, it does a REALLY good job of
helping you merge 2 (or 3) source code directory trees together.
Beyond Compare also does a pretty good job of merging 2 sourc
: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Updated SDK source code? - Incl list of files
changed
Chris Adams wrote:
> Does anyone have any suggestions for putting these new changes into
our
> own code?
If you have the money to buy Araxis Merge, it does a REALLY good job of
hel
You would probably benefit more from a form of version control.
The method we use is rather simple. We have a subversion repository
setup. The first thing imported was the untouched SDK code from the
first release. From there, we branched it to a vanilla/ branch. We
then do all of our changes on
Jeffrey "botman" Broome wrote:
Chris Adams wrote:
Does anyone have any suggestions for putting these new changes into our
own code?
If you have the money to buy Araxis Merge, it does a REALLY good job of
helping you merge 2 (or 3) source code directory trees together.
You can install NXN for free
A tutorial in the sourcewiki.org on this subject would be very valuable.
On Thu, 23 Dec 2004 21:28:55 +0100, tei <[EMAIL PROTECTED]> wrote:
> Jeffrey "botman" Broome wrote:
> > Chris Adams wrote:
> >
> >> Does anyone have any suggestions for putting these new changes into our
> >> own code?
> >
>
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