Re: [hlcoders] Valve: need a clear statement

2005-07-06 Thread Predatory Kangaroo
I completely understand - I don't play Counter-Strike myself (in my experiences, I was talking of Natural Selection), and I do sympathise with the public image problems Valve faces. Especially in this day and age, with Columbine and the issue of video games played up in the media, every slightest

Re: [hlcoders] Valve: need a clear statement

2005-07-06 Thread Ronny Schedel
> If you aim to maintain compatibility between your > mod and the original mod, you would have to release an update after > each CS update, from the simple stuff (tweaking balance values) to > figuring out the changes in internal structures. Full compatibility would not be the goal of this "projec

Re: [hlcoders] Valve: need a clear statement

2005-07-06 Thread tei
Jeffrey "botman" Broome wrote: ... From Valve's point of view, it's no different than someone creating a Columbine mod or a Porno mod. Even if Valve had nothing to do with the content on that server, that game reflects poorly on Valve because it's running on an engine created by Valve. Valve c

RE: [hlcoders] Valve: need a clear statement

2005-07-06 Thread Rice, Rick
hlcoders] Valve: need a clear statement Predatory Kangaroo wrote: > > As for my own stance on the matter, I feel that by limiting the power > of server plugins, Valve is denying Server Administrators the freedom > that they have been long accustomed to. The idea that server plugins >

Re: [hlcoders] Valve: need a clear statement

2005-07-06 Thread tei
Ronny Schedel wrote: If it would be need 5 years to implement the logic of like CS, then anyone should change his job immediatly... You dont need to invent the wheel a second time, the grafic stuff is already there and can be used, there is only the gamelogic left. To summarize it for CS:Source:

Re: [hlcoders] Valve: need a clear statement

2005-07-06 Thread Jeffrey \"botman\" Broome
Predatory Kangaroo wrote: As for my own stance on the matter, I feel that by limiting the power of server plugins, Valve is denying Server Administrators the freedom that they have been long accustomed to. The idea that server plugins can detract from the overall online experience is rather abs

Re: [hlcoders] Valve: need a clear statement

2005-07-06 Thread Ben Davison
-- [ Picked text/plain from multipart/alternative ] I think someone like Alfred should just clear valves stance on this once and for all. Nip it in the bud please Alfred. On 7/6/05, Predatory Kangaroo <[EMAIL PROTECTED]> wrote: > > I'm not sure everyone's clear on what's being suggested here. > B

Re: [hlcoders] Valve: need a clear statement

2005-07-06 Thread Predatory Kangaroo
I'm not sure everyone's clear on what's being suggested here. Botman (as did I) seems to have assumed that when you said "Make a clone of Valves commercial games", you meant that you or your team would reimplement the engine itself (heck, to design Source in 5 years would be a shocking accomplishme

RE: [hlcoders] Valve: need a clear statement

2005-07-06 Thread Ian Warwick
I can imagine Valve would too... in court :) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ben Davison Sent: 06 July 2005 15:46 To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Valve: need a clear statement -- [ Picked text/plain from

Re: [hlcoders] Valve: need a clear statement

2005-07-06 Thread Ben Davison
-- [ Picked text/plain from multipart/alternative ] Ooooh a challenge. I'll see you in 2 months. On 7/6/05, Ronny Schedel <[EMAIL PROTECTED]> wrote: > > If it would be need 5 years to implement the logic of like CS, then anyone > should change his job immediatly... You dont need to invent the whe

Re: [hlcoders] Valve: need a clear statement

2005-07-06 Thread Ronny Schedel
If it would be need 5 years to implement the logic of like CS, then anyone should change his job immediatly... You dont need to invent the wheel a second time, the grafic stuff is already there and can be used, there is only the gamelogic left. To summarize it for CS:Source: 2 teams, 2 gamemods (de

Re: [hlcoders] Valve: need a clear statement

2005-07-06 Thread Jeffrey \"botman\" Broome
Ronny Schedel wrote: I only want to know for sure, if we cant expect more than we have yet or not. Because there is a second more reliable option: make a clone of Valves commercial games under a different name and support server mods. Sure, there would be much to do, but this option is much reli

Re: [hlcoders] Valve: need a clear statement

2005-07-06 Thread Ben Davison
-- [ Picked text/plain from multipart/alternative ] And have a player base of 5 people. I think you misinterpreted what he meant by "cleaning" the code. On 7/6/05, Ronny Schedel <[EMAIL PROTECTED]> wrote: > > To work around the restrictions is not the way I want to go. As you can > see > with che

Re: [hlcoders] Valve: need a clear statement

2005-07-06 Thread Ronny Schedel
To work around the restrictions is not the way I want to go. As you can see with cheating death, after every update CD isnt working and needs to be fixed a couple of times - this is wasteless time... I only want to know for sure, if we cant expect more than we have yet or not. Because there is a s

Re: [hlcoders] Valve: need a clear statement

2005-07-06 Thread Andrew (British_Bomber)
Lol it seems like they are pushing the SDK for Mods and TC's more than plugins :D Maybe that's the way to go? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoder

Re: [hlcoders] Valve: need a clear statement

2005-07-06 Thread Draco
*plays the violin* I think you missed the out cry by a few weeks there, people are moving on with it and trying work around the restrictions -- Draco ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list

[hlcoders] Valve: need a clear statement

2005-07-05 Thread Ronny Schedel
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] As I read in some older mails, Valve got some mails from concerned customers about the wide spread of server mods (adminmod/amxmod/wc3). Valve is doing some "code cleaning" now, as we have seen in an