Also while doing more testing...
void CHL2MPRules::Think( void )
{
DevMsg(2,"%s\n", ShouldRestartRound() );
}
That does not Give me anything when I launch the game, with developer 2 set
in the console.
That should scoll in the console and does not.
So why does it seem changes can not be made t
Anyone having this problem in the HL2DM sdk?
r00t 3:16
CQC Gaming
www.cqc-gaming.com
- Original Message -
From: "r00t 3:16" <[EMAIL PROTECTED]>
To:
Sent: Saturday, February 19, 2005 9:46 PM
Subject: Re: [hlcoders] Debugging HL2DM Sdk
Also while doing more testing...
t: Re: [hlcoders] Debugging HL2DM Sdk
Also while doing more testing...
void CHL2MPRules::Think( void )
{
DevMsg(2,"%s\n", ShouldRestartRound() );
}
That does not Give me anything when I launch the game, with developer 2
set
in the console.
That should scoll in the console and doe
try the other game rules sets. infact, check to see what one is
gettiong installed on creation of server
--
**
Draco
Coder for Perfect Dark and Kreedz Climbing
http://perfectdark.game-mod.net
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spits anything out.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of r00t 3:16
Sent: Monday, February 21, 2005 11:07 PM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Debugging HL2DM Sdk
Noone has a clue about this?
I can not for the life of
I think you replied to the wrong thread?
r00t 3:16
CQC Gaming
www.cqc-gaming.com
- Original Message -
From: "Draco" <[EMAIL PROTECTED]>
To:
Sent: Tuesday, February 22, 2005 3:17 AM
Subject: Re: [hlcoders] Debugging HL2DM Sdk
try the other game rules sets. infact, check to
Tried that, It is not compiling the hl2dm sdk for some reason.
r00t 3:16
CQC Gaming
www.cqc-gaming.com
- Original Message -
From: "Mike Dussault" <[EMAIL PROTECTED]>
To:
Sent: Tuesday, February 22, 2005 1:46 PM
Subject: RE: [hlcoders] Debugging HL2DM Sdk
What's th
Which version of VS .NET are you using, 7.1? If not, perhaps that is
the source of the problem?
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D]>
To:
Sent: Tuesday, February 22, 2005 4:48 PM
Subject: Re: [hlcoders] Debugging HL2DM Sdk
Which version of VS .NET are you using, 7.1? If not, perhaps that is
the source of the problem?
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