hursday, May 29, 2003 6:26 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] Half-life resources
I think a direct specific question would be much simpler to answer. :).
A good source of general information would be to start at
http://www.thewavelength.net and read their 'links' sec
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[ Picked text/plain from multipart/alternative ]
http://www.nerdchow.com/halflife/
Check that site, the class diagrama are a bit outdated, but they will give
you a quick overview
>At 01:59 PM 5/29/2003 -0400, you wrote:
>>I've noticed lots of tutorials on the net about various mod techniques l
I think a direct specific question would be much simpler to answer. :).
A good source of general information would be to start at
http://www.thewavelength.net and read their 'links' section in the coding
forums. There's a general overview of the way the SDK is organized at a
site call 'the fixxxer
I doubt there are any tutorials that discuss a topic as broad as that.
You're going to have to read through the source yourself to get a general
idea of how everything works.
Sniper
- Original Message -
From: "Jamie Esliger" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, May
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