RE: [hlcoders] Half-life resources

2003-05-30 Thread Jamie Esliger
hursday, May 29, 2003 6:26 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] Half-life resources I think a direct specific question would be much simpler to answer. :). A good source of general information would be to start at http://www.thewavelength.net and read their 'links' sec

Re: [hlcoders] Half-life resources

2003-05-30 Thread Steven Van Ingelgem
-- [ Picked text/plain from multipart/alternative ] http://www.nerdchow.com/halflife/ Check that site, the class diagrama are a bit outdated, but they will give you a quick overview >At 01:59 PM 5/29/2003 -0400, you wrote: >>I've noticed lots of tutorials on the net about various mod techniques l

Re: [hlcoders] Half-life resources

2003-05-30 Thread Pat Magnan
I think a direct specific question would be much simpler to answer. :). A good source of general information would be to start at http://www.thewavelength.net and read their 'links' section in the coding forums. There's a general overview of the way the SDK is organized at a site call 'the fixxxer

Re: [hlcoders] Half-life resources

2003-05-30 Thread Sniper
I doubt there are any tutorials that discuss a topic as broad as that. You're going to have to read through the source yourself to get a general idea of how everything works. Sniper - Original Message - From: "Jamie Esliger" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, May