Sorry.
- Original Message -
From: Nick Mohr [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Tuesday, June 01, 2004 1:36 AM
Subject: RE: [hlds] Ping
Please stop the spam on this list.
Thanks.
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Thanks to PurpleHaze from cause4alarm.
http://hldsproc.cause4alarm.net/
Also if you have any suggestions/comments about Hlds_proc itself or the
site please let me know.
- Rob.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Skirecs
Sent: 01 June 2004
We just simply increase the window size to 300 under the console
properties/layout and it prevents it from scrolling.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of [EMAIL PROTECTED]
Sent: Tuesday, June 01, 2004 3:20 PM
To: [EMAIL PROTECTED]
Subject: [hlds]
Hi all,
In the (perhaps good) old 1.5 days, 50-60MHz per player would make a rather
safe bet when counting the possible amount of players for your box, but now
it seems 75-80MHz per player is a more accurate figure. Does anyone share
this thought on increased requirements and would you rate this
Even a MP2800+ can't run 32 players at decent fps, it's sad.
- Sindre
= Original Message From |=AoGO=| DaButcha [EMAIL PROTECTED] =
Hi all,
In the (perhaps good) old 1.5 days, 50-60MHz per player would make a rather
safe bet when counting the possible amount of players for your box, but
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