Re: [hlds] Half-Life 2: Deathmatch Update

2005-04-27 Thread Ian mu
I feel his pain :). At least a word from Alfred saying they are working on the spiralling cpu and crashing problem may go a small way to reassuring people. At the moment we don't run any, just as its not worth risking the game zipping up to 100% cpu even when empty and affecting anything else you

[hlds] SRCDS How Much Iron?

2005-04-27 Thread gr
Probably been asked before and beaten to death - if so, perhaps someone could point me at some info resources on this... But: I have read what seems to be a reasonable model for determining the bandwidth to player requirements - but I am wondering if anyone has captured any info pertaining to the

Re: [hlds] Double entries in hlsw

2005-04-27 Thread Ook
anyone? - Original Message - From: Ook [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Tuesday, April 26, 2005 7:10 PM Subject: [hlds] Double entries in hlsw I have the following in autoexec.cfg log oN logaddress_add 10.0.0.12 27500 logaddress_add 10.0.0.12 7130 logaddress_add

Re: [hlds] SRCDS How Much Iron?

2005-04-27 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] add in sv_maxrate sv_minrate NIC Speed Backbone/Switch Network it is connected to Whether the server is pingboosted and what method used! On 4/28/05, gr [EMAIL PROTECTED] wrote: Probably been asked before and beaten to death - if so, perhaps