[hlds] sv_downloadurl

2005-05-02 Thread Alexander Kobbevik
I found this tutorial for the sv_downloadurl setting. I was just wondering if I can get it to download any file, not only maps? To do this, you copy the files needed for de_generic to your webspace, placing them in a folder called my_cstrike in your webspace top-level directory Does it have to be

RE: [hlds] sv_downloadurl

2005-05-02 Thread Deadman Standing
sv_downloadurl will download maps, wad files, sprites, models, sounds, and tga files. For this to happen you need to create a mapname.res file for each map that contains all the external files required by the map. Resgen at www.unitedadmins.com will automatically generate .res files for you.

Re: [hlds] sv_downloadurl

2005-05-02 Thread Bud Ingram
TOP POST Wait -- are you talking SRCDS or HLDS? If SRCDS, has ResGen been updated to accomodate the new .RES format for SCRDS? Regards, Bud Ingram - Original Message - From: Deadman Standing [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, May 02, 2005 3:40 AM Subject:

RE: [hlds] sv_downloadurl

2005-05-02 Thread Alexander Kobbevik
HLDS and Counter strike 1.6. I will try this Resgen and see if that works :) I guess I was hoping it would be easier after looking at this tutorial. -Alex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bud Ingram Sent: 2. mai 2005 15:18 To:

Re: [hlds] sv_downloadurl

2005-05-02 Thread m0gely
Alexander Kobbevik wrote: HLDS and Counter strike 1.6. I will try this Resgen and see if that works :) I guess I was hoping it would be easier after looking at this tutorial. -Alex It is easy. Just make a text file and put this in it: de_vegas.wad and save the file as fy_iceworld.res and put it

RE: [hlds] sv_downloadurl

2005-05-02 Thread Graham M.
You CAN use a little program called resmaker, google it! Think its at UnitedAdmins. Basically u drag the .bsp onto the resmaker.exe icon and it spits out a res file containing all used external files. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of m0gely

RE: [hlds] Logging banned players?

2005-05-02 Thread Chillz Media
I was wondering the same thing also. - Chillz Media -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mikee Sent: Saturday, April 30, 2005 9:31 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Logging banned players? Now that you ask it, I have the

Re: [hlds] Skill.cfg in hl2mp/cfg

2005-05-02 Thread devin812
- Original Message - From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, May 02, 2005 6:25 AM Subject: hlds digest, Vol 1 #3614 - 4 msgs Send hlds mailing list submissions to hlds@list.valvesoftware.com To subscribe or unsubscribe via the World Wide Web, visit

[hlds] Execution of banned config files

2005-05-02 Thread Andrew Armstrong
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Im wondering if there has been a change in the source/halflife engine recently that prevents the banned.cfg files being executed on map change etc as usual? This may be a problem at our end, however