RE: [hlds] Users?

2005-12-13 Thread Alfred Reynolds
Actually, for SRCDS it is the number of level changes since start. For HLDS it is total number of players that have ever connected. Learn something new every day eh? - Alfred Whisper wrote: -- [ Picked text/plain from multipart/alternative ] Mani here too On 12/13/05, sKel [EMAIL PROTECTED]

Re: [hlds] Users?

2005-12-13 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] yay :) On 12/13/05, Alfred Reynolds [EMAIL PROTECTED] wrote: Actually, for SRCDS it is the number of level changes since start. For HLDS it is total number of players that have ever connected. Learn something new every day eh? - Alfred

Re: [hlds] Users?

2005-12-13 Thread Nabi..
-- [ Picked text/plain from multipart/alternative ] How can I do? My pc's behind a routeur and hlds only shows a local IP. here are my routeur's ports: i enabled ALL the followin ports in udp AND tcp, ALL redirected to 192.168.1.101 (my ip in local) 27015 - 27030 5273 7002.. Can someone help me

Re: [hlds] Users?

2005-12-13 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] If Users = map changes then it seems uptime is now how many players have connected in total 13:20:34 CPU In Out Uptime Users FPS Players 78.12 104258.52 191168.381915 4859.32 32 As

RE: [hlds] Users?

2005-12-13 Thread Alfred Reynolds
No, uptime should be number of minutes since server start. That time will wander a little with respect to wall clock time due to accumulation errors, but I wouldn't expect a 12 hour deficit after just 20 hours of up time... - Alfred Whisper wrote: -- [ Picked text/plain from

Re: [hlds] Users?

2005-12-13 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] We are rebooting most of our servers now, so I'll keep and eye on the time reported On 12/14/05, Alfred Reynolds [EMAIL PROTECTED] wrote: No, uptime should be number of minutes since server start. That time will wander a little with respect