Re: [hlds] SRCDS Memory hog now!

2006-01-30 Thread Rick Payton
On my 10 player server running bots 24/7 I got the same thing (350+ memory usage, 500+ megs of virtual memory used according to Task Manager Rick Scott Tuttle wrote: I may shut mine down also I received the following error message our cs source server today. Popup Title: Engine Error

RE: [hlds] SRCDS Memory hog now!

2006-01-30 Thread Stuart Stegall
Anyone with this problem ... Can you tell us all the plugins you are using. Thanks -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Rick Payton Sent: Monday, January 30, 2006 1:47 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] SRCDS Memory hog now!

Re: [hlds] SRCDS Memory hog now!

2006-01-30 Thread YT
Only one, Mani Admin Plugin, not installed using Metamod Source. - Original Message - From: Stuart Stegall [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, January 30, 2006 12:15 PM Subject: *** Possible Spam -RE: [hlds] SRCDS Memory hog now! Anyone with this problem

Re: [hlds] SRCDS Memory hog now!

2006-01-30 Thread Rick Payton
Sorry, I AM using the MM version of Manimod, as well as statsme and goremod (all of which needs updating, including metamod). Though before the update memory usage peaked at about 150 or so with the same setup (same versions of all 4 programs). Rick YT wrote: Only one, Mani Admin Plugin, not

RE: [hlds] SRCDS Memory hog now!

2006-01-30 Thread Scott Tuttle
Mani and Bots... that is it. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of YT Sent: Monday, January 30, 2006 3:16 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] SRCDS Memory hog now! Only one, Mani Admin Plugin, not installed using Metamod

Re: [hlds] SRCDS Memory hog now!

2006-01-30 Thread Ghost
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I have this memory problem with my Linux Source server as well. I only have 2 plugins installed: 1. mani admin mod v1.1.0zh 2. Mattie's MugMod v0.5.3.1 (http://mattie.info/cs/) Regards, Fred

RE: [hlds] SRCDS Memory hog now!

2006-01-30 Thread Stuart Stegall
Well mani admin mod seems to be the common element so far. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ghost Sent: Monday, January 30, 2006 2:29 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] SRCDS Memory hog now! This is a multi-part

Re: [hlds] SRCDS Memory hog now!

2006-01-30 Thread Drew Hostetler
I don't seem to have the problem on my scrim server which doesn't run Mani, but I definitely see it on my two pubs which do use Mani. Drew On 1/30/06, Steven Hartland [EMAIL PROTECTED] wrote: Common theme so far is mani anyone seeing this not running mani? Steve / K - Original

Re: [hlds] SRCDS Memory hog now!

2006-01-30 Thread Ghost
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Agreed, but this same version of Mani did not leak before... Stuart Stegall wrote: Well mani admin mod seems to be the common element so far. -Original Message- From: [EMAIL PROTECTED]

Re: [hlds] SRCDS Memory hog now!

2006-01-30 Thread Steven Hartland
Common theme so far is mani anyone seeing this not running mani? Steve / K - Original Message - From: Ghost [EMAIL PROTECTED] This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I have this memory problem with my Linux Source server as

Re: [hlds] SRCDS Memory hog now!

2006-01-30 Thread Skel
Well I am running mani mod, and I haven't seen this increased memory usage. Even when running militia or anything. The server is on win 2k3 with a pos 2.4 ghz celeron and 512 mb memory. just my .02 - Original Message - From: Steven Hartland [EMAIL PROTECTED] To:

RE: [hlds] SRCDS Memory hog now!

2006-01-30 Thread Stuart Stegall
If everyone with the leak is using mani admin mod, but some people using mani mod are NOT getting the leak, it could just be settings that some use and some don't. From a developer point of view, I'd say knowing what everyone who has the leak has in common is the most important issue.

[hlds] RE: hlds digest, Vol 1 #4348 - 14 msgs

2006-01-30 Thread Chris | FatPipeServer.com
Why is there a limit anyway? Alfred? Message: 9 From: James McKenna [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] 16-player limit on HL2MP Date: Sun, 29 Jan 2006 11:34:59 -0800 Reply-To: hlds@list.valvesoftware.com Yes, but it's frowned upon. - Original Message -

RE: [hlds] RE: hlds digest, Vol 1 #4348 - 14 msgs

2006-01-30 Thread Alfred Reynolds
Because the maps and game logic is only designed to work for smaller player numbers. The combinatorial nature of player interactions (especially in the physics system) means CPU and memory requirements grow exponentially as player numbers increase. - Alfred Chris | FatPipeServer.com wrote: Why

Re: [hlds] RE: hlds digest, Vol 1 #4348 - 14 msgs

2006-01-30 Thread James McKenna
I've been running my 32 player hl2mp server for months now... and at full load cpu usage tops is 40%... What about maps that are engineered specifically for larger player counts? ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlds] SRCDS Memory hog now!

2006-01-30 Thread Rick Payton
Well after doing an rcon quit, my server (loaded with 6 bots instead of 4) is now sitting at 75/75 memory since my first email on the subject. I'll be keeping a watchfull eye over it for the next couple of days, hopefully this was just a fluke. Rick Stuart Stegall wrote: If everyone with the

RE: [hlds] SRCDS Memory hog now!

2006-01-30 Thread Stuart Stegall
Sounds good, I'm going to setup a WinSvr2k3 dual cpu box and see if I can make it happen. (though no bots, I'll use live players instead) Just to clarify my config will be. 2xIntel Xeon 7041s w/ HT disabled 4GB of ram 66tick 600fps 1ms resolution timer 24slots CS:S Or might run hl2dm pro 16slot

Re: [hlds] SRCDS Memory hog now!

2006-01-30 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] We are only seeing a slightly larger memory usage, not an ever increasing memory usage Then again, we do restart our HLDS/SRCDS every day On 1/31/06, Stuart Stegall [EMAIL PROTECTED] wrote: Sounds good, I'm going to setup a WinSvr2k3 dual cpu

RE: [hlds] SRCDS Memory hog now!

2006-01-30 Thread Stuart Stegall
I have a set of processes in place that restart all the servers once a day and during the restart they also attempt to update. I have a few servers that are using mani admin mod and do seem to have higher than normal memory usage. (and all the CSS and DoDS servers have 10% higher while on the new

RE: [hlds] SRCDS Memory hog now!

2006-01-30 Thread John McCollor
Any good way to make then restart? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Stuart Stegall Sent: Monday, January 30, 2006 7:56 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] SRCDS Memory hog now! I have a set of processes in place that

[hlds] Source and HL1 dedicated server Beta available

2006-01-30 Thread Alfred Reynolds
We have a beta release available for both the Source and HL1 engine. This beta fixes the steam id swapping problem amongst other small fixes. You can apply the beta by running the hldsupdatetool and adding -beta swapbeta to the command line. A couple of users in an initial test reported a server