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Oh well
On 4/8/06, kyle <[EMAIL PROTECTED]> wrote:
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> LAWL, another famous whisper reply. Gee I don't think I asked if
> whispers 60 odd cs servers were secure. Let me check my
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LAWL, another famous whisper reply. Gee I don't think I asked if
whispers 60 odd cs servers were secure. Let me check my post. Nope that
s not what I asked.But then that would mean whisper isUmmm
never mind.
---Origina
and here is setaffin (same basic thing) with sourcecode in C:
http://www.hayseed.net/~emerson/setaffin.html
- Original Message -
From: "Kevin Ottalini"
To:
Sent: Friday, April 07, 2006 9:11 PM
Subject: Re: [hlds] CS1.6 Servers all bound to 1 CPU?
bindcpu can do this:
http://www.sof
This is a multi-part message in MIME format.
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BindCPU works quite well.
http://www.softtreetech.com/24x7/extras/BindCPU.exe
All you do is start it like this bindcpu.exe 2 cod2.exe blahb
lahbkdkdfjdjk more command gobble dee gook.
For MOST people'
bindcpu can do this:
http://www.softtreetech.com/24x7/archive/42.htm
- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To:
Sent: Friday, April 07, 2006 8:55 PM
Subject: RE: [hlds] CS1.6 Servers all bound to 1 CPU?
This is due to a fix stopping timing related errors (o
Pointy hat to me.
http://www.beyondlogic.org/solutions/processutil/processutil.htm
At 11:55 PM 4/7/2006, Alfred Reynolds wrote:
This is due to a fix stopping timing related errors (one thread is now
bound to CPU0 and windows appears to interpret that as the whole program
should be...). We are g
I'll write a command line affinity tool post it to this list. :)
At 11:55 PM 4/7/2006, Alfred Reynolds wrote:
This is due to a fix stopping timing related errors (one thread is now
bound to CPU0 and windows appears to interpret that as the whole program
should be...). We are going to remove the
This is due to a fix stopping timing related errors (one thread is now
bound to CPU0 and windows appears to interpret that as the whole program
should be...). We are going to remove the programatic binding to CPU0
and work around the windows timing problem in another (hackier) way. I
don't have an
I'm seeing this on all of my servers after I updated from version 24
to 29.. they don't seem to move off of cpu0 unless I deselect it.
At 10:03 PM 4/4/2006, David Harrison wrote:
Bit of a weird problem - we have four CS (1.6) servers running on one
machine (dual Opteron, dual core). For some rea
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Our 60 odd pub CS Servers are all VAC secure
On 4/8/06, kyle <[EMAIL PROTECTED]> wrote:
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> Often ,HLSW and steam the browser will show my DOD server as being
> insecure.
> So I restarted th
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Often ,HLSW and steam the browser will show my DOD server as being insecure.
So I restarted the server a few times and on the third restart it showed as
being secure.
This has been happening for the last month or so off and on.
Anyone know what's
Hi all,
I've got the server up, shows up in the net and all but when I connect to it
looks fine and game status bar is loading till about 90% then it hangs
simply, it gets to the point of "Sending Client Info" and the whole process
stops responding and just hangs there.
Anybody
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