Re: [hlds] LAN and Net

2006-05-17 Thread Marcelo Bezerra
Are you running the server on the same computer you are trying to play? Link Pankratz escreveu: What's the specs of you machine and LAN? Link -Original Message- From: {MDA} Spotta [mailto:[EMAIL PROTECTED] Sent: Wednesday, May 17, 2006 9:53 AM To: hlds@list.valvesoftware.com Subject: [

Re: [hlds] New type of wall hack undected by vac?

2006-05-17 Thread Charlie Mitchell
-- [ Picked text/plain from multipart/alternative ] I was shown a couple of sites out there that promote hacking and they even have the hacks that are not detected by VAC. Example: http://counter-hacks.d e/Cheat-DB/index.php?game_id=40

Re: [hlds] New type of wall hack undected by vac?

2006-05-17 Thread Brian M Frain (eternal)
-- [ Picked text/plain from multipart/alternative ] Things like this have been making rounds for a while. I am hoping something will be done about it but unless they get really strict with custom content (something I wouldn't mind) there isn't a lot to do about it. One can dream though On 5/1

[hlds] New type of wall hack undected by vac?

2006-05-17 Thread Jason Smith
-- -- [ Picked text/plain from multipart/alternative ] I found a site that shows how to change your textures to see though walls, boxes, and also doors.. Pretty much anything.. the one that I found made new vtf and vmt files for dust so that you can see thought the doors and the boxes... so I

Re: [hlds] trying to host at an upconning LAN party-need pointers

2006-05-17 Thread Keith Maceyovski
-- [ Picked text/plain from multipart/alternative ] Thank you for this! it's exactly what I was looking for. Keith 'kid652' Maceyovski On 5/16/06, Robert Dodd <[EMAIL PROTECTED]> wrote: > > > Check the STEAM forum for by step instructons for seting up a LAN > server. > > http://www.toxicstudios.

RE: [hlds] LAN and Net

2006-05-17 Thread Link Pankratz
What's the specs of you machine and LAN? Link -Original Message- From: {MDA} Spotta [mailto:[EMAIL PROTECTED] Sent: Wednesday, May 17, 2006 9:53 AM To: hlds@list.valvesoftware.com Subject: [hlds] LAN and Net This is a multi-part message in MIME format. -- [ Picked text/plain from multipa

[hlds] LAN and Net

2006-05-17 Thread {MDA} Spotta
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hi. I've just started running srcds in the last day. Got it up and running ok with mani working ok When my friends join they say its nice and smooth - or as good as our old rented server, but when I

Re: [hlds] more then 1000fps at HLDS

2006-05-17 Thread Ilya Oboznyy
can you give some links about reading what is RTX / QPC, because it looks like google giving me many wrong links for this request - Original Message - From: "Gary" <[EMAIL PROTECTED]> To: ; Sent: Wednesday, May 17, 2006 7:36 PM Subject: Re: [hlds] more then 1000fps at HLDS At 11:01 AM

Re: [hlds] more then 1000fps at HLDS

2006-05-17 Thread Ilya Oboznyy
dunno, that working for me and i got 1000fps on my uni cpu pc - Original Message - From: "Roman Hatsiev" <[EMAIL PROTECTED]> To: Sent: Wednesday, May 17, 2006 7:42 PM Subject: Re: [hlds] more then 1000fps at HLDS That's what I have in great numbers running my servers. Never saw more t

RE: [hlds] more then 1000fps at HLDS

2006-05-17 Thread Edward Luna
Well done... -Original Message- From: Kevin Ottalini [mailto:[EMAIL PROTECTED] Sent: Wednesday, May 17, 2006 11:01 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] more then 1000fps at HLDS HLDS (HL1 servers) can easily and with little burden run at either ~500 fps or ~1000 fps. T

Re: [hlds] more then 1000fps at HLDS

2006-05-17 Thread Roman Hatsiev
That's what I have in great numbers running my servers. Never saw more that 512 server FPS on these. I've got FPS booster, high sys_ticrate and stuff. What else do I need to get steady 1000 server FPS? On 17/05/06, Ilya Oboznyy <[EMAIL PROTECTED]> wrote: regular intel single cpu and intel mother

Re: [hlds] more then 1000fps at HLDS

2006-05-17 Thread Gary
At 11:01 AM 5/17/2006, Kevin Ottalini wrote: HLDS (HL1 servers) can easily and with little burden run at either ~500 fps or ~1000 fps. There is no control over the actual maximum FPS since it is a motherboard chipset related issue. That isn't true. It's the software (OS). Windows is also not

[hlds] RE: hlds digest, Vol 1 #4698 - 4 msgs

2006-05-17 Thread David
In response to message below, Ours is a dual xeon 3.2 (64bit) running fedora core 5 (64 bit) running HLDS in 32 bit. With pingboost 3 setting and a high ticrate it frequently manages 900fps. Not seen it go into 1000s though. However, to make sure bullet reg is better, the ticrate is reduced t

Re: [hlds] more then 1000fps at HLDS

2006-05-17 Thread Ilya Oboznyy
regular intel single cpu and intel motherboard - Original Message - From: "Roman Hatsiev" <[EMAIL PROTECTED]> To: Sent: Wednesday, May 17, 2006 5:23 PM Subject: Re: [hlds] more then 1000fps at HLDS Could you please provide vendor name and model? On 17/05/06, Ilya Oboznyy <[EMAIL PROT

Re: [hlds] more then 1000fps at HLDS

2006-05-17 Thread Kevin Ottalini
HLDS (HL1 servers) can easily and with little burden run at either ~500 fps or ~1000 fps. There is no control over the actual maximum FPS since it is a motherboard chipset related issue. This is controlled by the "sys_ticrate" CVAR so the max setting is: sys_ticrate 1000 Win32 servers will also

Re: [hlds] more then 1000fps at HLDS

2006-05-17 Thread Roman Hatsiev
This is not a practical issue for me. My point is that to the best of my knowledge there are no such hardware which would allow to make Windows high resolution timer more precise that 2ms. In case if knowledge is not complete I would like to fill that gap. As simple as that. On 17/05/06, Steven H

Re: [hlds] more then 1000fps at HLDS

2006-05-17 Thread Steven Hartland
Roman Hatsiev wrote: Could you please provide vendor name and model? On 17/05/06, Ilya Oboznyy <[EMAIL PROTECTED]> wrote: just get a hardware which have lower timings with windows.. Guys there is no point in running at such ridiculously high fps. So instead of wasting your time and others pur

Re: [hlds] more then 1000fps at HLDS

2006-05-17 Thread Chris Bass
You can't break the laws of physic and electronics, it still takes time for information to go from scrds, through Windows, to the processor, to the RAM, back from RAM (information getting) and back to SCRDS. We are talking MS or even NanoSeconds here but it does take time. Ilya Oboznyy wrote: j

Re: [hlds] more then 1000fps at HLDS

2006-05-17 Thread Roman Hatsiev
Could you please provide vendor name and model? On 17/05/06, Ilya Oboznyy <[EMAIL PROTECTED]> wrote: just get a hardware which have lower timings with windows.. - Original Message - From: "Roman Hatsiev" <[EMAIL PROTECTED]> To: Sent: Wednesday, May 17, 2006 2:05 PM Subject: Re: [hlds]

Re: [hlds] more then 1000fps at HLDS

2006-05-17 Thread Ilya Oboznyy
just get a hardware which have lower timings with windows.. - Original Message - From: "Roman Hatsiev" <[EMAIL PROTECTED]> To: Sent: Wednesday, May 17, 2006 2:05 PM Subject: Re: [hlds] more then 1000fps at HLDS Please share your server config with us. Never saw real 1000 FPS with HLDS

Re: [hlds] more then 1000fps at HLDS

2006-05-17 Thread Roman Hatsiev
Please share your server config with us. Never saw real 1000 FPS with HLDS regardless of hardware platform. On 17/05/06, Ilya Oboznyy <[EMAIL PROTECTED]> wrote: Is it possible to have 1000fps on windows, but im talking about more then 1000. Is 1000 a limit of HLDS or not? - Original Messag

Re: [hlds] more then 1000fps at HLDS

2006-05-17 Thread Ilya Oboznyy
Is it possible to have 1000fps on windows, but im talking about more then 1000. Is 1000 a limit of HLDS or not? - Original Message - From: "Roman Hatsiev" <[EMAIL PROTECTED]> To: Sent: Wednesday, May 17, 2006 11:10 AM Subject: Re: [hlds] more then 1000fps at HLDS I'm not sure that it

Re: [hlds] more then 1000fps at HLDS

2006-05-17 Thread Roman Hatsiev
I'm not sure that it is technically possible to have more than 512 FPS in Windows server. I'm talking about real steady server FPS, not occasional spikes. The reason for this opinion is the fact that Windows system timer resolution even in high resolution mode is a bit less than 2ms, something lik