Re: [hlds] [OT]Whisper's Tick rate Wiki

2006-06-14 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] Since I could not be 100% sure which STEAM Forum moderator locked the perfectly legitmate thread, I'm afraid you all get tarred with the same brush, even if you did not agree with the actions of the moderator in question. Hell, the existance of

RE: [hlds] [OT]Whisper's Tick rate Wiki

2006-06-14 Thread Munra -hlds
Thank you, I enjoy your articles Many have help me learn a lot of stuff with Source. I still have your orginal page on war tatics bookmarked. FYG Munra I have put http://whisper.ausgamers.com/wiki/index.php/Tickrateback since obviously my presence has been missed by somebody. The STEAM Forums

RE: [hlds] [OT]Whisper's Tick rate Wiki

2006-06-14 Thread Scott Tuttle
I think you mean http://whisper.ausgamers.com/wiki/index.php/Tickrate Forgot a space or it just was misrendered in my email. :) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Munra -hlds Sent: Wednesday, June 14, 2006 2:31 PM To:

RE: [hlds] [OT]Whisper's Tick rate Wiki

2006-06-14 Thread Evo
That sucks. You're always welcome at CSE, please continue to keep us informed of your publications. -Evo -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Whisper Sent: Wednesday, June 14, 2006 9:22 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds]

[hlds] HL2DM Update

2006-06-14 Thread Darrel
Wow, thanks for the heads up that this was being released... So far I've found that health kits and suit chargers on the ground don't pickup, they play the sound, but don't register. The chargers on the walls work. Of course it broke Manimod. Sigh, just thought I'd throw this out there, any

Re: [hlds] HL2DM Update

2006-06-14 Thread Matt Albiniak
Looks like HL2DM only. Half-Life 2: Deathmatch Update Released June 14, 2006, 2:50 pm ยท Jason Ruymen Updates to the Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include: Half-Life 2: Deathmatch

Re: [hlds] HL2DM Update

2006-06-14 Thread Mick
...and whats with the HUGE lettering when you point crosshairs at the enemy? They virtually obscure your vision. Like Darrel said, thanks for warning us about the server update...not! Mick - Original Message - From: Darrel [EMAIL PROTECTED] To: hlds@list.valvesoftware.com

Re: [hlds] HL2DM Update

2006-06-14 Thread Darrel
Also saw blades seem to do no damage, this is based on feedback from my clients, I haven't personally verified this... - Original Message - From: Mick [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Wednesday, June 14, 2006 6:39 PM Subject: Re: [hlds] HL2DM Update ...and

Re: [hlds] HL2DM Update

2006-06-14 Thread Dominick Orefice
-- [ Picked text/plain from multipart/alternative ] Metamod Source also no longer works, and any Eventscripts that access the player health property crash the server. On 6/14/06, Darrel [EMAIL PROTECTED] wrote: Wow, thanks for the heads up that this was being released... So far I've found

Re: [hlds] HL2DM Update

2006-06-14 Thread Darrel
Hmm, I'm still getting the health of the player that killed me with Mattie... - Original Message - From: Dominick Orefice [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Wednesday, June 14, 2006 7:13 PM Subject: Re: [hlds] HL2DM Update -- [ Picked text/plain from

Re: [hlds] HL2DM Update

2006-06-14 Thread James McKenna
Valve is not responsible for manimod or metamod source or any third party mod. Take it up with them. However, the lack of a heads up, only to have buggy servers now with everything broke, well that's borderline inexcusable. - Original Message - From: Dominick Orefice [EMAIL PROTECTED]

Re: [hlds] HL2DM Update

2006-06-14 Thread Oompa
-- [ Picked text/plain from multipart/alternative ] Valve is not required to tell you of any updates before hand. On 6/14/06, James McKenna [EMAIL PROTECTED] wrote: Valve is not responsible for manimod or metamod source or any third party mod. Take it up with them. However, the lack of a

RE: [hlds] HL2DM Update

2006-06-14 Thread Alfred Reynolds
We try to however and I am sorry we missed this one. We are also working on a fix for the healthpack problem some servers are seeing. The 3rd party program problems will need to be fixed by the 3rd parties themselves. - Alfred Oompa wrote: -- [ Picked text/plain from multipart/alternative ]

Re: [hlds] HL2DM Update

2006-06-14 Thread James McKenna
And at the same time, they almost always have. Thanks, Alfred! All nonsense aside, I know a bunch of people, including myself, who are insanely excited about an update for this game! Finally! Great work! - Original Message - From: Oompa [EMAIL PROTECTED] To: hlds@list.valvesoftware.com

RE: [hlds] HL2DM Update

2006-06-14 Thread Andrew Armstrong
Anyone having issues with a linux update? My server reckons its up to date (updated hl2mp, and Counter-Strike Source, used verify_all for both) and its version is: Exe version 1.0.0.8 (hl2dm) Exe build: 14:16:04 May 21 2006 (2752) Disabled the /addons folder Windows server

RE: [hlds] HL2DM Update

2006-06-14 Thread Alfred Reynolds
This is a problem with the update, there will be a fix shortly. - Alfred Andrew Armstrong wrote: Anyone having issues with a linux update? My server reckons its up to date (updated hl2mp, and Counter-Strike Source, used verify_all for both) and its version is: Exe version 1.0.0.8

Re: [hlds] Half-Life 2: Deathmatch update released

2006-06-14 Thread Joshua Handelsman-Woolf (DogGunn)
-- [ Picked text/plain from multipart/alternative ] Ooo, mad update. Thanks Alfred. On 6/15/06, Alfred Reynolds [EMAIL PROTECTED] wrote: An update to Half-Life 2: Deathmatch has been released. Run the hldsupdatetool to get this update. This update fixes the healthpack and debris clipping

[hlds] Half-Life 2: Deathmatch update released

2006-06-14 Thread Alfred Reynolds
An update to Half-Life 2: Deathmatch has been released. Run the hldsupdatetool to get this update. This update fixes the healthpack and debris clipping bugs from the release earlier today. This update also includes a proper Linux version. The update details from the update earlier today can be

RE: [hlds] Half-Life 2: Deathmatch update released

2006-06-14 Thread Andrew Armstrong
Working, cheers. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Thursday, 15 June 2006 2:30 PM To: hlds_linux@list.valvesoftware.com; hlds@list.valvesoftware.com; hlds_announce@list.valvesoftware.com Subject: [hlds] Half-Life 2:

Re: [hlds] HL2DM Update

2006-06-14 Thread Dominick Orefice
-- [ Picked text/plain from multipart/alternative ] I know that. I included that as an FYI for others on the list. On 6/14/06, James McKenna [EMAIL PROTECTED] wrote: Valve is not responsible for manimod or metamod source or any third party mod. Take it up with them. However, the lack of a

Re: [hlds] Half-Life 2: Deathmatch update released

2006-06-14 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] http://thesaurus.reference.com/browse/Update advance, ameliorate, amend, augment, better, boost, civilize, come around*, convalesce, correct, cultivate, develop, doctor up*, edit, elevate, emend, enhance, gain ground*, gain strength, grow

RE: [hlds] Half-Life 2: Deathmatch update released

2006-06-14 Thread Affordablegameservers.com
whisper, no one likes a brain*, smart aleck, smart-ass, walking encyclopedia giggle heh -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Whisper Sent: Thursday, June 15, 2006 1:23 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Half-Life 2: