Re: [hlds] Re: hlds v1.1.2.0 TIMING OUT - OVERLOADED?

2006-09-19 Thread L.o.D.
-- -- [ Picked text/plain from multipart/alternative ] Your best bet would be to take a tracert of it & send it to your host. I have seen it before with tfc servers ---Original Message--- From: linux servers Date: 09/19/06 23:38:50 To: hlds@list.valvesoftware.com Subject: [hlds] Re: hlds

[hlds] Re: hlds v1.1.2.0 TIMING OUT - OVERLOADED?

2006-09-19 Thread linux servers
-- [ Picked text/plain from multipart/alternative ] Has anyone else seen this problem and how does this affect game play? if i join the game i am able to play without being timed out but my netgraph shows funky readings. Affordablegameservers.com hlds@list.valvesoftware.com

Re: [hlds] How to create a server?

2006-09-19 Thread Ryan Brady
just port forward on your router all hl traffic (27105?) to the ip of the server, portforward.com should show you how for each game and your router - Original Message - From: "Ian Post" <[EMAIL PROTECTED]> To: "HL Server" Sent: Tuesday, September 19, 2006 10:00 PM Subject: [hlds] How to cr

[hlds] Source Multiplayer Games updated

2006-09-19 Thread Jason Ruymen
Updates to the Source Multiplayer Games have been updated. Please run hldsupdatetool to update your server. The following changes have been made: Source Multiplayer Games - Fixed console command exploit that could crash multiplayer servers - Fixed crash with team swapping in Source Multiplayer G

RE: [hlds] hlds v1.1.2.0 TIMING OUT - OVERLOADED?

2006-09-19 Thread Affordablegameservers.com
ive seen some other servers do exactly that with amxx 2006 installed they removed it as a test and the "problem" went away dex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of linux servers Sent: Tuesday, September 19, 2006 9:45 PM To: hlds@list.valvesoftware.

[hlds] How to create a server?

2006-09-19 Thread Ian Post
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I know this is probably a repost, but there are too many posts to count. Exactly how do you setup a server. I can download the files needed for the server but then what do I do? Also, how do I get it

[hlds] hlds v1.1.2.0 TIMING OUT - OVERLOADED?

2006-09-19 Thread linux servers
-- [ Picked text/plain from multipart/alternative ] can someone plz explain this: http://img153.imageshack.us/img153/9135/lagbg8.jpg is this due to an overloaded server or what? when the server is timed out in hlsw, it is also not responding in the server query window in cs either. Thanks. -

[hlds] Fwd: [hlds_linux] CSS & DODS exploit being used widely

2006-09-19 Thread Graham Robinson
Just in case the windows people also don't know about the workaround for the exploit yet -- Forwarded message -- From: Graham Robinson <[EMAIL PROTECTED]> Date: 19-Sep-2006 12:21 Subject: Re: [hlds_linux] CSS & DODS exploit being used widely To: hlds_linux@list.valvesoftware.com

Re: [hlds] Opteron vs Xeon

2006-09-19 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] Mmmm Dual or Quad Core Conroe based servers Now that's called chucking CPU at the problem :D On 9/19/06, Ian mu <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > Oddly enough we have always gone for xeons du

Re: [hlds] Opteron vs Xeon

2006-09-19 Thread Ian mu
-- [ Picked text/plain from multipart/alternative ] Oddly enough we have always gone for xeons due to pricing, but thats mainly because of a lack of decent suppliers/supporters who offer decent priced opterons solutions, if we were to build them ourselves and support it would probably be opterons.

Re: [hlds] Servers Crash? (Beetles Mod)

2006-09-19 Thread ]FUSION[ Gray Death
Regardings the mail mentioning Beetles Mod: If at Linux: just disable ALL slapping functionality. HurtSpawnAttackers 0 AllowSlaping 0 TeamAttackIncidents 0 and corresponding admin rights. After that, everything should run smooth again. ___ To unsubscr

Re: [hlds] Opteron vs Xeon

2006-09-19 Thread Roman Hatsiev
Thanks for detailed answer. Do you have any numbers you rely upon with respect to Opteron-based servers? I know, for example, that I can safely run four 16 slot CS:S servers with FPS booster and tickrate 100 on my dual Xeon 3.2 system. Anything like this for Opterons? Regards. On 19/09/06, Stuar