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Your best bet would be to take a tracert of it & send it to your host.
I have seen it before with tfc servers
---Original Message---
From: linux servers
Date: 09/19/06 23:38:50
To: hlds@list.valvesoftware.com
Subject: [hlds] Re: hlds
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Has anyone else seen this problem and how does this affect game play? if i
join the game i am able to play without being timed out but my netgraph shows
funky readings.
Affordablegameservers.com hlds@list.valvesoftware.com
just port forward on your router all hl traffic (27105?) to the ip of the
server, portforward.com should show you how for each game and your router
- Original Message -
From: "Ian Post" <[EMAIL PROTECTED]>
To: "HL Server"
Sent: Tuesday, September 19, 2006 10:00 PM
Subject: [hlds] How to cr
Updates to the Source Multiplayer Games have been updated. Please run
hldsupdatetool to update your server. The following changes have been
made:
Source Multiplayer Games
- Fixed console command exploit that could crash multiplayer servers
- Fixed crash with team swapping in Source Multiplayer G
ive seen some other servers do exactly that with amxx 2006 installed they
removed it as a test and the "problem" went away
dex
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of linux servers
Sent: Tuesday, September 19, 2006 9:45 PM
To: hlds@list.valvesoftware.
This is a multi-part message in MIME format.
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I know this is probably a repost, but there are too many posts to count.
Exactly how do you setup a server. I can download the files needed for the
server but then what do I do? Also, how do I get it
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can someone plz explain this:
http://img153.imageshack.us/img153/9135/lagbg8.jpg
is this due to an overloaded server or what? when the server is timed out in
hlsw, it is also not responding in the server query window in cs either.
Thanks.
-
Just in case the windows people also don't know about the workaround
for the exploit yet
-- Forwarded message --
From: Graham Robinson <[EMAIL PROTECTED]>
Date: 19-Sep-2006 12:21
Subject: Re: [hlds_linux] CSS & DODS exploit being used widely
To: hlds_linux@list.valvesoftware.com
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Mmmm
Dual or Quad Core Conroe based servers
Now that's called chucking CPU at the problem :D
On 9/19/06, Ian mu <[EMAIL PROTECTED]> wrote:
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> Oddly enough we have always gone for xeons du
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Oddly enough we have always gone for xeons due to pricing, but thats mainly
because of a lack of decent suppliers/supporters who offer decent priced
opterons solutions, if we were to build them ourselves and support it would
probably be opterons.
Regardings the mail mentioning Beetles Mod: If at Linux: just disable
ALL slapping functionality.
HurtSpawnAttackers 0
AllowSlaping 0
TeamAttackIncidents 0
and corresponding admin rights. After that, everything should run smooth
again.
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To unsubscr
Thanks for detailed answer. Do you have any numbers you rely upon with
respect to Opteron-based servers? I know, for example, that I can
safely run four 16 slot CS:S servers with FPS booster and tickrate 100
on my dual Xeon 3.2 system. Anything like this for Opterons?
Regards.
On 19/09/06, Stuar
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