Sounds kind of hokey to me;-(
Jason
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of NaughtyGeek
Sent: Wednesday, May 02, 2007 3:09 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] Email from Dustin Diamond
I received an email from someone claiming to
You should remove models from CRC check I suppose.
On 02/05/07, Hell Phoenix [EMAIL PROTECTED] wrote:
Anyone? Or is my assumption correct stating you can only enforce a
single model?
Hell Phoenix wrote:
Here is my question...Maybe Im just dense and am missing it. How do you
allow more than
I know when I added + check_crc to the materials/models/player folder
it crashed the server on map change .
At 03:10 AM 5/3/2007, you wrote:
You should remove models from CRC check I suppose.
On 02/05/07, Hell Phoenix [EMAIL PROTECTED] wrote:
Anyone? Or is my assumption correct stating
You might be wise to raise to post this as a new thread so
it doesn't get lost in the noise of this one. If its Linux
including a thread dump of the crash would also be helpful
to the dev's in fixing the crash.
Steve
- Original Message -
From: Ray [EMAIL PROTECTED]
I know when I
04:27 AM 5/3/2007, Steven Hartland wrote:
You might be wise to raise to post this as a new thread so
it doesn't get lost in the noise of this one. If its Linux
including a thread dump of the crash would also be helpful
to the dev's in fixing the crash.
Steve
I've always found it helpful to
I know you could do that...but we want to enforce only certain models so
that people arent using fullbright models etc. My assumption is valve
really never thought of this scenario...I didnt either until I started
adding stuff to the list.
HP
Roman Hatsiev wrote:
You should remove models from
has anyone ever found a reasron for this error in console.
i have a 60 man 66 tic server running nicely, but the fragments error and
this error is becoming a serious drag.any help would be greatly appreciated.
150.2 fps 44/60 on map de_piranesi
Free Sound List is full!
Free Sound List is
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try 36!
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At 12:21 AM 5/2/2007, you wrote:
A quick addition of .bsp, .wad, .mdl, .spr, .wav and .mp3 into the
list of mime types as application/octet-stream failed to improve matters,
but the real debugging can wait until tomorrow.
For those keeping score at home, everything but the models seems
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Hope ManiMod, SourceMM, SourceMod, and Eventscripts all go on that allowed
list right off the bat.
On 4/27/07, Alfred Reynolds [EMAIL PROTECTED] wrote:
If you write a plugin that runs client commands and you believe you have
a command that
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It was bloody ManiMod that was the main cause of the issue in the first
place /sigh
On 5/4/07, Daniel [EMAIL PROTECTED] wrote:
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Hope ManiMod, SourceMM, SourceMod, and Eventscripts all go on
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