RE: [hlds] TF2 ... All 32 player servers filtered out?

2007-10-11 Thread Tim Ling
While that may well be true, there are LOTS of 24 player servers running the base maps config that Valve can use as a base line for monitoring. Surely leaving 32 player servers in wouldn't hurt them too much as they could do the filtering on their end. Plus if there were lots of issues with

Re: [hlds] TF2 ... All 32 player servers filtered out?

2007-10-11 Thread Matthew Cheale
Plus if there were lots of issues with servers crashing, then those servers would end up empty, because people would get fed up with the crashes. And everyone would whine about Valve's shoddy coding reducing their reputation and all because of 3rd party modifications... -- With regards,

RE: [hlds] TF2 Admin Plugin

2007-10-11 Thread Kerry Dorsey
At a time when stability and management are fleeting memory, you step up with this jem. It helped out tremendously last night. Thanks a million, Ray! Kerry Boogieman Dorsey - -Original Message- - From: [EMAIL PROTECTED] [mailto:hlds- - [EMAIL PROTECTED] On Behalf Of Ray - Sent: Sunday,

AW: [hlds] TF2 Admin Plugin

2007-10-11 Thread Jan Vahlpagel
yeah, already found this too... but it doesn't help me on linux-servers, right? -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Kerry Dorsey Gesendet: Donnerstag, 11. Oktober 2007 15:16 An: hlds@list.valvesoftware.com Betreff: RE: [hlds] TF2 Admin

Re: [hlds] TF2 ... All 32 player servers filtered out?

2007-10-11 Thread Valdimar Kristjansson
And don't think Valve need to worry about people whining about shoddy coding. Half of the people can't play the Orange Box because of bluescreen errors after the release. And all because of their own coding. nisbus Matthew Cheale wrote: Plus if there were lots of issues with servers crashing,

Re: [hlds] TF2 ... All 32 player servers filtered out?

2007-10-11 Thread Cc2iscooL
-- [ Picked text/plain from multipart/alternative ] Not a single person I've talked to has received any blue screen errors...are you sure you have your facts straight? On 10/11/07, Valdimar Kristjansson [EMAIL PROTECTED] wrote: And don't think Valve need to worry about people whining about

Re: [hlds] TF2 ... All 32 player servers filtered out?

2007-10-11 Thread Valdimar Kristjansson
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I am one of those people and the steam forums is filled with people having the same problems. Cc2iscooL wrote: -- [ Picked text/plain from multipart/alternative ] Not a single person I've talked

RE: [hlds] TF2 Admin Plugin

2007-10-11 Thread Kerry Dorsey
No, to my knowledge he hasn't released a Linux binary yet. Speaking of, Jan, do you guys host both Linux and Windows servers supporting TF2? I'm experiencing tickrate/server FPS issues and wonder if anyone else is noticing the difference between the 2 platforms. Kerry - -Original

[hlds] Re: TF2 ... All 32 player servers filtered out?

2007-10-11 Thread Tim Renshaw
GIven I haven't actually seen a post with regard to why valve have carried this out I'm not going to join in the guessing game ...It would just be nice to be kept in the picture rather than having to troubleshoot why your server is no longer appearing in the master browser list. with regard to

Re: [hlds] TF2 Admin Plugin

2007-10-11 Thread LDuke
-- [ Picked text/plain from multipart/alternative ] We don't have all the necessary files for Linux yet. Trying to access a convar will crash the game on Linux with the current set of SDK updates that have been released early. On 10/11/07, Kerry Dorsey [EMAIL PROTECTED] wrote: No, to my

RE: [hlds] Re: TF2 ... All 32 player servers filtered out?

2007-10-11 Thread Mike Munoz
Tim said: snip perhaps they should just lock all the cvars have a server benchmark program that will not allow the server to run unless it meets a minimun score... end snip Are you crazy?! Giving them ideas like this?! Mike ParaDOX www.paradisesgarage.com -Original Message- From:

Re: [hlds] Re: TF2 ... All 32 player servers filtered out?

2007-10-11 Thread Thomas Morton
Are you guys crazy?? I have 6 22 slot TF2 servers running at the moment and they are topping out at 14 - 17 player averages. They are hardly ever full. Lets fill our servers first then bitch about the limits... :) Tom -- From: Mike Munoz [EMAIL

RE: [hlds] Re: TF2 ... All 32 player servers filtered out?

2007-10-11 Thread Mike Munoz
Yet, if you had 4 32 slot servers (before they gimped the list) You would have most likely had 4 FULL servers... It is a fact that the 32 slot servers were more popular than the smaller ones. It is true of almost all the mods. People love a crowd! I'm not saying they were the only full servers,

RE: [hlds] TF2 Admin Plugin

2007-10-11 Thread RMaioroff
I host both win and Linux TF2 servers, and sadly, notice better performance on Win 2003 SP2 versus the latest distro of Red Hat. This is on identical hardware in a mainstream datacenter. What kind of numbers are you seeing? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL

Re: AW: [hlds] TF2 Admin Plugin

2007-10-11 Thread Ray
No..not yet..I cant even get the server files to load on my VMWARE distro of redhat. Im going keep trying though At 09:42 AM 10/11/2007, you wrote: yeah, already found this too... but it doesn't help me on linux-servers, right? ___ To

[hlds] TF2 Bots

2007-10-11 Thread Michael R. Matheson
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Two quick questions, since I haven't set up my dedicated server yet. 1. Are bots available in the dedicated server? They're not an option using the retail game Create Server. 2. Did Valve

Re: [hlds] TF2 Bots

2007-10-11 Thread Jonathan Leissler
There is no sprint in TF2. --- Michael R. Matheson [EMAIL PROTECTED] wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Two quick questions, since I haven't set up my dedicated server yet. 1.Are bots available in the dedicated