Re: [hlds] tf2 exploits/hacks

2008-05-31 Thread Timothy L Havener
I don't just use PB I stream to Punksbusted and Pbbans. It has been very effective in catching cheaters and keeping cheaters out. Shawn Zipay wrote: > Going to PB might be the worst possible idea ever. Especially with saying > it's effective in CoD4. Ugh. I've seen and experienced far worse >

Re: [hlds] tf2 exploits/hacks

2008-05-31 Thread Shawn Zipay
Going to PB might be the worst possible idea ever. Especially with saying it's effective in CoD4. Ugh. I've seen and experienced far worse activities on CoD4 servers compared to many other games not using PB. On Fri, May 30, 2008 at 10:30 PM, Timothy L Havener < [EMAIL PROTECTED]> wrote: > I w

Re: [hlds] tf2 exploits/hacks

2008-05-31 Thread Neil Voutt
BEHIND YOU... he see's everything!! On Sat, May 31, 2008 at 4:55 AM, [EMAIL PROTECTED] < [EMAIL PROTECTED]> wrote: > even better, a certified vac technician in every home that runs steam. > > Ronny Schedel wrote: > > The best solution would be a client screenshot functionality built in VAC > > li

Re: [hlds] tf2 exploits/hacks

2008-05-31 Thread [EMAIL PROTECTED]
even better, a certified vac technician in every home that runs steam. Ronny Schedel wrote: > The best solution would be a client screenshot functionality built in VAC > like in Punkbuster > > >> Materials cheats exist since the Source engine was released (2004 ?). The >> only way to block the

Re: [hlds] tf2 exploits/hacks

2008-05-31 Thread AnAkIn .
I don't think that going to happen. The main problem is the material cheats (most of normal cheats are being detected by VAC), and the solution would be to make sv_pure 1/2 default. 2008/5/31 Ronny Schedel <[EMAIL PROTECTED]>: > The best solution would be a client screenshot functionality built

Re: [hlds] tf2 exploits/hacks

2008-05-31 Thread Ronny Schedel
The best solution would be a client screenshot functionality built in VAC like in Punkbuster > Materials cheats exist since the Source engine was released (2004 ?). The > only way to block them is sv_pure...I'm surprised nobody talked about this > yet. > > The problem is that the default whitelis