I will admit it I didn't read all of it, but i did read the first few
paragraphs.
A while back when people complained about the custom tab and wanted a
filter system and could still use tags. I made a comment that it
wouldn't work either. Unfortently the way that these mods work I don't
see a
I've set my tags up as a descriptor of that which one can expect on the
server - hlstatsx, hlx, stats, arena, payload, pl, trickery.net etc...
Isn't this what they are supposed to be for?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of SakeFox
Sent: 03
Yes, sure. But you should probably not use arena, payload, pl and
similar, the server will add a tag for the current gametype
automatically.
On Wed, Sep 3, 2008 at 7:11 PM, [EMAIL PROTECTED] wrote:
I've set my tags up as a descriptor of that which one can expect on the
server - hlstatsx, hlx,
I don't like adding webstites names into tags, as you may noticed there is
LotusClan.com in common tags and its rubbish tag for me...
On Wed, Sep 3, 2008 at 7:11 PM, [EMAIL PROTECTED] wrote:
I've set my tags up as a descriptor of that which one can expect on the
server - hlstatsx, hlx, stats,
Aye, Yes that's very useful. People can add their website urls/clan names
and others can search for servers run by those organizations/clans.
Also common tags change every refresh.
On Wed, Sep 3, 2008 at 1:31 PM, Wiktor Deresz [EMAIL PROTECTED] wrote:
I don't like adding webstites names into
Totally agree
Now that the tagging system has no penalties just for using it, people
should be using it! (And mods should be setting appropriate tags
automatically)
All you end up doing is annoying potential players, who then not only will
quit because they've been mislead, but will never go
It's not perfect, but it is better than the custom tag.
Also, you need to give it some time. It will take time before plugins that
affect gameplay get the tags added, server admins update to new versions,
etc.
My latest plugin adds the tags itself automatically, as do many of the
latest SM
I doubt it.
Custom server operators tend to like to hide the fact that they have
fast/instant respawn, plugins, etc.
There were plugins developed (and widely used) with a single function -
block/override the tagging system.
I run fast respawn, have custom maps, use Beetle's Mod, and have
Hello,
Here a new command to crash css server :/
sv_soundscape_printdebuginfo
Best Regards.
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not really new, that was posted a while ago. although still sucks and
should be patched
Loïc Péron wrote:
Hello,
Here a new command to crash css server :/
sv_soundscape_printdebuginfo
Best Regards.
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I personally use the cbase extension since I dont like the tags Valve ads. I
then use sv_tags to put the tags I like on including the one valve wanted but
in my own words. At first I had a problem with tags showing in my server name
but that was because my server name was too long. I shortened
Wow, interesting 2 posts there in steam forums.
No matter what way you look at it, server admins are a very very small % of
TF2 players, and i guess the public have a louder voice in the long run.
A lot of the folk posting in steam forums are suggestng/agreeing with the
idea of a 'Blacklist' Tab
I didn't realize fakeclients was that bad already.
I run all 4 of my servers from 0-24 with no fakeclients what-so-ever. I
figured server admins were over using silly tools like that to try to
get players in their servers, because it just doesn't work unless
there's a very small player base,
33 slot servers are the same as 32 slot servers... they just open up a slot to
kick someone on for reserved slots, you cant actually use it to play on so
classify it as 32.
- Original Message
From: Patrick Shelley [EMAIL PROTECTED]
To: Half-Life dedicated Win32 server mailing
And this:
http://img526.imageshack.us/img526/8154/serverblacklist222es4.png
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33 slot servers have 33 slots. Usually there's a sourceTV bot in slot
33. But there doesn't have to be. You CAN do 16v17. With a plugin.
- Neph
On Wed, Sep 3, 2008 at 5:26 PM, DontWannaName!
[EMAIL PROTECTED] wrote:
33 slot servers are the same as 32 slot servers... they just open up a slot
Custom server operators tend to like to hide the fact that they have
fast/instant respawn, plugins, etc.
Yeah, because it's very difficult to tell if those mods are installed on a
server when connecting to it.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On
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