Hmm... this might have something to do with me needing to restart my L4D server
I have with them before trying to connect it.
- Original Message -
From: "Karl Weckstrom"
To: "Half-Life dedicated Win32 server mailing list"
Sent: Tuesday, July 7, 2009 4:11:52 PM GMT -05:00 US/Canada
Confirmed. Once the server has lost its connection to steam, it will NOT
reconnect without restarting srcds under Linux. Had to restart all our servers
today for just that reason.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.co
Anyone hosting a dedicated linux server here could confirm? Would be
appreciated.
msleeper a écrit :
The server should auto-reconnect to the Steam servers on Windows
systems. I don't remember the status on that working for Linux though,
but that's probably the issue since I think gameserver
His plugin comes with a version for L4D. I haven't had the timeout issue in
quite a while but I still installed it just in case.
- Original Message -
From: "Alec Sanger"
To: hlds@list.valvesoftware.com
Sent: Tuesday, July 7, 2009 6:36:04 AM GMT -05:00 US/Canada Eastern
Subject: Re:
I'm almost positive that he said it *SHOULD* work for L4D. I was having timeout
issues until I installed it on my servers. Seems to be working for me.
Thank you,
Alec Sanger
P: 248.941.3813
F: 313.286.8945
> Date: Tue, 7 Jul 2009 02:13:27 -0700
> From: mido...@gmail.com
> To: hlds@list.valves
Yes he was talking about TF2 there, which the plugin was originally
written for.
Andrew Armstrong wrote:
> Yeah its frustrating.
>
> This is the thread I was referring to earlier,
> https://forums.alliedmods.net/showthread.php?t=85395&page=4
>
> Neph posted towards the end of that thread saying
Yeah its frustrating.
This is the thread I was referring to earlier,
https://forums.alliedmods.net/showthread.php?t=85395&page=4
Neph posted towards the end of that thread saying the bug was fixed, perhaps
it was only for TF2.
- Andrew
-Original Message-
From: hlds-boun...@list.valvesof
Can anyone else confirm that Neph said his plugin does *not* work for
L4D? I think there is no solution for this issue.
Not sure why we can't get an ETA from valve on this, it is a critical
issue based on how many people complain.
Tony Paloma wrote:
> He posted that it was fixed for TF2, whic
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