Cheers for the link Mike
On Thu, Oct 29, 2009 at 8:28 AM, Mike Vail wrote:
> For those of you wanting to use TCAdmin to setup and control your Left4Dead
> Demo Servers, I have created a working TCA config you can import to create
> the game config on your TCA servers. Here's the link to download
On 29/10/2009, at 1:37 PM, syate...@cfl.rr.com wrote:
> Wondered about that. I noticed the names and thought they might be
> bots of some kind. Thanks for the clarification.
>
> 3 servers running full all night!
I noticed this on a few of my servers to.
Sadly I don't think I'll put up more t
I hope this isn't considered spam but... I just found this to be quite
fun! Didn't want this posted on the forums.
It looks like 3 of the Valve guys were the first 3 of 4 on my server. It
was Captain Chaos, sgt philco, and Crash. Dunno who the heck that Bakemono
guy is...
http://a2gaming.com/
Awesome guys, thanks very much for the clarification. I really appreciate
it.
Mike
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of
syate...@cfl.rr.com
Sent: Wednesday, October 28, 2009 8:08 PM
To: Half-Life dedicated
Wondered about that. I noticed the names and thought they might be bots of
some kind. Thanks for the clarification.
3 servers running full all night!
Sent via BlackBerry from T-Mobile
-Original Message-
From: msleeper
Date: Wed, 28 Oct 2009 23:04:34
To: Half-Life dedicated Win32 se
Are you sure it's not the bot players showing up ('Smoker', etc)? That
happens on L4D #1 too.
- Andrew
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of
syate...@cfl.rr.com
Sent: Thursday, 29 October 2009 2:00 PM
To: Hal
,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
> __ Information from ESET Smart Security, version of virus signature
> database 4553 (20091028) __
>
> The message was checked by ESET Smart Security.
>
> http://www.eset.com
>
&
Look closer, the extra players are bots. Smoker, Boomer, Charger,
Jockey, etc. It's normal. The bots don't count toward the max player
count, but they will show up in the current players. It's safe to
ignore.
On Wed, 2009-10-28 at 19:54 -0700, Mike Vail wrote:
> I have a working vanilla L4D2 demo
I'm seeing the same thing.
Sent via BlackBerry from T-Mobile
-Original Message-
From: "Mike Vail"
Date: Wed, 28 Oct 2009 19:54:04
To: 'Half-Life dedicated Win32 server mailing list'
Subject: [hlds] Question about L4D2 Demo Slots
I have a working vanilla L4D2 demo server up and running
n/listinfo/hlds
__ Information from ESET Smart Security, version of virus signature
database 4553 (20091028) __
The message was checked by ESET Smart Security.
http://www.eset.com
__ Information from ESET Smart Security, version of virus signature
database 4553 (20091028) __
I have a working vanilla L4D2 demo server up and running on a Windows 2008
box. HLSW only sees it as a 4-slot server but as many as 6 can join and
play. When 7 or 8 try, the last 2 people appear to join for just a moment
then are immediately kicked off and it goes back to 6 players and then
eventua
Damn you Valve, washing away all my annoyances with that awesome demo.
Really enjoyed it, can't wait for the full game!
2009/10/29 gulfy32
> looks like the demo is out, decrypting files now.
>
> On Wed, Oct 28, 2009 at 6:37 PM, Richard Eid
> wrote:
>
> > Fire up your server. It'll tell you whe
looks like the demo is out, decrypting files now.
On Wed, Oct 28, 2009 at 6:37 PM, Richard Eid wrote:
> Fire up your server. It'll tell you when an update is available as long as
> Valve makes it a required update.
>
>-Richard Eid
>
>
> On Wed
looks like the demo just went live.
On Wed, Oct 28, 2009 at 4:37 PM, Richard Eid wrote:
> Fire up your server. It'll tell you when an update is available as long as
> Valve makes it a required update.
>
> -Richard Eid
__
Its out
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Richard Eid
Sent: 28 October 2009 23:38
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] A few suggestions for Valve
Fire up your server. It
Fire up your server. It'll tell you when an update is available as long as
Valve makes it a required update.
-Richard Eid
On Wed, Oct 28, 2009 at 7:30 PM, Nour El Saidi wrote:
> I have one request, can we be sent an announcement regarding an
I have one request, can we be sent an announcement regarding any server
updates via the mailing list as soon as they happen?
Thanks
Nelsaidi
On Wed, Oct 28, 2009 at 11:26 PM, wrote:
> http://www.youtube.com/watch?v=6S9ecXWCBCc
>
> -Original Message-
> From: hlds-boun...@list.valvesoftw
http://www.youtube.com/watch?v=6S9ecXWCBCc
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Chris
Sent: 28 October 2009 23:04
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] A few suggestions for Va
http://i37.tinypic.com/29blwgp.png
On Wed, Oct 28, 2009 at 10:58 PM, Ook wrote:
> In the real world, code freeze does not mean "no changes to the code". It
> means no more features get added, and the only code changes are for bug
> fixes (this really varies from organization to organization, but
In the real world, code freeze does not mean "no changes to the code". It
means no more features get added, and the only code changes are for bug
fixes (this really varies from organization to organization, but everywhere
I've worked during the last 20 years did it that way). The iterative
test
im actually a bit happy the demo is delayed, probably due to the fact
the recent wind storm knocked out my phone line and internet
connection about 2 hours before the original set release time
yesterday.
still in the dark with my internet and phone connection so hopefully
it will be released a sho
There's 2 people in-game...
Thanks,
- Saul.
2009/10/28 JäKë T
>
> If you look at the valve group you'll see everyone is "play testing" the
> game right now.
>
> It's just so fun they don't want to stop and release it :)
>
>
> > Date: Wed, 28 Oct 2009 23:40:50 +0100
> > From: joerivdvel...@gmai
Sounds good to me, at least there would be a definite release time/date
if this was the case.
-TheGeekLord
admin bob wrote:
> Freezing code for a few weeks would probably result in the final game being
> postponed for a few weeks. Is that really want you want? For a demo?
> Didn't think so.
>
If you look at the valve group you'll see everyone is "play testing" the game
right now.
It's just so fun they don't want to stop and release it :)
> Date: Wed, 28 Oct 2009 23:40:50 +0100
> From: joerivdvel...@gmail.com
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] A few suggestions
Even though it's just a demo, a lot of people are reserving time for this.
It's like a date that doesn't show up :/
2009/10/28 Joeri van der Velden
> I'm pretty annoyed now because I've been rallying my friends for the 3rd
> time, and again we're waiting for any sign of what's going to happen ne
I'm pretty annoyed now because I've been rallying my friends for the 3rd
time, and again we're waiting for any sign of what's going to happen next.
Valve could at least make a blog entry or something to keep us posted. Even
if they just say they're "playtesting" we at least know what's going on.
2
C'mawn VALVe! PLEASE! :(
Thanks,
- Saul.
2009/10/28 admin bob
> Freezing code for a few weeks would probably result in the final game being
> postponed for a few weeks. Is that really want you want? For a demo?
> Didn't think so.
>
> -Original Message-
> From: hlds-boun...@list.valves
Freezing code for a few weeks would probably result in the final game being
postponed for a few weeks. Is that really want you want? For a demo?
Didn't think so.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Neil Vo
Or you could use +motdfile and +hostfile in either your startup arguments or
server.cfg. Then it doesn't matter when the file is overwritten.
But I think there was a change in Left 4 Dead SRCDS where it doesn't
overwrite it. I'm using the default host.txt and motd.txt and I can't
recall ever hav
On 29/10/2009, at 7:47 AM, Christoffer Pedersen wrote:
> Just make sure to take backup og your motd.txt and host.txt
I made a patch file in tcadmin for just these 2 files that I reapply
after each update.
--
Matt Lyons (Bsc CS & Soft Eng)
Media Group, Internode
150 Grenfell St, Adelaide SA 500
Just make sure to take backup og your motd.txt and host.txt
Christoffer Pedersen
On 28/10/2009, at 22.10, Matt Lyons wrote:
> On 29/10/2009, at 5:59 AM, msleeper wrote:
>
>> Why do they have to overwrite host.txt? :(
>
> motd.txt got overwritten as well.
>
> Sorry for the late reply, it's early
On 29/10/2009, at 5:59 AM, msleeper wrote:
> Why do they have to overwrite host.txt? :(
motd.txt got overwritten as well.
Sorry for the late reply, it's early morning here, I just woke up!
--
Matt Lyons (Bsc CS & Soft Eng)
Media Group, Internode
150 Grenfell St, Adelaide SA 5000
Ph: (08) 8228 2
amen
-Neil
On Wed, Oct 28, 2009 at 5:03 PM, TheGeekLord wrote:
> Oh Valve, how you tease us with all these sneaky release time changes!
>
> Maybe learning about the concept of freezing your code a few weeks
> before you plan to release the demo content would be a good idea? Then
> we wouldn't
You're stressed out about this? Like you said, it's not out yet. What's
there to stress over?
On Wed, 2009-10-28 at 21:03 +, TheGeekLord wrote:
> Oh Valve, how you tease us with all these sneaky release time changes!
>
> Maybe learning about the concept of freezing your code a few weeks
> b
Hi everybody
I tried to do a major restart of the whole system, and it seemed to work! I
have no idea about what it was, but its working now! Sorry for any
inconvience
Best regards
-
Christoffer Pedersen
Serveradministrator
ScanServers.eu
christof...@scanservers.eu
-Oprindelig meddelelse
Oh Valve, how you tease us with all these sneaky release time changes!
Maybe learning about the concept of freezing your code a few weeks
before you plan to release the demo content would be a good idea? Then
we wouldn't need to sit through the pain of waiting and having to update
for every sin
Im running Linux Ubuntu. As i have mentioned before, i have 2 other servers
running fine. The server that are encountering this problem, did also work
before the latest update!
Best regards
-
Christoffer Pedersen
Serveradministrator
ScanServers.eu
christof...@scanservers.eu
-Oprindelig medde
127.0.1.1 is just the localhost that some *nix distributions use for localhost
(as opposed to 127.0.0.1 for windows machines). I'm pretty sure it will bind to
localhost by default if you don't specify an IP in the startup line.
Additionally, L4D actually binds to the hostname "localhost". So wha
Get a life dude. Seriously. Now.
On Thu, Oct 29, 2009 at 7:20 AM, msleeper wrote:
> No, the last thing we need is 30 emails about people talking about the
> client. Bitch about it in IRC if you want server admins to listen and
> not care.
>
> #hlserveradmins on Gamesurge
>
>
> On Thu, 2009-10-29
Is this a windows server? If so, have you checked the localhost address in the
hosts file?(windows>system32>drivers>etc)
Mike Fleener
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Christoffer Pedersen
Sent: Wednesd
FYI its now delayed with another hour
Best regards
-
Christoffer Pedersen
Serveradministrator
ScanServers.eu
christof...@scanservers.eu
-Oprindelig meddelelse-
Fra: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] På vegne af DontWannaName!
Sendt: 28. okto
If i dont use the +ip parameter, it sets the ip to 127.0.1.1 (its not a
spelling error, it sets it to 127.0.1.1)
Best regards
-
Christoffer Pedersen
Serveradministrator
ScanServers.eu
christof...@scanservers.eu
-Oprindelig meddelelse-
Fra: hlds-boun...@list.valvesoftware.com
[mailto:hlds
Here is the whole output from the console
Auto detecting CPU
Using AMD Optimised binary.
Server will auto-restart if there is a crash.
Running a benchmark to measure system clock frequency...
Finished RDTSC test. To prevent the startup delay from this benchmark, set
the environment variable RDTSC_
I think making the file read only will stop them from overwriting it? Im not
positive, just thought I would mention it.
On Wed, Oct 28, 2009 at 1:20 PM, msleeper wrote:
> No, the last thing we need is 30 emails about people talking about the
> client. Bitch about it in IRC if you want server admi
What what could be? :P
Don't quote me on this as I've never used +clientport, but if I understand
it correctly:
If you don't set +clientport in the command line, it will show as 0, but it
will be the same as whatever -port is.
If you DO set +clientport in the command line, you'll see -port SV /
+
No, the last thing we need is 30 emails about people talking about the
client. Bitch about it in IRC if you want server admins to listen and
not care.
#hlserveradmins on Gamesurge
On Thu, 2009-10-29 at 05:13 +0900, Shane Arnold wrote:
> A man after my own heart Olly, but I'd cut some slack being
Could you have any clue about what it could be Jonah? And we got about 40
minutes to solve that, now that the game has been delayed :P
Best regards
-
Christoffer Pedersen
Serveradministrator
ScanServers.eu
christof...@scanservers.eu
-Oprindelig meddelelse-
Fra: hlds-boun...@list.valvesof
Yea it seems to ;) I think the servers are going to be very busy by handling
all those clients! What do you other guys think?
Best regards
-
Christoffer Pedersen
Serveradministrator
ScanServers.eu
christof...@scanservers.eu
-Oprindelig meddelelse-
Fra: hlds-boun...@list.valvesoftware.com
A man after my own heart Olly, but I'd cut some slack being a rather large
event ;)
Olly wrote:
> HLDS = Server mailing list
>
> 2009/10/28 Mark Goldie
>
>> the client release has just been pushed back another hour
>>
>> 2009/10/28 Jonah Hirsch
>>
>>> Christoffer: Make sure you're specifying
Kill yourself.
On Thu, 2009-10-29 at 07:06 +1100, DogGunn wrote:
> Valve are getting good at trolling us.
>
> On Thu, Oct 29, 2009 at 7:03 AM, Mark Goldie wrote:
>
> > the client release has just been pushed back another hour
> >
> > 2009/10/28 Jonah Hirsch
> >
> > > Christoffer: Make sure yo
Oh. I thought you were talking about the 127.0.0.1
The 0 CL is fine. It doesn't seem to be a problem. I think it's just if you
want the server to report a different port to the client than it is
actually running on.
Jonah Hirsch
---
Sent from Flagstaff, Arizona, United States
HLDS = Server mailing list
2009/10/28 Mark Goldie
> the client release has just been pushed back another hour
>
> 2009/10/28 Jonah Hirsch
>
> > Christoffer: Make sure you're specifying your ip in the command line:
> > just add, for example, -ip ###.###.###.### to your command line (with
> your
*On my dedicated Windows Server:*
Updating 'left 4 dead 2 demo common' from version 2 to version 3
100.00% E:\Valve\Left4Dead2_Demo/left4dead2_demo\bin\engine.dll
Checking/Installing 'left 4 dead 2 demo win32 dedicated server' version 1
___
To unsubscr
Probably related to this update, my servers updated in less than 30seconds,
they are gonna need as many dedis as possible when releasing, else this demo
will fail in a sea of local servers!
2009/10/28 Mark Goldie
> the client release has just been pushed back another hour
>
> 2009/10/28 Jonah Hi
Valve are getting good at trolling us.
On Thu, Oct 29, 2009 at 7:03 AM, Mark Goldie wrote:
> the client release has just been pushed back another hour
>
> 2009/10/28 Jonah Hirsch
>
> > Christoffer: Make sure you're specifying your ip in the command line:
> > just add, for example, -ip ###.###.#
same here in Hawaii ... went very fast.
--mauirixxx
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Shawn Somers
Sent: Wednesday, October 28, 2009 9:35 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re:
I have also tried that, but it continues to say 41000 SV / 0 CL
I would also like you to know that im running the other servers without the
+ip parameter and they are working fine
Best regards
-
Christoffer Pedersen
Serveradministrator
ScanServers.eu
christof...@scanservers.eu
-Oprindelig m
Oh dont worry guys, you have another hour to get your servers ready it seems
:P
On Wed, Oct 28, 2009 at 7:58 PM, Jonah Hirsch wrote:
> Christoffer: Make sure you're specifying your ip in the command line:
> just add, for example, -ip ###.###.###.### to your command line (with your
> IP address t
FUNFUNFUN
Thanks,
- Saul.
2009/10/28 Mark Goldie
> the client release has just been pushed back another hour
>
> 2009/10/28 Jonah Hirsch
>
> > Christoffer: Make sure you're specifying your ip in the command line:
> > just add, for example, -ip ###.###.###.### to your command line (with
> your
the client release has just been pushed back another hour
2009/10/28 Jonah Hirsch
> Christoffer: Make sure you're specifying your ip in the command line:
> just add, for example, -ip ###.###.###.### to your command line (with your
> IP address there, of course).
> Jonah Hirsch
>
Christoffer: Make sure you're specifying your ip in the command line:
just add, for example, -ip ###.###.###.### to your command line (with your
IP address there, of course).
Jonah Hirsch
---
On Wed, Oct 28, 2009 at 12:36 PM, Saint K. wrote:
> Getting an update as well on Li
It overwrote mine too. I'm glad I saw it doing it on yours! Hopefully
this file is flagged to not overwrite before the next update.
On Wed, 2009-10-28 at 12:34 -0700, Timothy Sadleir wrote:
> I almost didn't catch that. Thanks for the heads up.
>
> On Wed, Oct 28, 2009 at 12:29 PM, msleeper
>
I managed to get the update for linux. It took around 20 minutes
Best regards
-
Christoffer Pedersen
Serveradministrator
ScanServers.eu
christof...@scanservers.eu
-Oprindelig meddelelse-
Fra: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] På vegne af Sai
Getting an update as well on Linux, I'm suspecting thought that the files are
having a lunchbreak halfway the line somewhere near the McDonalds.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Saul Rennison
Sent: Wedn
I have currently 3 servers on a linux box. Server 2 and 3 are running fine,
but server 1 wont start! Im getting this strange ip: Network: IP 127.0.1.1,
mode MP, dedicated Yes, ports 41000 SV / 0 CL
A clue anyone?
Best regards
-
Christoffer Pedersen
Serveradministrator
ScanServers.eu
christof...@s
It did this in about 5 minutes:
D:\srcds\left4dead2_demo>d:/hldsupdatetool/hldsupdatetool -command update
-game left4dead2_demo -dir d:/srcds
Checking bootstrapper version ...
Updating Installation
Updating 'left 4 dead 2 demo common' from version 2 to version 3
100.00% d:/srcds/left4dead2_demo\b
I have to ask that too, it made me copy the files individually, instead of drag
and drop.
Best regards
-
Christoffer Pedersen
Serveradministrator
ScanServers.eu
christof...@scanservers.eu
-Oprindelig meddelelse-
Fra: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valveso
restart your update. I just ran it, and it took ~ 30 seconds.
Shawn Somers
Christoffer Pedersen wrote:
> There are currently new updates available out there. I am trying to update
> my servers right now, and I am experiencing a very slow download speed. Are
> somebody else also experiencing this?
I almost didn't catch that. Thanks for the heads up.
On Wed, Oct 28, 2009 at 12:29 PM, msleeper wrote:
> Why do they have to overwrite host.txt? :(
>
>
> On Wed, 2009-10-28 at 20:26 +0100, Christoffer Pedersen wrote:
> > Both for linux and windows
> >
> > "
> > Checking bootstrapper version ...
Yeah me too finally, and now it's downloading.
Mike Munoz
ParaDOX
www.paradisesgarage.com
From: hlds-boun...@list.valvesoftware.com on behalf of jimbomcb
Sent: Wed 10/28/2009 3:21 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Steam ser
For those of you wanting to use TCAdmin to setup and control your Left4Dead
Demo Servers, I have created a working TCA config you can import to create
the game config on your TCA servers. Here's the link to download it:
http://boomgaming.net/smf/index.php?action=tpmod;dl=item18
Hope this helps so
Why do they have to overwrite host.txt? :(
On Wed, 2009-10-28 at 20:26 +0100, Christoffer Pedersen wrote:
> Both for linux and windows
>
> "
> Checking bootstrapper version ...
> Updating Installation
> Updating 'left 4 dead 2 demo common' from version 2 to version 3
>
> 9.53% ./left4dead2_de
at the time the first comment was posted I had no updates on my windows boxes,
but shortly after the that the update did appear. All of my servers updated
without a problem.
Thank you,
Alec Sanger
> Date: Wed, 28 Oct 2009 19:23:54 +
> From: nelsa...@gmail.com
> To: hlds@list.valvesoftwar
Both for linux and windows
"
Checking bootstrapper version ...
Updating Installation
Updating 'left 4 dead 2 demo common' from version 2 to version 3
9.53% ./left4dead2_demo\bin\engine.dll
9.58% ./left4dead2_demo\left4dead2\host.txt
Updating 'left 4 dead 2 demo linux dedicated server' from v
I can confirm there are updates:
> Updating 'left 4 dead 2 demo common' from version 2 to version 3
> Updating 'left 4 dead 2 demo linux dedicated server' from version 1 to
> version 2
>
There were only 4 files for the update, downloaded for me at high speeds
(took under a minute to update)
Thank
valvesoftware.com/mailman/listinfo/hlds
>
> ______ Information from ESET NOD32 Antivirus, version of virus signature
> database 4552 (20091028) __
>
> The message was checked by ESET NOD32 Antivirus.
>
> http://www.eset.com
>
>
>
>
>
--
Mailing List C
Just got a left 4 dead 2 demo common update to version 3
2009/10/28 Alec Sanger :
>
> For L4D2? What OS? I'm not seeing any updates atm
>
> Thank you,
> Alec Sanger
>
>
>
>
>> From: christof...@scanservers.eu
>> To: hlds@list.valvesoftware.com
>> Date: Wed, 28 Oct 2009 20:07:19 +0100
>> Subject: [
My download speed is non-existent for this so far...
Mike Munoz
ParaDOX
www.paradisesgarage.com
From: hlds-boun...@list.valvesoftware.com on behalf of Christoffer Pedersen
Sent: Wed 10/28/2009 3:07 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subje
For L4D2? What OS? I'm not seeing any updates atm
Thank you,
Alec Sanger
> From: christof...@scanservers.eu
> To: hlds@list.valvesoftware.com
> Date: Wed, 28 Oct 2009 20:07:19 +0100
> Subject: [hlds] Steam servers overloaded?
>
> There are currently new updates available out there. I am tryi
There are currently new updates available out there. I am trying to update
my servers right now, and I am experiencing a very slow download speed. Are
somebody else also experiencing this?
Best regards
-
Christoffer Pedersen
Serveradministrator
ScanServers.eu
christof...@scanservers.eu
Well we will see. Will it be possible to use the steamgroup feature?
(sv_steamgroup )
Best regards
-
Christoffer Pedersen
Serveradministrator
ScanServers.eu
christof...@scanservers.eu
-Oprindelig meddelelse-
Fra: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware
I presume it'll be circa the release of the demo client.
Thanks,
- Saul.
2009/10/28 Christoffer Pedersen
> Can you give us any specific information about WHEN the updates are being
> applied?
>
> Best regards
> -
> Christoffer Pedersen
> Serveradministrator
> ScanServers.eu
> christof...@scans
Can you give us any specific information about WHEN the updates are being
applied?
Best regards
-
Christoffer Pedersen
Serveradministrator
ScanServers.eu
christof...@scanservers.eu
-Oprindelig meddelelse-
Fra: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com
Cheers Jason. I take it that it's battle stations at Seattle? :D
Thanks,
- Saul.
2009/10/28 Jason Ruymen
> We are still trying to get some final tweaks into the server so please
> prepare for some updates in the near future addressing some bugs recently
> reported to us. Thanks.
>
> Jason
>
> _
We are still trying to get some final tweaks into the server so please prepare
for some updates in the near future addressing some bugs recently reported to
us. Thanks.
Jason
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Vanilla, no server.cfg. sv_cheats is 0. Though I'm on Windows.
-Richard Eid
On Wed, Oct 28, 2009 at 12:06 PM, Tony Paloma wrote:
> Once I placed sv_cheats 0 in my server cfg file, it started responding to
> queries. I didn't realize the defa
Once I placed sv_cheats 0 in my server cfg file, it started responding to
queries. I didn't realize the default was 1.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Tony Paloma
Sent: Tuesday, October 27, 2009 7:41 PM
You can use WinDbg, but without the right symbol files you're not going to
get any useful information from these crash dumps, as can be noticed by the
one posted here. The symbol files for SRCDS are not publicly available,
either.
WinDbg, however, is extremely useful for troubleshooting BSODs and
Thank you very much! :)
You need to install Windows Debugging tools and open the file in WinDBG.
>
> I'm no expert though ;)
>
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On 28.10.2009 17:03, TheNob HLDS wrote:
> Side question:
>
> How do you extract informations from a dump file?
>
> Thank you!
debugging tools for windows
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You need to install Windows Debugging tools and open the file in WinDBG.
I'm no expert though ;)
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Simon aka Extreme_One
> Date: Wed, 28 Oct 2009 15:03:43 +0100
> From: h...@thenob.de
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] l4d2demo server crashing
The "exit" command is also resulting in a crash
Best regards
Christoffer Pedersen
Serveroperator
ScanServers.eu
christof...@scanservers.eu
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Nikolay Shopik
Sent: 28. okt
Side question:
How do you extract informations from a dump file?
Thank you!
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Straight from MSDN:
> Another possible reason for the WSAEACCES error is that when the
> *bind*function is called (on Windows NT 4.0 with SP4 and later), another
> application, service, or kernel mode driver is bound to the same address
> with exclusive access. Such exclusive access is a new feat
Never mind.
I have it sussed now. I am using "ServerChecker" and had mistyped my IP. Doh!
Thanks for all the replies.
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Simon aka Extreme_One
> From: saul.renni...@gmail.com
> Date: Wed, 28 Oct 2009 13:49:04 +
> To: hlds@list.valvesoftware.com
> Subject: Re: [
I think that error means that the port is already taken.
Thanks,
- Saul.
2009/10/28 Saul Rennison
> http://support.ipswitch.com/kb/WSK-19980701-EM02.htm
>
> Thanks,
> - Saul.
>
>
> 2009/10/28 Simon Humphrey
>
>
>> I'm seeing this in console:
>>
>> CreateBoundSocket: ::bind returned Win32 erro
http://support.ipswitch.com/kb/WSK-19980701-EM02.htm
Thanks,
- Saul.
2009/10/28 Simon Humphrey
>
> I'm seeing this in console:
>
> CreateBoundSocket: ::bind returned Win32 error 10013
> cminterface.cpp (687) : Assertion Failed: 0 != m_hConnection
>
> Nothing in log files.
>
> Still the server
I'm seeing this in console:
CreateBoundSocket: ::bind returned Win32 error 10013
cminterface.cpp (687) : Assertion Failed: 0 != m_hConnection
Nothing in log files.
Still the server is crashing roughly every 60 seconds.
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Simon aka Extreme_One
> To: hlds@list.valv
On 28.10.2009 16:15, Simon Humphrey wrote:
>
> Hi,
>
> I have my demo server installed and up but it keeps falling over.
>
> Here's an extract of the mindump
>
>
> Microsoft (R) Windows Debugger Version 6.11.00
It is showing in HLSW here too, i think its a problem related to your
server.cfg
Best regards
Christoffer Pedersen
Serveroperator
ScanServers.eu
christof...@scanservers.eu
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behal
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