Re: [hlds] 'ISteamHTTP is not available to update current item shcema'error message.

2011-09-03 Thread sm sadiq
Hello,I have Intel 3.00GHz Processor,512MB Ram,64MB Graphic Card,Windows XP SP3I am using win-hlbooster v1.7 by HulluWhen i create my server of 32playerwhen ever my server is full the latency is 25+Please Help Me ,How can i do to control my latency please give me any setting and also give me

Re: [hlds] RO2 Beta Required Server Update Coming Today - September 2nd

2011-09-03 Thread John Gibson
We're working on it and still plan on trying to get it out today. Just running into some tough issues and working through them. Cheers, John On Sat, Sep 3, 2011 at 3:23 PM, Shizzle Nizzle wrote: > Any updates on if this will still be pushed out sometime today? So I > know whether to be around

Re: [hlds] RO2 Beta Required Server Update Coming Today - September 2nd

2011-09-03 Thread Shizzle Nizzle
Any updates on if this will still be pushed out sometime today? So I know whether to be around to update our servers. :) On Fri, Sep 2, 2011 at 9:38 PM, John Gibson wrote: > Everyone, > > We ran into some last minute issues and it looks like we're going to have to > push this update back. Hopeful

Re: [hlds] Optional TF2 update coming soon

2011-09-03 Thread kelly joe
I have this error, except it hangs for about five minutes, I don't have replay, but then resumes. I don't have to restart. On 3 September 2011 15:32, 1nsane <1nsane...@gmail.com> wrote: > I tried enabling replay + sourcetv on my 32 player server. But when the > clients join, they crash with a bog

Re: [hlds] Optional TF2 update coming soon

2011-09-03 Thread 1nsane
I tried enabling replay + sourcetv on my 32 player server. But when the clients join, they crash with a bogus client index error. Wasn't there supposed to be a fix for this? On Fri, Sep 2, 2011 at 8:06 PM, Jon Lippincott wrote: > If anyone can figure out a set of steps to reproduce the hang we s

Re: [hlds] Optional TF2 update coming soon

2011-09-03 Thread Saint K .
The only thing that catches my attention on these hangs is users joining without a validation message, which you normally see after a client joined a server. L 05/14/2011 - 12:06:18: "lalalalala1<4><>" STEAM USERID validated <- these messages are not appearing Saint K.

Re: [hlds] Optional TF2 update coming soon

2011-09-03 Thread E. Olsen
We have discussed this previously on the list. The hangs seems to be occurring most frequently right after a map change while players are joining the server. There is no crash (or crash dump), the server simply "hangs" and needs a manual restart. There are no errors in the logs when it occurs. It'