Thanks for looking into that - I was starting to think I was crazy for not
being able to find how to disable it. I appreciate the time you spent!
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Team BOOM!
Sent: Saturday, October 01, 2011 9:29
Heapsize is a parameter developers and map makers worry about when making mods,
as a server op you don't need to worry about its details just do what the
author of the game you are running asks, for Valve games you don't need to
touch the default.
From: hlds-boun...@list.valvesoftware.com
We'll add this for the next release.
-Eric
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Team BOOM!
Sent: Saturday, October 01, 2011 8:29 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] DOD:S Voice-chat Icon
Ask and you shall receive.
Nice and thanks.
I know it's off topic, but any chance that the DOD:S and TF2 stats will
ever get working again on the valve site? I don't know if the TF2 ones
are even still there, but there were kind of fun to look at.
On 10/3/2011 2:45 PM, Eric Smith wrote:
Thank you for reply!
Yes, I’m server operator. Our servers have Metamod and AMX Mod X with a lot of
plugins. And they crash 1-2 times at a day. I think it might be memory
deficiency. What’s why I’m interested in heapsize parameter.
From: hlds-boun...@list.valvesoftware.com
they actually mean real gameplay make-over mods, where a different gameplay is
achieved, ie: dodgeball, MGE, prophunt, etc. And not plugins like AMX mod,
SM:MM with some scripts, those are negligible vs that.
you most probably have plugins that bite eachother, and therefore crash the
server.
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