Re: [hlds] SteamPipe/SteamCMD conversion status for TFC and DMC?

2013-11-12 Thread AnAkIn
All games have already been moved to SteamPipe and should be available through steamcmd. 2013/11/13 Ross Bemrose > Word on the street is that hldsupdatetool no longer works on any game > (servers just time out) and that SteamCMD is now required for everything. > > Which makes me wonder what hap

Re: [hlds] SteamPipe/SteamCMD conversion status for TFC and DMC?

2013-11-12 Thread Ross Bemrose
Word on the street is that hldsupdatetool no longer works on any game (servers just time out) and that SteamCMD is now required for everything. Which makes me wonder what happened with the Valve servers we never got appids for, such as Left 4 Dead and what's going on with third-party servers l

[hlds] SteamPipe/SteamCMD conversion status for TFC and DMC?

2013-11-12 Thread Weasel's Lair
Just wondering if I missed a release for the SteamPipe/SteamCMD conversions for TFC and DMC. The last I remember, there was only a "beta" available for both - with the current "production" client's not being compatible (unless opted into the "beta" for each). _

[hlds] Mandatory TF2 update released

2013-11-12 Thread Eric Smith
We've released a mandatory TF2 update. The notes for the update are below. The new version is 1998941. -Eric -- - Added new series of Chemistry Sets - Added "Collector's" item quality. "Collector's" items are created by completing special Chemistry Sets. - Added a serv

[hlds] Mandatory TF2 update coming

2013-11-12 Thread Eric Smith
We're working on a mandatory update for TF2. We should have it ready soon. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Re: [hlds] [hlds_linux] Where is my traffic coming from?

2013-11-12 Thread Dominik Friedrichs
This is great and the cherry on top would be to add that string to the player connect log line - something like this: L 11/12/2013 - 21:52:16: "Jimmy<288><>" connected, address "1.2.3.4:27005", method "serverbrowser_favorites" On 2013/11/12 20:45, Fletcher Dunn wrote: It tells you what tab t

Re: [hlds] Where is my traffic coming from?

2013-11-12 Thread Nomaan Ahmad
Thanks for that Dr. McKay :) On 12 November 2013 21:07, Doctor McKay wrote: > That's already what it's doing. Someone is building an awesome web panel > to view the stats in a pretty fashion, as well. I'll post a link here when > it's released. > > > Dr. McKay > www.doctormckay.com > > > On Tue

Re: [hlds] Where is my traffic coming from?

2013-11-12 Thread Doctor McKay
That's already what it's doing. Someone is building an awesome web panel to view the stats in a pretty fashion, as well. I'll post a link here when it's released. Dr. McKay www.doctormckay.com On Tue, Nov 12, 2013 at 4:05 PM, Cody Woodson < xxwoodyman123...@sbcglobal.net> wrote: > Awesome! My

Re: [hlds] Where is my traffic coming from?

2013-11-12 Thread Cody Woodson
Awesome! MySQL support for the plugin would be great. Sent from my iPhone > On Nov 12, 2013, at 12:29 PM, Doctor McKay wrote: > > Fletcher gave me a heads-up yesterday before announcing it (thanks!). > > Here are the values that I found: > > Quickplay, use #

Re: [hlds] Where is my traffic coming from?

2013-11-12 Thread Doctor McKay
Fletcher gave me a heads-up yesterday before announcing it (thanks!). Here are the values that I found: Quickplay, use # : "quickplay_#" Quickplay Beta/MvM Quickplay : "matchmaking" Server Browser - Internet Tab : "serverbrowser_internet" Server Browser - Favorites Tab : "serverbrowser_favorites"

Re: [hlds] [hlds_linux] Where is my traffic coming from?

2013-11-12 Thread DarthNinja
Fantastic! On Tue, Nov 12, 2013 at 2:45 PM, Fletcher Dunn wrote: > It tells you what tab they used. So you know whether they used the > favorites tab versus the main server list. > > -Original Message- > From: hlds_linux-boun...@list.valvesoftware.com [mailto: > hlds_linux-boun...@list.

Re: [hlds] [hlds_linux] Where is my traffic coming from?

2013-11-12 Thread Fletcher Dunn
It tells you what tab they used. So you know whether they used the favorites tab versus the main server list. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of ElitePowered . Sent: Tuesday, November 12, 201

Re: [hlds] [hlds_linux] Where is my traffic coming from?

2013-11-12 Thread 1nsane
Yes. All the server browser tabs and a bunch of other things. On Tue, Nov 12, 2013 at 2:08 PM, DontWannaName! wrote: > Is it able to tell if they connect from their favorites? > > Sent from my iPhone 5 > > > On Nov 12, 2013, at 11:02 AM, Fletcher Dunn > wrote: > > > > Several server operators h

Re: [hlds] [hlds_linux] Where is my traffic coming from?

2013-11-12 Thread DontWannaName!
Is it able to tell if they connect from their favorites? Sent from my iPhone 5 > On Nov 12, 2013, at 11:02 AM, Fletcher Dunn > wrote: > > Several server operators have requested the ability to know how their clients > are connecting to their server. The latest TF update added a new client >

[hlds] Where is my traffic coming from?

2013-11-12 Thread Fletcher Dunn
Several server operators have requested the ability to know how their clients are connecting to their server. The latest TF update added a new client convar, cl_connectmethod, that contains a string value that indicates how the client connected to your server. It's sent in the same way as cl_r

Re: [hlds] Is there a cvar controlling Eternaween?

2013-11-12 Thread Doctor McKay
And here's a triple-post, but I have new information. So far, I've been unable to use the Eternaween enchantment on any of my registered, Quickplay-eligible servers. I did successfully use it on a Valve server, however, and the vote passed. The tf_item_based_forced_holiday cvar was set to 2 when