RE: [hlds] Alfred: Does HL2 have the timeleft command?

2005-03-03 Thread Alfred Reynolds
There is a timeleft command but it is a player command, not a console one. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mikee Sent: Thursday, March 03, 2005 8:48 AM To: hlds@list.valvesoftware.com Subject: [hlds] Alfred: Does HL2 have

RE: [OT] [hlds] Re: Can anyone tell me how i can activate Stats

2005-03-03 Thread Alfred Reynolds
no time frame on when (or if) it will be completed. You should also use the hlds_apps list for discussions about tools, you can subscribe to it via http://list.valvesoftware.com/ - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Phraze Sent: Thursday

RE: [hlds] Alfred: Does HL2 have the timeleft command?

2005-03-03 Thread Alfred Reynolds
I have forwarded this to the CS:S team, they will look into it. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mikee Sent: Thursday, March 03, 2005 12:25 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Alfred: Does HL2 have the timeleft

RE: [hlds] FPS / C++ Abnormal Termination

2005-03-03 Thread Alfred Reynolds
is not a problem). We are also debugging a couple general crashes right now that manifest as the Abnormal termination dialog. Fixes for both will be released when we have them. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bud Ingram Sent: Thursday, March

RE: [hlds] Zero or negative gravity crashes SRCDS

2005-03-03 Thread Alfred Reynolds
Don't do that then. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of List Keeper Sent: Thursday, March 03, 2005 5:09 PM To: hlds@list.valvesoftware.com Subject: [hlds] Zero or negative gravity crashes SRCDS I am experiencing crashes when

RE: [hlds] Switching from Linux to Windows

2005-03-02 Thread Alfred Reynolds
That language is not appropriate on this list. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Philipp G. Sent: Wednesday, March 02, 2005 12:21 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Switching from Linux to Windows Why don't you

[hlds] Counter-Strike: Source, Half-Life 2: Deathmatch and Source engine update

2005-02-24 Thread Alfred Reynolds
detailed list of changes can be found here: http://www.steampowered.com/index.php?area=newsid=399 - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

[hlds] RE: [hlds_linux] Counter-Strike: Source, Half-Life 2: Deathmatch and Source engine update

2005-02-24 Thread Alfred Reynolds
I just found a bug in the engine from this release resulting in people getting Bad Challenge errors when joining server. A fix is in the pipe, you will need to update again once it is release (in the next hour or so). - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL

RE: [hlds] Source Update

2005-02-24 Thread Alfred Reynolds
You can also add -retry on the command line to make it keep retrying content server connections when the system is busy. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of wArgOd Sent: Thursday, February 24, 2005 7:56 PM To: hlds

RE: [hlds] new command, -tickrate.

2005-02-24 Thread Alfred Reynolds
-tickrate hz So you want -tickrate 85 Note that the raw FPS value displayed by the dedicated server is decoupled from the tickrate (one frame may not equal one tick). - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Team Pfeffer Sent: Thursday

RE: [hlds] new command, -tickrate.

2005-02-24 Thread Alfred Reynolds
No, you have to set it on the command line. The setting should still be passed through to the GUI. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Team Pfeffer Sent: Thursday, February 24, 2005 10:05 PM To: hlds@list.valvesoftware.com Subject

RE: [hlds] new command, -tickrate.

2005-02-24 Thread Alfred Reynolds
Tickrate is the number of simulation steps the game runs a second, FPS is the number of input loops run a second. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of List Keeper Sent: Thursday, February 24, 2005 10:05 PM To: hlds

RE: [hlds] new command, -tickrate.

2005-02-24 Thread Alfred Reynolds
The default tick rate for HL2DM is 66, for Counter-Strike: Source its 33. I would try 66 and 100. The higher the value the more CPU usage. Extreme values (less than 33 or more than 128) may cause simulation errors. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL

RE: [hlds] new command, -tickrate.

2005-02-24 Thread Alfred Reynolds
Don't let people tell you being able to tele-commute is a good thing ;-) - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of ironchef Sent: Thursday, February 24, 2005 11:04 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] new command

RE: [hlds] HL2MP - new exception and crash after the update, in vphysics.dll

2005-02-21 Thread Alfred Reynolds
I will forward this info onto the HL2MP team. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Spencer 'voogru' MacDonald Sent: Monday, February 21, 2005 10:22 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] HL2MP - new exception and crash

RE: [hlds] Source: Custom map configs...in which folder now? (Alfred ;)

2005-02-18 Thread Alfred Reynolds
Actually no, I didn't fully read the original question sorry (I assumed it was a continuation of an earlier thread about where to put config files). Sorry for the false alarm :) - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of BlackYoda Sent

[hlds] Source engine update released

2005-02-18 Thread Alfred Reynolds
We have released an update to the Source engine. You need to run hldsupdatetool to get this update. The changes for this release are: - Added Half-Life 2: Deathmatch back to the dedicated server UI - Temporarily disabled SourceTV beta for backend changes - Alfred

RE: [hlds] Server update for HL2-DM update at 4pm PST?

2005-02-17 Thread Alfred Reynolds
Yup, details at 4! - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mikee Sent: Thursday, February 17, 2005 3:35 PM To: hlds@list.valvesoftware.com Subject: [hlds] Server update for HL2-DM update at 4pm PST? Wondering

[hlds] Steam Update released

2005-02-17 Thread Alfred Reynolds
://www.steampowered.com/index.php?area=newsid=392 - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

[hlds] FW: patch today - might be a problem

2005-02-17 Thread Alfred Reynolds
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] We are working on the ticket problem with one of our network providers now (only a subset have a problem). Should be back up to 100% soon. - Alfred From: Kingsley

[hlds] RE: [hlds_linux] Steam Update released

2005-02-17 Thread Alfred Reynolds
Of Alfred Reynolds Sent: Thursday, February 17, 2005 4:18 PM To: hlds_linux@list.valvesoftware.com; hlds@list.valvesoftware.com; [EMAIL PROTECTED] Subject: [hlds_linux] Steam Update released An update has been released for HL2MP and the Source engine. You need to run the hldsupdatetool to get this update

[hlds] RE: [hlds_linux] FW: patch today - might be a problem

2005-02-17 Thread Alfred Reynolds
This should be fixed now, the offending router has been taken out the back and shot. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Thursday, February 17, 2005 5:44 PM To: hlds_linux@list.valvesoftware.com; hlds

RE: [hlds] Source: Custom map configs...in which folder now? (Alfred ;)

2005-02-17 Thread Alfred Reynolds
The mod\cfg directory. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of List Keeper Sent: Thursday, February 17, 2005 8:28 PM To: hlds@list.valvesoftware.com; hlds_linux@list.valvesoftware.com Subject: [hlds] Source: Custom map configs...in which

RE: [hlds] RE: [hlds_linux] FW: patch today - might be a problem

2005-02-17 Thread Alfred Reynolds
I cannot reproduce this problem. Run the hldsupdatetool with the -verify_all command line flag, also try removing any custom configurations you may have (such as plugins or your server.cfg). Also, please watch your tone on this list. - Alfred -Original Message- From: [EMAIL PROTECTED

RE: [hlds] RE: [hlds_linux] FW: patch today - might be a problem

2005-02-17 Thread Alfred Reynolds
I can reproduce not being able to use the GUI version of HL2MP (the console version does work). We will work on a fix to enable it again. You can work around it right now by copying hl2mp\gameinfo.txt to hl2mp\scripts\gameinfo.txt. - Alfred -Original Message- From: [EMAIL PROTECTED

RE: [hlds] Possible to permanently disable htlv in css?

2005-02-13 Thread Alfred Reynolds
The next engine release will include a -nohltv flag to permanently disable during a srcds session. Note that if you give rcon access it means remote console, anything you can do in the console they can do remotely (say, for example, exiting the server). - Alfred Original Message From

RE: [hlds] OT: Steampowered forums?

2005-01-20 Thread Alfred Reynolds
maintenance now we have this enforced downtime). They will be back ASAP :) - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Beane Sent: Thursday, January 20, 2005 2:24 PM To: hlds@list.valvesoftware.com Subject: [hlds] OT: Steampowered forums? Any

RE: [hlds] Counter-Strike: Source update

2005-01-17 Thread Alfred Reynolds
much longer. For the next large update we will provision more bandwidth for Counter-Strike: Source. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Monday, January 17, 2005 5:56 PM To: hlds@list.valvesoftware.com Subject

RE: [hlds] HL1 dedicated server update

2005-01-07 Thread Alfred Reynolds
If you run czero using the hldsupdate tool then edit czero\steam.inf and add a newline to the end of the file. This will stop out-of-date error. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Dodd Sent: Friday, January 07, 2005 7:00 PM

RE: [hlds] +ip issue..

2004-12-17 Thread Alfred Reynolds
A fix is due later today. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ruiner Sent: Friday, December 17, 2004 2:07 PM To: [EMAIL PROTECTED] Subject: [hlds] +ip issue.. I've not read anything official from valve yet, this has been quite some

[hlds] Source Dedicated Server update

2004-12-17 Thread Alfred Reynolds
We have released an update to the Source Dedicated server. To get this update run the hldsupdatetool. This update fixes the +ip command line parameter not working. More details can be found here: http://www.steampowered.com/index.php?area=newsid=378 - Alfred

RE: [hlds] Source Dedicated Server update

2004-12-17 Thread Alfred Reynolds
Also note that the correct syntax for specifying the ip and port to bind to for the server now is: -port port -ip ip addr For example: -port 27040 -ip 127.0.0.1 Note that +port and +ip will also work but shouldn't be used as their use is deprecated. - Alfred Original Message From

[hlds] VAC on Source

2004-12-17 Thread Alfred Reynolds
VAC is coming to Source, and it will be an updated VAC with additional anti-cheat functionality. We're working on this now. - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com

[hlds] Counter-Strike Source update

2004-12-16 Thread Alfred Reynolds
AMD cpu's. More details can be found here: http://www.steampowered.com/index.php?area=newsid=377 - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

RE: [hlds] Counter-Strike Source update

2004-12-16 Thread Alfred Reynolds
If you have a problem with the update then run the update tool again. There is a bug with the update process causing some files to be deleted, running the tool again will cause them to be re-downloaded. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf

[hlds] Half-Life 2: Deathmatch update released

2004-12-10 Thread Alfred Reynolds
://www.steampowered.com/index.php?area=newsid=372 - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

RE: [hlds] Server can't contact auth server continued

2004-12-07 Thread Alfred Reynolds
Error number 35 means the TCP/IP connection between the server and our authentication server stalled (i.e packets stopped being transmitted between the two). It could have a router/route glitch, have you seen it more than once? - Alfred Original Message From: [EMAIL PROTECTED] [mailto

RE: [hlds] MOTD specification var ETA

2004-12-03 Thread Alfred Reynolds
I don't have an ETA on this feature request. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steven Hartland Sent: Friday, December 03, 2004 12:54 AM To: [EMAIL PROTECTED]; [EMAIL PROTECTED] Subject: [hlds] MOTD specification var ETA I don't

RE: [hlds] Mr. Reynolds - .RES or .LST?

2004-12-03 Thread Alfred Reynolds
be file for map resource files. This file is needed for both in game downloading and for the http external downloader. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bud Ingram Sent: Friday, December 03, 2004 11:43 AM To: [EMAIL PROTECTED] Subject

RE: [hlds] HL2DM player limit

2004-12-03 Thread Alfred Reynolds
Yes. Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of TooL Sent: Friday, December 03, 2004 2:24 PM To: [EMAIL PROTECTED] Subject: [hlds] HL2DM player limit Is the player limit hard coded at 16 since the latest Steam Update? Thanks, Scott

[hlds] [hlds_announce] Source Engine/HL2MP release

2004-12-02 Thread Alfred Reynolds
and fixes some logaddress functionality. More details can be found here: - Alfred ___ hlds_announce mailing list [EMAIL PROTECTED] http://list.valvesoftware.com/mailman/listinfo/hlds_announce ___ To unsubscribe

RE: [hlds] [hlds_announce] Source Engine/HL2MP release

2004-12-02 Thread Alfred Reynolds
You need to use +ip on the command line, and its mod agnostic. Send me more details off list if you can't get it to work. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Edge100x Sent: Thursday, December 02, 2004 8:04 PM To: [EMAIL PROTECTED

RE: [hlds] [hlds_announce] HL2MP release, Counter-Strike: Source update.

2004-12-01 Thread Alfred Reynolds
A fix for it has been released, restart Steam to pick it up. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Tuesday, November 30, 2004 11:33 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] [hlds_announce] HL2MP release, Counter

[hlds] Source Engine update (Counter-Strike: Source and Half-Life 2: Deathmatch)

2004-12-01 Thread Alfred Reynolds
We have just released an update to the Source engine. To get this update run the hldsupdatetool. This release addresses the kick problem (clients being able to kick other clients). More details can be found at: http://www.steampowered.com/index.php?area=newsid=366 - Alfred

[hlds] HL2MP release, Counter-Strike: Source update.

2004-11-30 Thread Alfred Reynolds
and non-HTTP map auto downloading functionality - Enhanced dedicated server logging capabilities - Various tweaks and fixes - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com

RE: [hlds] [hlds_announce] HL2MP release, Counter-Strike: Source update.

2004-11-30 Thread Alfred Reynolds
- Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To: [EMAIL PROTECTED]; [EMAIL PROTECTED]; [EMAIL PROTECTED] Sent: Tuesday, November 30, 2004 9:04 PM Subject: [hlds] [hlds_announce] HL2MP release, Counter-Strike: Source update. We have released HL2MP and an update

RE: [hlds] [hlds_announce] HL2MP release, Counter-Strike: Source update.

2004-11-30 Thread Alfred Reynolds
] HL2MP release, Counter-Strike: Source update. I have the HL2MP running! Thank you ALfred And VAlve! should mp_timelimit set how long the match lasts? What other settings would be important... I fired up the server and it was full in 10 seconds. Krazy. Fun. Beautiful. Gore. I didn't see how

RE: [hlds] Auth server down?

2004-11-28 Thread Alfred Reynolds
What is the exact text of the error you are seeing? - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of MAB's Fighting Arena [CH] Sent: Sunday, November 28, 2004 9:08 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] Auth server down? Hi I've been

RE: [hlds] CS:Source Dedicated Server Memory Dumps

2004-11-28 Thread Alfred Reynolds
You can send them to me along with a log snippet around the time of the crash please. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of List Keeper Sent: Sunday, November 28, 2004 10:05 PM To: [EMAIL PROTECTED] Subject: [hlds] CS:Source Dedicated

RE: [hlds] [OT] Valve releasing SDK and a surprise

2004-11-24 Thread Alfred Reynolds
http://www.valve-erc.com/srcsdk/ - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Napier, Kevin Sent: Wednesday, November 24, 2004 10:25 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] [OT] Valve releasing SDK and a surprise This is a multi-part

RE: [hlds] [OT] Who has pre-ordered HL2

2004-11-11 Thread Alfred Reynolds
http://www.steampowered.com/status/status.html Right now we have 9Gb/sec of wiggle room. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kevin Gerry Sent: Thursday, November 11, 2004 7:22 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] [OT] Who has

RE: [hlds] AMD64 CS Source..

2004-11-08 Thread Alfred Reynolds
There is no timeline on a 64-bit version right now but it is something we are investigating. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Benjamin Brandes Sent: Monday, November 08, 2004 12:21 PM To: [EMAIL PROTECTED] Subject: AW: [hlds] AMD64

[hlds] Counter-Strike: Source update

2004-11-04 Thread Alfred Reynolds
We have released an update to Counter-Strike: Source. To get this update run the hldsupdatetool. This update cheat protects a few debugging cvars and protects against client join floods. More details can be found at: http://www.steampowered.com/index.php?area=newsid=337 - Alfred

RE: [hlds] Counter-Strike: Source update

2004-11-04 Thread Alfred Reynolds
been down for 2h now and i cant start them again, then I get this error in server console: Failed to load server.dll Failed to load server binary Can't start game, no valid server.dll loaded - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To: [EMAIL PROTECTED]; [EMAIL

RE: [hlds] Counter-Strike: Source update

2004-11-04 Thread Alfred Reynolds
Working on this also. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of WhiskyHornan Sent: Thursday, November 04, 2004 1:57 PM To: [EMAIL PROTECTED] Subject: Re: [hlds] Counter-Strike: Source update Thx, now it works again. But know when you try

RE: [hlds] Counter-Strike: Source update

2004-11-04 Thread Alfred Reynolds
Run hldsupdatetool to pick up the fix to this problem ( Failed to load the launcher DLL ). This is a win32, hldsupdatetool specific fix. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Thursday, November 04, 2004 2:00 PM

RE: [hlds] Counter-Strike: Source update

2004-11-04 Thread Alfred Reynolds
Oh, and make sure you don't mix HL1 and SRC dedicated servers. If you still get this error after the most recent update then delete the Steam.dll in the root directory (this is a leftover from your old HL1 install) and things should work again. - Alfred Original Message From: [EMAIL

RE: [hlds] Counter-Strike: Source update

2004-11-04 Thread Alfred Reynolds
Nope, that memory leak was on the client. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of K2 Sent: Thursday, November 04, 2004 3:10 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] Counter-Strike: Source update Never mind got it... had to kill all

RE: [hlds] CS:S Nov. 2nd Update attempted to create directory with invalid name

2004-11-03 Thread Alfred Reynolds
Okay, I have reproduced the problem and we are working on a fix. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Wednesday, November 03, 2004 10:31 AM To: [EMAIL PROTECTED] Subject: RE: [hlds] CS:S Nov. 2nd Update attempted

RE: [hlds] CS:S Nov. 2nd Update attempted to create directory with invalid name

2004-11-03 Thread Alfred Reynolds
We just released an update via steam that should fix this problem, just run the update command again. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Wednesday, November 03, 2004 12:37 PM To: [EMAIL PROTECTED] Subject: RE

RE: [hlds] CS:S Nov. 2nd Update attempted to create directory with invalid name

2004-11-03 Thread Alfred Reynolds
Update attempted to create directory with invalid name Alfred- question here I've never had cleared up... The clients... do they have to restart steam to get CS updates when they're pushed through? Or will they update 'in due time'? (I don't wanna have to restart Steam if/when HL2 goes gold

RE: [hlds] Comment please on metamod

2004-10-28 Thread Alfred Reynolds
The SDK will ship with a plugin API similar to MetaMod. We are working on it right now. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Donahue Sent: Thursday, October 28, 2004 5:37 PM To: [EMAIL PROTECTED] Subject: [hlds] Comment please

[hlds] Counter-Strike: Source update

2004-10-25 Thread Alfred Reynolds
=newsid=334 - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

[hlds] Counter-Strike: Source update released

2004-10-22 Thread Alfred Reynolds
We have released an update to Counter-Strike: Source. Run the hldsupdatetool to get this update. This update fixes several crashes related to player names, more details can be found on: http://www.steampowered.com/index.php?area=newsid=331 - Alfred

RE: [hlds] Number of allowed bans too small?

2004-10-20 Thread Alfred Reynolds
There is a fixed buffer in the command parsing code (8192 bytes I believe), a command (or an executed file) can't be larger than this right now. We are working on removing this limitation. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bruce

RE: [hlds] Friends Network down?

2004-10-17 Thread Alfred Reynolds
It should be back up again, one of the db servers decided to stop working. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Stephen Micheals Sent: Saturday, October 16, 2004 1:32 AM To: [EMAIL PROTECTED] Subject: Re: [hlds] Friends Network down

RE: [hlds] Mass client dump (Illegible server message - svc_bad)

2004-10-14 Thread Alfred Reynolds
The cause has yet to be found, no one has provided a useful reproduction case for this yet to help track it down. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of vit Sent: Thursday, October 14, 2004 12:56 AM To: [EMAIL PROTECTED] Subject: [hlds

RE: [hlds] NAT transparency with listenservers

2004-10-11 Thread Alfred Reynolds
I am not sure what NAT transparency is but HL2 doesn't implement it. Check that your router isn't port forwarding or that WinXP isn't using UPnP to request an open port. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Fencik Sent: Sunday

RE: [hlds] NAT transparency with listenservers

2004-10-11 Thread Alfred Reynolds
). - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Whisper Sent: Monday, October 11, 2004 12:56 PM To: [EMAIL PROTECTED] Subject: Re: [hlds] NAT transparency with listenservers /Macaulay Culkin Face!!! More info on NAT can be found here: http

RE: [hlds] CS:S freezing a lot, HELP US Valve!!

2004-10-11 Thread Alfred Reynolds
We are working on it. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bobby Sent: Monday, October 11, 2004 8:13 PM To: [EMAIL PROTECTED] Subject: [hlds] CS:S freezing a lot, HELP US Valve!! Ok, Now its not fun, The CS:S servers are freezing

[hlds] Counter-Strike: Source Beta update

2004-09-29 Thread Alfred Reynolds
?area=newsid=324 - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

[hlds] Server Update

2004-09-23 Thread Alfred Reynolds
An update to the server browser was released yesterday that enabled both Source and HL1 games to be displayed in the same list. This update makes use of the server updated released 2 months ago. Make sure you have updated to this version via the hldsupdatetool. - Alfred

[hlds] Counter-Strike: Source Beta Release

2004-09-23 Thread Alfred Reynolds
We have released an update to Counter-Strike: Source Beta. You need to run hldsupdatetool to update your server, this is a required update. This version fixes several server exploits, full details can be read at: http://www.steampowered.com/index.php?area=newsid=322 - Alfred

[hlds] Counter-Strike: Source Beta release

2004-09-07 Thread Alfred Reynolds
We have just released an update to Counter-Strike: Source Beta. You need to run hldsupdatetool to get this update. This release fixes a problem with long commands causing the server to generate an error and exit. - Alfred ___ To unsubscribe, edit your

[hlds] ServerBrowser Update

2004-09-03 Thread Alfred Reynolds
query to the out-of-band protocol). If you have not updated your server with this engine update then your server will not show up in clients serverbrowsers once we release the new serverbrowser. To ensure you have this new engine run the hldsupdatetool with the update command. - Alfred

[hlds] Counter-Strike: Source Beta release

2004-08-31 Thread Alfred Reynolds
/index.php?area=newsid=109400056623116000 - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

RE: [hlds] Long Time CS Admin request to Valve, please change CSS Default Port

2004-08-21 Thread Alfred Reynolds
The port is runs on doesn't matter (the master server reports the full port, and the LAN tab also works with any port from 27015-27020). - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of CAIN Sent: Saturday, August 21, 2004 8:35 AM To: [EMAIL

RE: [SPAM] - RE: [hlds] Long Time CS Admin request to Valve, please change CSS Default Port - Bayesian Filter detected spam

2004-08-21 Thread Alfred Reynolds
This sounds like a client bug, I will add it to the bug list. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Donahue Sent: Saturday, August 21, 2004 8:00 PM To: [EMAIL PROTECTED] Subject: RE: [SPAM] - RE: [hlds] Long Time CS Admin request

RE: [hlds] New CSS Beta Server Patch = Mad Lag !!

2004-08-20 Thread Alfred Reynolds
Could you email me offlist your server.cfg please. Does this happen as soon as people are on your server or is it more random than that? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Les Nagy Sent: Friday, August 20, 2004 5:42 AM To: [EMAIL PROTECTED]

[hlds] Counter-Strike: Source Beta update

2004-08-20 Thread Alfred Reynolds
=109305389063658000 - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

RE: [hlds] Memory Can't be Read (and Linux equivalent)

2004-07-23 Thread Alfred Reynolds
is not present in the linux build). I would appreciate any feedback on this binary, and any precise repro reports for the bug (i.e a small set of steps that always cause the crash). - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Wrench Sent: Friday

[hlds] Re: Hello

2004-07-20 Thread Alfred
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[hlds] Re: Msg reply

2004-07-20 Thread Alfred
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[hlds] Re: Incoming Message

2004-07-20 Thread Alfred
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[hlds] Site changes

2004-07-19 Thread Alfred
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[hlds] Encrypted document

2004-07-19 Thread Alfred
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[hlds] Encrypted document

2004-07-16 Thread Alfred
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RE: [hlds] HTTP download referer

2004-07-15 Thread Alfred Reynolds
This has been passed on to the guys who implemented it, they are looking into it. I have no ETA on a fix (as we don't know what is causing the problem yet). - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Maarten van der Zwaart Sent: Thursday

RE: [hlds] is WON being switch off end of this month ?

2004-07-15 Thread Alfred Reynolds
CS 1.5 won't be an official steam game. You can however install it like a mod and use it that way (but you can't use the gamedir name of cstrike, you need to rename it). - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of K. Mike Bradley Sent

[hlds] Encrypted document

2004-07-15 Thread Alfred
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[hlds] Protected message

2004-07-14 Thread Alfred
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[hlds] Notification

2004-07-14 Thread Alfred
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RE: [hlds] is WON being switch off end of this month ?

2004-07-13 Thread Alfred Reynolds
Gamespy can (and do to my knowledge) get server lists and statistics from the Steam Master servers, as can any other 3rd party server listing tool. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of K. Mike Bradley Sent: Tuesday, July 13, 2004 1:00

[hlds] RE: Protected message

2004-07-11 Thread Alfred
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RE: [hlds] Steam Release

2004-07-08 Thread Alfred Reynolds
It was caused when someone maliciously sent a malformed fragmented out of band UDP packet (causing a portion of the stack to be overwritten that shouldn't be). The problem wasn't in the wild (a security researcher pointed it out to us). - Alfred Original Message From: [EMAIL PROTECTED

RE: [hlds] Steam Release

2004-07-08 Thread Alfred Reynolds
We have some machines in the lobby that are being sent to some EU based rack space (in the UK and Amsterdam ), we should be spooling up more bandwidth in the next week or two. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steven Hartland Sent

[hlds] Counter-Strike update

2004-06-28 Thread Alfred Reynolds
and hldsupdatetool.exe under win32). More details on the changes can be found here: http://www.steampowered.com/index.php?area=newsid=108847128259867300 - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http

RE: [hlds] [OT] Why the sudden HTML emails?

2004-06-25 Thread Alfred Reynolds
This is a multi-part message in MIME format. -- Pong. Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Napier, Kevin Sent: Tuesday, February 17, 2004 2:29 PM To: '[EMAIL PROTECTED]' Subject: RE: [hlds] [OT] Why the sudden HTML emails? Noticed the hlcoders

RE: [hlds] [OT] Why the sudden HTML emails?

2004-06-25 Thread Alfred Reynolds
Looks like the Mailman config db for this list got corrupted somehow, reseting the config parameter fixed it. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Friday, June 25, 2004 12:38 PM To: [EMAIL PROTECTED] Subject: RE

[hlds] CS lag fix

2004-06-23 Thread Alfred Reynolds
into the cstrike/dlls directory. The md5 sums of the updated game dlls are: 10f2dcdbacc50e9fe198fa05b85e5ca8 mp.dll 1c4d3d4d073be72829e8d81dce59a4c7 cs_amd64.so 6a57b0d1817cfc659059694e6e281d33 cs_i386.so - Alfred ___ To unsubscribe, edit your list

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