Right now demand for the Counter-Strike: Source depot is very high. This
release was large (due to the addition of bots and a new map) and we
didn't have an optimal content layout on our servers for this release.
Demand is ramping down pretty quickly right now, this shouldn't be a
problem for too much longer.

For the next large update we will provision more bandwidth for
Counter-Strike: Source.

- Alfred


----Original Message----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED] Sent: Monday, January 17, 2005 5:56 PM To:
hlds@list.valvesoftware.com Subject: Re: [hlds] Counter-Strike: Source
update

> Any Elses update Freezing???
> It logs in and Freezes at
> Updateing ' Counter-Strike Source Shared Content' from version 21 to
> version 22
>
>
> ----- Original Message -----
> From: "Alfred Reynolds" <[EMAIL PROTECTED]>
> To: <hlds_linux@list.valvesoftware.com>;
> <hlds@list.valvesoftware.com>; <[EMAIL PROTECTED]>
> Sent: Monday, January 17, 2005 7:04 PM
> Subject: [hlds] Counter-Strike: Source update
>
>
> > We have released an update to Counter-Strike: Source. This is a
> > required update, you need to run the hldsupdatetool to get it.
> >
> > Changes include:
> > - Added bots to Counter-Strike: Source
> > - Added new bomb defusal map de_tides
> > - Updated version of de_dust2 to allow 40 players
> > - Fixed bug where players would get twice the normal money at the
> > start of a round
> > - Added "motdfile" cvar, which sets the filename for the message of
> > the day on the server
> > - Fixed a bug that would allow a player to throw two flashbangs at
> > once
> >
> > This update also fixes a problem for win32 HLTV users (demo
> > recording failing).
> >
> > More details can be found here:
> > http://www.steampowered.com/index.php?area=news&id=389
> >
> > - Alfred
> >
> > _______________________________________________
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> >
> >
>
>
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