Re: [hlds] Mandatory Team Fortress 2 update released

2013-04-23 Thread Andy Daly
For the love of god please Valve sort this, we have a tourny really soon, it took ages to sort. On 23 April 2013 23:03, Eric Smith wrote: > We've released a mandatory update for Team Fortress 2. The notes for the > update are below. The new version number for TF2 as of this release is > 1734532

Re: [hlds] [hlds_announce] Source engine games Steampipe conversion schedule

2013-04-02 Thread Andy Daly
Just a question with the beta testing. I haven't had much time as yet to play with what's coming but has anyone had any issues with current plugins? I`m more concerned about "yet another dodgeball" plugin as that's my main concern. I presume it should be ok has anyone else confirmed plugins that d

Re: [hlds] (no subject)

2013-03-31 Thread Andy Daly
Happy Zombie weekend all my fellow server op's! I hope you all have a nice time off and lets hope the steam pipe improves the status Quo! On 31 March 2013 17:31, Eli Witt wrote: > He couldn't even spell "warden" right for his throwaway email name to post > this stupid crap, just gonna point t

Re: [hlds] SteamPipe is coming. Download the TF beta

2013-02-20 Thread Andy Daly
The only way we have managed to get the cmd "update" tool to run successfully is by creating a script, which was the norm anyway. So that's fine but again I wonder about the fastdl folder tree and whether we need to put everything into successive folders as outlined previously. It would be good how

Re: [hlds] Massive lag (5-30 seconds) associated with "Steam auth ticket has been canceled"

2013-01-25 Thread Andy Daly
We had this problem when we had replays enabled, we completely disabled them and it fixed the issue. Turns out our hosts hard drives were the choke point. On 25 January 2013 15:10, Essay Tew Phaun wrote: > It stumped me, too. I have posted about it in several places and have come > up empty. Ev

Re: [hlds] Steam Authorisation Error Creating Massive lag in servers

2012-11-01 Thread Andy Daly
It is more prevalent during client disconnect and I use this due to timings being off ah such. On 1 November 2012 23:17, Cameron Munroe wrote: > is it on connect and disconnect that you have the issue or when the > steam error comes up? > > > On 11/1/2012 3:41 PM, Andy Daly wrot

[hlds] Steam Authorisation Error Creating Massive lag in servers

2012-11-01 Thread Andy Daly
Hi there, I'm really looking for some help here. Since the recent Halloween update we have been getting clients disconnecting with the "steam authorisation error 6" popping up in console. We run a dodge ball server and this is creating havoc for our community members. We run linux with latest snaps