Just a question with the beta testing. I haven't had much time as yet to play with what's coming but has anyone had any issues with current plugins? I`m more concerned about "yet another dodgeball" plugin as that's my main concern.
I presume it should be ok has anyone else confirmed plugins that do or will not work (spray tracer I presume); perhaps others will be affected like qcache_mm, dosprotect, daf, CEF to name a few.. On 2 April 2013 19:23, Doctor McKay <mc...@doctormckay.com> wrote: > Ladies and gentlemen, the one person who still uses Hotmail: Mr. Crapware > Wardon, aka Steve Gonzolos. > > > > Doctor McKay > http://www.doctormckay.com > mc...@doctormckay.com > > > On Tue, Apr 2, 2013 at 1:25 PM, Steve Gonzolos <steve.go...@live.com>wrote: > >> this is getting old. stop spamming this mail list with your hate, PLEASE. >> it is way obvious you and your multiple accounts are trying to ruining this >> list. ban yourself and leave mr.wardon alone. >> >> ------------------------------ >> Date: Tue, 2 Apr 2013 09:31:55 -0700 >> From: mreeu...@yahoo.com >> To: hlds@list.valvesoftware.com >> >> Subject: Re: [hlds] [hlds_announce] Source engine games Steampipe >> conversion schedule >> >> >> This guy still not banned from the list ? >> >> >> ------------------------------ >> *From:* Crapware Wardon <crapware.war...@hotmail.com> >> *To:* Half-Life dedicated Win32 server mailing list < >> hlds@list.valvesoftware.com> >> *Sent:* Tuesday, 2 April 2013, 18:14 >> *Subject:* Re: [hlds] [hlds_announce] Source engine games Steampipe >> conversion schedule >> >> Nope. The schedule is great. After all, the other games are based off of >> the HL2 engine. Plus you still have to pay for HL2:DM where as TF2 is a >> giveaway game. Plus there is way more community developed content for >> HL2:DM than all the other games combined. Let the people that know the game >> make the rules. >> >> ------------------------------ >> From: kyle.l...@gmail.com >> Date: Tue, 2 Apr 2013 09:01:16 -0700 >> To: hlds@list.valvesoftware.com; hlds_li...@list.valvesoftware.com >> Subject: Re: [hlds] [hlds_announce] Source engine games Steampipe >> conversion schedule >> >> Well, to be fair, seeing the games that receive the least support going >> first is rather unnerving. They've had the least time to cook, and bugs are >> still being uncovered. I'm pretty worried about the 16th, as that's the >> first major game with downloadable content (I'm biased, but numbers don't >> lie) to be moved. HL2:DM seems to see a fair amount of traffic, so the real >> testing may actually start tomorrow. I'd still rather see TF2 go first, so >> all of the bugs get ironed out before they're introduced into more products >> silently, then uncovered on the 23rd when TF2 ships (or even worse, on the >> 16th then TF2 gets delayed). TF2 has had the longest running beta for this, >> so I'm pretty confused by the proposed order; hats. >> >> It definitely seemed right for the day (the 1st of April, that is)... >> Kyle. >> >> >> On Tue, Apr 2, 2013 at 8:50 AM, Fletcher Dunn < >> fletch...@valvesoftware.com> wrote: >> >> Have expectations of Valve’s humor sunken so low!?**** >> ** ** >> On April 2nd, the day of 100% seriousness, I declare that if this >> schedule were an April Fools’ joke, it would have been one of the most lame >> attempts ever.**** >> ** ** >> *From:* hlds-boun...@list.valvesoftware.com [mailto: >> hlds-boun...@list.valvesoftware.com] *On Behalf Of *hooky >> *Sent:* Monday, April 01, 2013 8:33 PM >> *To:* Half-Life dedicated Win32 server mailing list >> *Subject:* Re: [hlds] [hlds_announce] Source engine games Steampipe >> conversion schedule**** >> ** ** >> Is this a joke, or is this actually happening on these days? Please >> respond on April 2nd.**** >> ** ** >> On Mon, Apr 1, 2013 at 5:24 PM, Kush Mahajani <kmahajani...@gmail.com> >> wrote:**** >> Will you re-activate the TF2 beta app (520/229830) after the SteamPipe >> conversion is complete?**** >> >> >> On Monday, April 1, 2013, Fletcher Dunn wrote:**** >> Hello!**** >> **** >> Here is the expected schedule for the conversion of Source engine games >> to SteamPipe:**** >> **** >> Day of Defeat: Source: already happened**** >> Half-life 2: Deathmatch: Wednesday, April 3 (DAY AFTER TOMORROW)**** >> Counter-Strike: Source: Tuesday, April 16**** >> Team Fortress 2: Tuesday, April 23**** >> **** >> Our goal is to repeat the process that we used with the Day of Defeat: >> Source switchover last week. The “beta” dedicated server (The SteamPipe >> version of the dedicated server) is actually the exact same server >> installation that will host the clients after the switchover. We will try >> to avoid releasing a dedicated server update near the time of the client >> switchover, so that SteamPipe dedicated servers can be up and ready, and as >> clients switchover to SteamPipe, those dedicated servers will be ready to >> host them.**** >> **** >> One note concerning the TF2 beta. As you probably know, it’s currently a >> separate app. (The TF2 beta client is App ID 520 and the TF2 beta >> dedicated server is AppID 229830.) About a week before the TF2 switchover, >> we’ll initiate a beta process identical to the one used for the other >> games. We’ll release the Steampipe version of the official dedicated >> server (App ID 232250) and an opt-in client beta available from the “betas” >> tab for the regular “Team Fortress 2” application (App ID 440). This beta >> client will have all the same content as the regular game, will talk to the >> same item server as the regular client, and will have all the same items in >> your backpack. It will be running App ID 440, not 520. The only >> difference is that it will be using the new file system with VPK files, it >> will have a different PatchVersion in the steam.inf file, and will only be >> able to connect to SteamPipe servers. To avoid confusion between the two >> different types of TF2 betas, at that time we will deactivate the beta >> client app 520 and dedicated server app 229830. We’ll have further details >> on this process when we release the official dedicated server.**** >> **** >> If you have questions that are not answered by this FAQ, now is the time >> to ask!**** >> https://support.steampowered.com/kb_article.php?ref=7388-QPFN-2491**** >> **** >> Thanks,**** >> Fletch**** >> ** ** >> -- **** >> ---------------------**** >> Kush Mahajani**** >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds**** >> ** ** >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> _______________________________________________ To unsubscribe, edit your >> list preferences, or view the list archives, please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> _______________________________________________ To unsubscribe, edit your >> list preferences, or view the list archives, please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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