it doesn't even default to 14 players though.. like if you start it via
the gui it will say 14.. however if you type status in console it says 4.
but I was told thats cuz its a demo
DontWannaName! wrote:
> I bet maxplayers is forced at 14 because thats how the game was designed.
> This is co-o
i have noticed this as well.. kind of annoying, lol
Ben B wrote:
> seems when a game happens in the server, then it ends and everyone leaves,
> it never gets chosen again by a lobby untill you restart that server.
>
> at least that's what's happening with me.
>
> On Thu, Nov 6, 2008 at 1:57 PM, de
ahh.. make sense..
Jonah Hirsch wrote:
> That's because the demo only supports 4 players. You can't do versus in
> the demo.
>
> Chris Staley wrote:
>
>> Am I the only one seeing this, but it seems no matter what I do the
>> maxplayers is set at 4
Am I the only one seeing this, but it seems no matter what I do the
maxplayers is set at 4... Even starting through the GUI and selecting
the slot size it seems to just ignore it.
--Chris
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i have been running a couple servers and watching them.. with nothing. I
am not able to test them at the office here, but it appears everything
should be running right.
Aaron Rapp wrote:
> Can someone confirm that they are getting no connects on their servers
> through the matchmaking system?
herm.. works for me.. whats your command line your using?
All I get is the unable to load steam library error :(
Brian D'Arcy wrote:
> Still nothing on windows servers, just exits. :(
>
> On Thu, Nov 6, 2008 at 11:15 AM, Matt Lyons <[EMAIL PROTECTED]> wrote:
>
>
>> Another update just went ou
sounds like a lot, but we have a lot of customers who eat through that a
lot quicker than they think.. lol
Luke Lewis wrote:
> 100mbit connection with 2500GB should do it ;)
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Cc2iscooL
> Sent: Thursd
http://www.cacti.net/ :P
Mike Stiehm wrote:
> I'm looking for a good bandwidth monitoring app that can output info into a
> webpage.
>
> For the most part I just want to see what bandwidth i'm using via the web.
>
> Does not need to have any special features. Maybe just current and a histor
wow.. I would get a new host then ;)
Never wrote:
> Very nice idea, but my hosting doesn't allow to upload .dll files via
> ftp or rename another files to .dll :(
> Can a amxmodx/metamod plugin rename files in the server?
>
> thank you
>
> Andreas Grimm escribió:
>
>> I would hex edit the engi
second that.. it happens quite often. Somtimes it just needs to be shut
down for a bit. Linux is a little easier that windows, you can netstat
for whats using the port and kill the pid, windows is a little harder
(unless I have horribly missed something on windows :P)
Tom Leighton wrote:
> I w
rofl.. guess thats one way to unsubscribe?
Alfred Reynolds wrote:
> And like that, he was gone.
>
> - Alfred
>
>
>> -Original Message-
>> From: [EMAIL PROTECTED] [mailto:hlds-
>> [EMAIL PROTECTED] On Behalf Of Wagner Michi+Tim
>> Sent: Friday, June 20, 2008 12:30 PM
>> To: Half-Life ded
64fps I wouldn't say is bad, but definitely not all that great. I
actually find that fps_max 300 boosted works the best, it has the best
performance/usage ratio. I have started to run all of my servers that way.
FireHazard wrote:
> It depends on who your clients are. If you're trying to sell pri
Just so i can see if indeed this is the
> problem.
>
> Chris Staley wrote:
>
>> I bet the reason why, is just running the source servers the fps will
>> stay at the limited ~80fps or whatever it is, but when you start up
>> cod4, which in itself changes the multi
I bet the reason why, is just running the source servers the fps will
stay at the limited ~80fps or whatever it is, but when you start up
cod4, which in itself changes the multimedia timer (like srcdsfpsboost
does) so they will all use a lot more cpu. I am not sure about UT3, but
I now cod4 doe
What people need to do, is when they want to make a new thread replying
to an existing one.. I view my emails in a threaded format, and this one
has went though 5 different subjects :P
And hotmail FTL ;)
Thomas Morton wrote:
> Sayeth the tech savvy...
>
> Fear is a big pressure point even for
I think I have to agree with this. It would be best if there was just
one tab, but a more comprehensive filtering system. The tag idea is
great. It will really help people find the servers that they really
want. The custom tab throws a lot of people off though. I work for a GSP
and its unreal h
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