Re: [hlds] TF2 SourceTV Port Changing

2008-03-20 Thread Daz @ Dustworld
If I wanted to assume then I could say that from their Feb 15th update: Fixed the SourceTV changes not working unless servers launched with +tv_enable 1 in the command line allowing tv_enable to work from config files suggests it's intended. I could also assume that since it's been previously l

Re: [hlds] TF2 SourceTV Port Changing

2008-03-20 Thread Daz @ Dustworld
Perhaps it makes sense, but the fact that its different for TF2 than it is for other source games does not. If they wish to have it one way or another then it should be the same across the board, having to deal with variations in how vital cvars work/don't work within the same source engine ga

[hlds] TF2 SourceTV Port Changing

2008-03-19 Thread Daz @ Dustworld
Hi, I am having a problem setting the TF2 SourceTV port to a non default (27020) port via the server.cfg. This is possible with CS:S without issue so I can't see that it should be a problem for TF2, however the tv_port cvar only seems to have an effect if it is set in the command line. If it i

Re: [hlds] Unable to load interface VENGINE_HLDS_API_VERSION002 from bin/engine_i486.so

2007-12-23 Thread Daz @ Dustworld
Another one unfortunately... [EMAIL PROTECTED] orangebox]# ./srcds_run -console -game tf +ip 193.238.84.18 +port 27040 +map ctf_2fort +maxplayers 24 -tickrate 66 Auto detecting CPU Using AMD-Opteron (64 bit) Optimised binary. Server will auto-restart if there is a crash. AppFramework : Unable to

Re: [HLDS] TF 2 Server Jitter Issue

2007-09-24 Thread Daz @ Dustworld
Hi, I've seen this happen, the reason was just CPU load though so not good news I'm afraid. The game just gets choppy even though pings stayed low. Daz Monday, September 24, 2007, 7:23:07 PM, you wrote: > I didn't quite find any information on this. But on > both a US and EU server the pings ar

[hlds] Clients stuck in connecting state

2007-09-24 Thread Daz @ Dustworld
Hi there, I've noticed a strange problem which is that on my windows TF2 servers, it seems that clients can get stuck in a "connecting" state and not time out from the server, occupying a slot but never joining. On a server that has been up for 4 days or so, and very busy in general maintaining 24

[hlds] TF2 Respawn Time

2007-09-18 Thread Daz @ Dustworld
Hiya, Just wondered if anyone knows if the respawn time is changeable with a server cvar? I haven't been able to find one yet but I'd like to try a slightly quicker respawn. Cheers -- Best regards, Daz mailto:[EMAIL PROTECTED] _