This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Ok, I'm updating a source server right now due to the steam validation
rejected. Does this mean I don't need to use -beta swapbeta in the command line
anymore?
~ Nick
--
__
aying that
What version of Counter-Strike Server are you trying to run
CS 1.6 or CS:Source?
On 3/19/06, HLDS Services <[EMAIL PROTECTED]> wrote:
So your telling me for a counter-strike server this would be good
sv_maxrate 2
sys_ticrate 250
sv_maxupdaterate 66
-tickrate 66?
- Origi
S
--
[ Picked text/plain from multipart/alternative ]
tickrate is not applicable to HLDS and certainly not a value of 66
Its sys_ticrate and fps_max and they are dependant upon each other, which
is
the opposite case to SRCDS where tickrate and fps_max are decoupled from
each other.
On 3/19/0
300
Read this: http://whisper.ausgamers.com/wiki/index.php/Tickrate
On 3/19/06, HLDS Services <[EMAIL PROTECTED]> wrote:
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Ok so If I decide to put 250 FPS, what tickrate would be good t
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Ok so If I decide to put 250 FPS, what tickrate would be good to help the
registry out? 66?
--
___
To unsubscribe, edit your list preferences, or view the
It had worked for the day of defeat source server , but not HL1.
- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, March 15, 2006 7:46 PM
Subject: RE: [hlds] Steam validation rejected
Just to remind everyone, if you see "Steam Validation Rejected" er
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
I'm getting a lot of complaints from just day of defeat source servers about
the steam validation rejected error.
I've tried all of the above but it still doesn't work.
--
_
7 matches
Mail list logo