[
hlds-boun...@list.valvesoftware.com] On Behalf Of J T [jtr...@gmail.com]
Sent: Friday, February 13, 2009 2:36 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] [SPAM] RE: VMware Advise
I was setting up ESXi at work. Its pretty kick ass, I love that fact
I was setting up ESXi at work. Its pretty kick ass, I love that fact that it
supports 802.1Q VLAN Tagging.
On Thu, Feb 12, 2009 at 3:16 PM, Rick Payton r...@mai-hawaii.com wrote:
While I hardly do anything really intense, on one host I run separate
VM's for:
Microsoft Search Server w/ SQL
I'm willing to sign up and contribute more on the linux end and well
configuration for both where acceptable. Right now most of the topics lead
me to check all and archive. I'm more interested in issues with exploits and
updates, as well as new releases and configuration and server setups. Some
of
I joined this list just before l4d was released, when did all the cry babies
show up?
On Sat, Jan 24, 2009 at 4:27 AM, Patrick Shelley sidest...@gmail.comwrote:
Valve - How dare you release an update. ;)
___
To unsubscribe, edit your list
This is a video game, not an enterprise application. All the profit is
pre-order and release day. So you can see where most gaming companies spend
their time.
On Wed, Jan 14, 2009 at 1:06 PM, Karl Weckstrom k...@weckstrom.com wrote:
In any decent coding outfit, there's a process.
Proof of
On Mon, Jan 12, 2009 at 10:58 AM, Cc2iscooL cc2isc...@gmail.com wrote:
In TF2 players get the same base chance to perform a critical hit.
Depending on how well they're doing they can get up to 20% criticals based
on the last 20 seconds of playtime.
The point of criticals is to make the game
I noticed at first when joining the server the rank sometimes shows and
sometimes doesn't.
On Fri, Nov 28, 2008 at 7:33 AM, Dustin Wyatt [EMAIL PROTECTED]wrote:
They're probably/possibly related since both the rank/number of
players served and the steam group servers stuff has to be served by
Get a gmail account, it makes it easier to sift through it.
On Tue, Nov 25, 2008 at 7:15 PM, turb0z [EMAIL PROTECTED] wrote:
At least then I wouldn't have to sift through 100+ e-mails of 99% garbage
every single day.
So hard to get any useful information out of this; Seriously.
LOL? 10GB Mails? Lets try!
On Wed, Nov 26, 2008 at 5:11 AM, Ronny Schedel [EMAIL PROTECTED]wrote:
No, I don't and no one should. Learn to quote, otherwise we will send 10 GB
mails sooner or later.
Wow this is getting grossly off-topic.
Use GMail, it will hide all quotes with a show
When using the server browser I find that only servers that have games in
progress show up under the internet tab. However empty servers just don't
show up.
On Wed, Nov 26, 2008 at 7:51 AM, [EMAIL PROTECTED] wrote:
Our SunLit L4D servers 69.28.221.148:270xx do not show in the Internet or
I stayed up till 2:00 in the morning playing expert on the last campaign
where you have to get in the boat. I had to get up at 7:00, but hey its
better than crack rock.
On Wed, Nov 26, 2008 at 12:04 PM, Timothy L Havener
[EMAIL PROTECTED] wrote:
It's honestly driven me to the point of not
Don't threaten to take down your server, do it. You're not bitching or
whining about it. You're trolling and going on and on and not actually doing
anything but blowing hot air. The less servers there are to play on, the
harder it will be for people to play and then Valve with be hit with
This isn't like Valves other games, and that's why everyone is so upset.
Have you ever played Combat Arms?
It's a free game (you pay money to buy things in game, however you can still
play for free and get good items). You can create rooms. People can join.
You can set the game mode and map and
feedback and actually helped people that had issues with
getting their servers up when the demo was released.
Insightful suggestion nonetheless.
Sean
On Tue, Nov 25, 2008 at 3:04 PM, J T [EMAIL PROTECTED] wrote:
Don't threaten to take down your server, do it. You're not bitching or
whining
I can totally agree on the sv_steam_group_exclusive part.
On Tue, Nov 25, 2008 at 3:50 PM, Patrick Shelley [EMAIL PROTECTED]wrote:
To you 'fanboys' defending valves lack of product documentation -
Through valves complacency you've basically been conditioned to think this
is normal, as a web
Heck, even quake1 and quakeworld came with some type of documentation.
On Tue, Nov 25, 2008 at 5:27 PM, Karl Weckstrom [EMAIL PROTECTED] wrote:
I've been at this for 10 years at least, starting with LMCTF on Quake 2.
Compare valve's documentation to any of the quake releases. All relevant
Server OSes are really not designed to be trimmed down?
You would expect a server OS to have a light memory and cpu footprint,
giving more resources to the applications it will be running.
On Sun, Nov 23, 2008 at 5:50 PM, Brad [EMAIL PROTECTED] wrote:
You are misinformed. Windows 2008 offers
me
know if you recieve anything *odd* or suspicious from me)
2008/11/17 J T [EMAIL PROTECTED]
hlds http://list.valvesoftware.com/mailman/listinfo/hlds
list
run
by
listadmin
at valvesoftware.com [EMAIL PROTECTED
Here's a screenshot, and the 8 player server does take up a little bit more
than the 4 player server.
http://gibthis.com/vbimghost.php?do=displayimgimgid=1
On Tue, Nov 18, 2008 at 5:11 PM, [EMAIL PROTECTED] wrote:
..except the usual GSP pricing falls over with this game. First of all,
due
Older than the internet.
On Mon, Nov 17, 2008 at 4:30 PM, 1nsane [EMAIL PROTECTED] wrote:
Days ago.
On Mon, Nov 17, 2008 at 6:57 PM, gulfy [EMAIL PROTECTED] wrote:
This has already been announced.
On Mon, Nov 17, 2008 at 5:53 PM, Alex Olinger [EMAIL PROTECTED]
wrote:
Anyone
9% done the dl
On Mon, Nov 17, 2008 at 9:08 PM, Alex Smith [EMAIL PROTECTED] wrote:
Mine is crashing as well. Leaving the minidump too.
On Tue, Nov 18, 2008 at 12:05 AM, Jeff Sugar [EMAIL PROTECTED] wrote:
Mine's crashing as soon as I try to run it, and leaves a minidump file.
Anyone
Has anyone gotten the client preload unlocked yet?
On Mon, Nov 17, 2008 at 9:13 PM, J T [EMAIL PROTECTED] wrote:
9% done the dl
On Mon, Nov 17, 2008 at 9:08 PM, Alex Smith [EMAIL PROTECTED] wrote:
Mine is crashing as well. Leaving the minidump too.
On Tue, Nov 18, 2008 at 12:05 AM, Jeff
Try using the default config.
On Mon, Nov 17, 2008 at 9:14 PM, David Kellaway [EMAIL PROTECTED] wrote:
I'm also seeing an immediate crash on startup, in both console and GUI
mode. Win2k3 x64.
And there I was thinking Valve had finally put out a game on time and in a
working state :(
-Dave
Either way, if you're having issues that you can't see to figure out. Start
the server without any configuration with no command line options
and one by one add command line options and then configuration.
On Sun, Nov 16, 2008 at 3:14 AM, tgnwells [EMAIL PROTECTED] wrote:
That's not what it
hlds http://list.valvesoftware.com/mailman/listinfo/hlds list run by
listadmin
at valvesoftware.com [EMAIL PROTECTED]
Should have someone that can assist you.
On Sun, Nov 16, 2008 at 7:13 PM, Anthony E. Prandi [EMAIL PROTECTED]wrote:
Now see, the funny thing is, I have tryed unsubscribing
I downloaded it and it works.
[EMAIL PROTECTED]:/home/l4d] du --max-depth=1 . -h
1.8G./server1 -- demo
592K./.steam
12K ./.ssh
8.0K./.emacs.d
1.6G./server2 --left4dead
1.4G./server3 --l4d_full
[EMAIL PROTECTED]:/home/l4d] steam -command update -game l4d_full -dir server3
:
Are the maps there? If so, you wouldn't need the executables.
J T wrote:
I downloaded it and it works.
[EMAIL PROTECTED]:/home/l4d] du --max-depth=1 . -h
1.8G./server1 -- demo
592K./.steam
12K ./.ssh
8.0K./.emacs.d
1.6G./server2 --left4dead
1.4G./server3
There is also a nice example motd.txt and hosts.txt
motd.txt:http://www.l4d.com/servermessage/
host.txt:http://www.l4d.com/servermessage/banner.htm
On Fri, Nov 14, 2008 at 10:06 AM, J T [EMAIL PROTECTED] wrote:
There isn't anything inside the map dir. But there is a bunch of .vpk
files
Con_Shutdown() not in list!!!
Shutdown function Memory_Shutdown() not in list!!!
Shutdown function Sys_ShutdownMemory() not in list!!!
Shutdown function Sys_Shutdown() not in list!!!
Fri Nov 14 10:09:53 PST 2008: Server Quit
Unfortunately not.
On Fri, Nov 14, 2008 at 10:07 AM, J T [EMAIL
Battlefiedl 2 ROE was a means of allowing 10 year olds play the game and
not get his feelings hurt. In essence, you couldn't do what you liked with
your server if it conflicted with the ROE. Like pistol only servers.
On Thu, Nov 13, 2008 at 2:15 PM, Timothy L Havener
[EMAIL PROTECTED] wrote:
do as you please.
J T wrote:
Battlefiedl 2 ROE was a means of allowing 10 year olds play the game
and
not get his feelings hurt. In essence, you couldn't do what you liked
with
your server if it conflicted with the ROE. Like pistol only servers.
On Thu, Nov 13, 2008 at 2:15 PM
Checking bootstrapper version ...
** 'game' options for Source DS Install:
Counter-Strike Source
ageofchivalry
diprip
dods
garrysmod
hl2mp
insurgency
l4d_demo
left4dead
synergy
tf
zps
Interesting.
Having voiced your opinion more than once, isn't it time to call it quits?
They either change it or they don't. Move on.
2008/11/12 Timothy L Havener [EMAIL PROTECTED]
And I still say if I wanted a console gaming experience I would have
bought the 360 version.Call it whining if you want but
Or off-topic thread postings.
On Wed, Nov 12, 2008 at 1:14 PM, Olly [EMAIL PROTECTED] wrote:
Almost as annoying as people making useless posts eh?
2008/11/12 Chris | FatPipeServer.com [EMAIL PROTECTED]
When you guys reply to the list, try weeding out the unnecessary
quotes. It's a pita
Post your command line and config?
My only suggestion is to start over from scratch, might be a typo.
On Sat, Nov 8, 2008 at 3:36 PM, Dustin Peacock [EMAIL PROTECTED]wrote:
The setmaster (ip) commands in server.cfg were working for a time. My
servers were showing up in the browser just fine
Your entire box or the servers go down?
On Sun, Nov 9, 2008 at 2:12 PM, Robert Whelan [EMAIL PROTECTED] wrote:
While I didn't go with NO server.cfg I did go with a server.cfg and just
listed a hostname. Our box seems to consistantly crash about every 5 minutes
(with or without peeps on), I'm
Can you confirm the same data on the switch port the servers connected to?
On Sat, Nov 8, 2008 at 2:56 PM, Aaron Rapp [EMAIL PROTECTED] wrote:
Hi All,
I've been trying to track down the reason for our bandwidth anomaly we're
experiencing. We're currently running 10 L4D servers, in which,
http://digg.com/odd_stuff/This_is_why_WTF_was_invented
On Thu, Nov 6, 2008 at 7:41 PM, [EMAIL PROTECTED] wrote:
Hmm, like always...
Tom Leighton [EMAIL PROTECTED] wrote:
Btw guys, seems like they packaged the server (srcds) and stuff with the
L4D demo over steam.
So if you're
Yes, more than 4 servers = boom on linux. Is there anyway to setup a config
for each different server?
On Fri, Nov 7, 2008 at 8:25 AM, Saint K. [EMAIL PROTECTED] wrote:
Hi,
There is an issue when you query windows based servers. It won't pass on
the
map its running.
Check our server query
Someone said this works?
On Fri, Nov 7, 2008 at 9:37 AM, Anthal [EMAIL PROTECTED] wrote:
In linux, it's much more resource efficient to run the servers forked.
However, all of the servers will use the same config, which is a royal
pita.
I'd love to see a +exec server##.cfg
and have files
for members of joining lobby
2008/11/7 J T [EMAIL PROTECTED]
Someone said this works?
On Fri, Nov 7, 2008 at 9:37 AM, Anthal [EMAIL PROTECTED]
wrote:
In linux, it's much more resource efficient to run the servers forked.
However, all of the servers will use the same config, which
I'm sorry, but I don't understand. If you're doing -fork 4 how do you
specify a config for each sever then using +servercfgfile?
On Fri, Nov 7, 2008 at 12:23 PM, Dustin Peacock [EMAIL PROTECTED]wrote:
Using the +servercfgfile works in Win32 as well, thank Flubber. This is for
anyone who wants
I've gotten my server working, and its on gametracker.
http://www.gametracker.com/server_info/64.40.113.135:27016/
On Thu, Nov 6, 2008 at 9:10 AM, Eric van Beesten [EMAIL PROTECTED]wrote:
Just to set things clear.
This server is different from the other valve server. You can see your
server
[EMAIL PROTECTED] wrote:
What's your startup command? Were you getting the steam library error
before?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of J T
Sent: Thursday, November 06, 2008 10:19 AM
To: Half-Life dedicated Win32 server mailing list
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