To help interested admins get SrcTV jump-started I am providing the
setup that got one master/proxy working for me:
Note: This is the hlds list. The command lines reflect Windows syntax only.
To view these SrcTV servers in your server list just add the following
to your favorites:
70.85.25.119:2702
Hard to tell what your question is in reference to without a subject or
quoted text.
Renzo Rosales wrote:
Linux or Windows? Which distribution (Linux) or version (Windows)? Any
mods setup to run?
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they both have the default SrcTV name.
The game server shows no slot information (it is set to 1)
The proxy shows the default slot information.
Alfred: IMHO The tv_name "defect" is not important until the SrcTV
servers show up in the Spectate list (and the filter works)
either the password options don't work or we don't know how to use them.
(hint hint Alfred)
First thing to do is make sure you can join the game SrcTV using
defaults on the TV variables.
Once it works then make the changes you need and turn on the proxy.
Set the configs up w/o passwords with a max
Thanks Alfred.
I'm going to see what I can do with this feature.
(Not that anyone would join any of my servers as a spectator but I will
try to get a decent crowd in for a stress session.)
The docs are nice and clean.
But lacking the good stuff like a full fledged config file set example
of a game
Steve Tilson wrote:
Vernon Riley wrote:
this is getting annoying. Its a straight css server. No manimod or
whatever.
Straight rcon server.
I start it and its in the server listings. I check later in the day
and its
gone. Restart server and its back again.
I dont have this problem on my linux
Vernon Riley wrote:
this is getting annoying. Its a straight css server. No manimod or whatever.
Straight rcon server.
I start it and its in the server listings. I check later in the day and its
gone. Restart server and its back again.
I dont have this problem on my linux boxes only on this one win
StealthMode wrote:
I thought I kicked this horse enough last august. Guess I didn't.
Ok, steambans.con (Notice the con) is not legitimate. People are falsely
banned through it all the time.
Absolutely no different than the huge-A$$hole error I made with the
"Global Ban Listing".
Very few of those
The intelligent reader will remain objective and above the level of
competition.
To wit:
steambans is a "anti-cheat technology solution" and is therefore a
competing solution to VAC regardless of any non-objective opining
performances in forums or elsewhere.
Therefore I categorize steambans non-aut
s appreciate this.
Just thought I'd add My few words in support of Alfred and all those at
Valve.
Steve!
- Original Message -
From: "List Keeper" <[EMAIL PROTECTED]>
To:
Sent: Friday, April 15, 2005 5:14 AM
Subject: Re: [hlds] Source Dedicated server update
That'
How abaout the Subscription based model. (eh warcry?)
Pay a few bucks per month to play on a privately owned, operated, and
administered server.
Players that get banned by a steambans style adjudication process lose
whatever they have paid to date.
We will never know till someone trys it out.
How m
Mikee wrote:
BTW, operating a "No Clans" club is just another version of a clan.
In this
case, a sanctimonious anti-clan club.
Oh come on now. Sanctimonious?
Call it a clan if you like.
It's just a domain name.
No "religious" implications at all.
There won't be any "=]NOCLANS[=" clan members playin
I quit the clan I was involved in.
I still run the server farm now known as "=]NOCLANS[="
Since I changed to "noclans free agent" status, I have yet to ban anyone.
So far everyone I see that I think might be cheating turn out to be
doing something legit.
I'm sure I will eventually spot a cheater an
ess, but boy do
those things like to reboot themselves!!! Now compare that to the Belkin...
that said, some of the more expensive Linksys ones are good and have some
nice little hacks... My money goes on the Belkin at the mo tho :)
PS was nice and easy to configure for both TFC (HL1) and HL2DM s
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Agent 001Fox
Sent: Wednesday, January 19, 2005 5:42 AM
To: hlds@list.valvesoftware.com
Subject: [hlds] Strange banned.cfg behaviour
My banned.cfg goes wild everytime an Admin bans someone.
The banned.cfg ha
e NOT even there on a database... thus Valve cannot check effectively if
the account is valid or not...
Just a thought maybe...
Steve!
- Original Message -
From: "dEFiNE" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, January 05, 2005 10:20 PM
Subject: SV: [hlds] "
banip is not in the css server console command lists that I have seen
but we really need the functionality to stop the masses of looters using
stolen steamids.
if there is no plans on implementing banip then please tell us so we can
build add-ons that will along with limiting servers to subscribed
I have a cheat user that has been banned by steam id three times today.
Three different steam id's.
How can i ban this steamid generator user by IP?
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Or try being logical and run 8 player servers.
The player satisfaction level is higher and you can run a lot more servers.
Ray Spaulding wrote:
Once again, you are wrong. You CAN increase the playerlimit of HL2MP. As I
said before, browse to hl2mp/cfg/valve.rc and open it with your favorite
text ed
1000. But no
awping! It's only good for 500fps and below, otherwise the server will
just randomly give people $16000 immediately.
On Tue, 21 Dec 2004 16:35:18 -0500, Steve Tilson
<[EMAIL PROTECTED]> wrote:
yup. don't know what they are but i wish they were not there. ".ain&quo
yup. don't know what they are but i wish they were not there. ".ain" is
a file extension for ain compressed archives but i don't know if there
is any association.
Bud Ingram wrote:
It seems that they actually take a while to get served up on my server, I'm
seeing a 10 to 12 second delay once an .AI
I have been watching a certain player crash the servers this afternoon.
The player sends several very long strings like 126 zeroes in rapid
succession and voila! srcds.exe crashes.
I have a batch file wrapped around the exe to automatically restart but
I know it ticks off the players to see some je
and if they stand to make money on banned cheaters repurchasing steam
licenses then the conspiricy theorists can go nutzo right?
Same genre as anti-virus companies being responsible for viruses?
hoo boy. i got too much to do to think down those lines
Bruce "Bahamut" Andrews wrote:
They'd then h
ou're better off figuring it out on your own.
Either way, good luck in your endevour.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steve Tilson
Sent: Sunday, December 19, 2004 7:22 PM
To: [EMAIL PROTECTED]
Subject: Re: [SPAM] RE: [hlds] HLDS CS:S fa
get some help to your problem. If you're
going to be a dick then maybe you're better off figuring it out on your own.
Either way, good luck in your endevour.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steve Tilson
Sent: Sunday, December 19,
All VALVe need do is hire on a legitimate Software Quality Assurance
Staff, fund the team properly, and give the SQA team "STOP" authority
over releases.
The result will be a significant increase in reliability of VALVe software.
Now combine the prospect of VALVe code becoming very stable with thei
Please visit http://list.valvesoftware.com/ and subscribe to the
appropriate lists.
Thank you.
Reza A. Ambler wrote:
I didn't see anywhere in the list subscription or anywhere else in any
of the initial emails that I received from the listing program about
this being a "dedicated windows list". Als
I get
settings working I'll let you know, it IS possible tho, so don't just give
up.
Steve!
- Original Message -
From: "reyalP" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, November 19, 2004 3:18 PM
Subject: [hlds] Re: [hlds][OT]
Oops - forgot to mention that yes, I have also tried setting the password on
the command line.
Steve
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ian Shaw
Sent: Friday, August 20, 2004 8:23 AM
To: [EMAIL PROTECTED]
Subject: RE: [hlds] CS:S private
in the cfg and command line) - the server still shows.
Am I missing something obvious here?
Thanks!
Steve
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to run HLDS, also a webserver,
and it has to support wireless cards, and preferably filesharing... Don't really need
a GUI (altho some kind of www browser would be nice), just want a nice clean tight
*STABLE* OS
I'm currently looking at installing www.whiteboxlinux.org anyo
I'm sure I've seen pings of 2000 on servers during mapchanges, Apologies
that I haven't read the whole thread, but maybe he should look at whether
the map IS being loaded (if not, at which point is hlds hanging?), can he
play locally?
Steve!
- Original Message -
From: &q
ps you to filter.
Thanks
Steve!
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Oh, it does,. the Athlon 64 ones really go quicky, beats the heck outta
ANYTHING intel has...
Built a machine other week, AMD3200+/64, didn't test as a server, but as a
workstation, wow!
Steve!
- Original Message -
From: "Deadman Standing" <[EMAIL PROTECTED]>
No, just an outdated Steam server, updated now with hldsupdatetool and all
is fine :)
Steve!
- Original Message -
From: "James Nine" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, July 02, 2004 12:08 AM
Subject: Re: [hlds] HLDS & Speedtouch modem
&g
all the help you guys, so easy to overlook things, would have
left it had it not been 4 yas' :)
Steve!
- Original Message -
From: "Mike Munoz" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, July 01, 2004 5:29 PM
Subject: RE: [hlds] HLDS & Speedtouch
The modem itself deals with the NAT, the modem's address is 10.0.0.138.
Even doing a manual ADD SERVER using 195.137.39.231 just shows not
responding, however I can connect and play by adding 10.0.0.1.
Anything else I should know?
Thanks
Steve!
- Original Message -
From: "
Aha you know, I think you have it man, I'll try that out later on, makes
complete sense tho :) Sometimes it's so easy to overlook the obvious :)
Cheers
Steve!
- Original Message -
From: "Alex Brett" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent:
You're on the right lines I'm sure, server can't bind port 27015 no
nothing else is using this, I've manually added all the ports to the NAT in
the modem (one by one as doesn't seem to be a way to add groups).. and still
the same...
Same config worked fine with old U
Already done mate:
hlds.exe -game tfc +maxplayers 12 +ip 195.137.39.231 +port 27015 -console
+map 2fort
However, if I use 10.0.0.1 as the ip, then everything runs fine...
Steve!
- Original Message -
From: "Rob Harwood" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
WAENING: UDP_OpenSocket: port: 27015 bind: WSAEADDRNOTAVAIL
and yeah I've added the ports in the NAT section, maybe it's the pure fact
that it uses NAT?
In any event, certainly not an 'out of the box' job..
Steve!
- Original Message -
From: "Rob Harwood" &
Server won't run, same config works fine with different modem, quite simply
Steam servers can't see Me from their side. Can't allocate address or
something Steam reports... (Not that exact error).
Steve!
- Original Message -
From: "Rob Harwood" <[EMAIL PROTE
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Anyone had any success configuring a speedtouch home/pro to work with hlds? I've tried
loads, and given up! But, maybe someone else has been there
Thanks
Sorry I can't remember, what's the CVAR that sets the time after map is
complete before the mapchange occurs?
In other words, if I'd want people to be able to chat after a map is over
for like 20 seconds, before the map changes, what's the CVAR? I think I
remember there was one, but I can't rememb
And they deserved it just as CounterStrike Team
did
- Original Message -
From:
Aillaud Niels
To: [EMAIL PROTECTED]
Sent: Tuesday, September 25, 2001 11:35
AM
Subject: RE: PB News
To
echo what Mark Moran said..
(Yes
PB was probably asking money
Exactly my point!
Why not intrgrate something that will help the gameplay Such as PB
has. But nooolets put voice comm? When 90% of HL community knows
of RogerWilco and it works just fine and a hell of alot better!!!
IMHO valve should have contacted Resounding Technoligies
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