[hlds] SourceTV - Working Configuration

2005-04-20 Thread Steve Tilson
To help interested admins get SrcTV jump-started I am providing the setup that got one master/proxy working for me: Note: This is the hlds list. The command lines reflect Windows syntax only. To view these SrcTV servers in your server list just add the following to your favorites: 70.85.25.119:2702

Re: [hlds] (no subject)

2005-04-20 Thread Steve Tilson
Hard to tell what your question is in reference to without a subject or quoted text. Renzo Rosales wrote: Linux or Windows? Which distribution (Linux) or version (Windows)? Any mods setup to run? ___ To unsubscribe, edit your list preferences, or view the

Re: [SPAM] Re: [SPAM] [hlds] SourceTV - Cant get relay to work

2005-04-20 Thread Steve Tilson
orites and note: they both have the default SrcTV name. The game server shows no slot information (it is set to 1) The proxy shows the default slot information. Alfred: IMHO The tv_name "defect" is not important until the SrcTV servers show up in the Spectate list (and the filter works)

Re: [SPAM] [hlds] SourceTV - Cant get relay to work

2005-04-20 Thread Steve Tilson
either the password options don't work or we don't know how to use them. (hint hint Alfred) First thing to do is make sure you can join the game SrcTV using defaults on the TV variables. Once it works then make the changes you need and turn on the proxy. Set the configs up w/o passwords with a max

Re: [hlds] SourceTV documentation

2005-04-19 Thread Steve Tilson
Thanks Alfred. I'm going to see what I can do with this feature. (Not that anyone would join any of my servers as a spectator but I will try to get a decent crowd in for a stress session.) The docs are nice and clean. But lacking the good stuff like a full fledged config file set example of a game

Re: [SPAM] [hlds] cs source server will not stay on the server list

2005-04-17 Thread Steve Tilson
Steve Tilson wrote: Vernon Riley wrote: this is getting annoying. Its a straight css server. No manimod or whatever. Straight rcon server. I start it and its in the server listings. I check later in the day and its gone. Restart server and its back again. I dont have this problem on my linux

Re: [SPAM] [hlds] cs source server will not stay on the server list

2005-04-17 Thread Steve Tilson
Vernon Riley wrote: this is getting annoying. Its a straight css server. No manimod or whatever. Straight rcon server. I start it and its in the server listings. I check later in the day and its gone. Restart server and its back again. I dont have this problem on my linux boxes only on this one win

Re: [SPAM] RE: [SPAM] [hlds] VAC2 - end of cheating?

2005-04-17 Thread Steve Tilson
StealthMode wrote: I thought I kicked this horse enough last august. Guess I didn't. Ok, steambans.con (Notice the con) is not legitimate. People are falsely banned through it all the time. Absolutely no different than the huge-A$$hole error I made with the "Global Ban Listing". Very few of those

Re: [SPAM] [hlds] VAC2 - end of cheating?

2005-04-16 Thread Steve Tilson
The intelligent reader will remain objective and above the level of competition. To wit: steambans is a "anti-cheat technology solution" and is therefore a competing solution to VAC regardless of any non-objective opining performances in forums or elsewhere. Therefore I categorize steambans non-aut

Re: [hlds] Source Dedicated server update

2005-04-15 Thread Steve!
s appreciate this. Just thought I'd add My few words in support of Alfred and all those at Valve. Steve! - Original Message - From: "List Keeper" <[EMAIL PROTECTED]> To: Sent: Friday, April 15, 2005 5:14 AM Subject: Re: [hlds] Source Dedicated server update That'

Re: [SPAM] Re: [hlds] How About A New Global "Ban" System

2005-04-13 Thread Steve Tilson
How abaout the Subscription based model. (eh warcry?) Pay a few bucks per month to play on a privately owned, operated, and administered server. Players that get banned by a steambans style adjudication process lose whatever they have paid to date. We will never know till someone trys it out. How m

Re: [SPAM] Re: [hlds] Request to clear steam id's from global ban lists

2005-04-13 Thread Steve Tilson
Mikee wrote: BTW, operating a "No Clans" club is just another version of a clan. In this case, a sanctimonious anti-clan club. Oh come on now. Sanctimonious? Call it a clan if you like. It's just a domain name. No "religious" implications at all. There won't be any "=]NOCLANS[=" clan members playin

Re: [hlds] Request to clear steam id's from global ban lists

2005-04-13 Thread Steve Tilson
I quit the clan I was involved in. I still run the server farm now known as "=]NOCLANS[=" Since I changed to "noclans free agent" status, I have yet to ban anyone. So far everyone I see that I think might be cheating turn out to be doing something legit. I'm sure I will eventually spot a cheater an

Re: Router tips WAS "Re: [hlds] Ban list."

2005-01-21 Thread Steve!
ess, but boy do those things like to reboot themselves!!! Now compare that to the Belkin... that said, some of the more expensive Linksys ones are good and have some nice little hacks... My money goes on the Belkin at the mo tho :) PS was nice and easy to configure for both TFC (HL1) and HL2DM s

RE: [hlds] Strange banned.cfg behaviour

2005-01-19 Thread Steve
-Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Agent 001Fox Sent: Wednesday, January 19, 2005 5:42 AM To: hlds@list.valvesoftware.com Subject: [hlds] Strange banned.cfg behaviour My banned.cfg goes wild everytime an Admin bans someone. The banned.cfg ha

Re: [hlds] "nosteam" hacks update?

2005-01-05 Thread Steve!
e NOT even there on a database... thus Valve cannot check effectively if the account is valid or not... Just a thought maybe... Steve! - Original Message - From: "dEFiNE" <[EMAIL PROTECTED]> To: Sent: Wednesday, January 05, 2005 10:20 PM Subject: SV: [hlds] "

Re: [SPAM] RE: [hlds] some annoying rcon stuff

2004-12-24 Thread Steve Tilson
banip is not in the css server console command lists that I have seen but we really need the functionality to stop the masses of looters using stolen steamids. if there is no plans on implementing banip then please tell us so we can build add-ons that will along with limiting servers to subscribed

[hlds] How to ban by IP?

2004-12-23 Thread Steve Tilson
I have a cheat user that has been banned by steam id three times today. Three different steam id's. How can i ban this steamid generator user by IP? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.val

Re: [SPAM] RE: [hlds] HL2MP - Player Limit ?? 16 Players..

2004-12-21 Thread Steve Tilson
Or try being logical and run 8 player servers. The player satisfaction level is higher and you can run a lot more servers. Ray Spaulding wrote: Once again, you are wrong. You CAN increase the playerlimit of HL2MP. As I said before, browse to hl2mp/cfg/valve.rc and open it with your favorite text ed

Re: [SPAM] Re: [hlds] .AIN files?

2004-12-21 Thread Steve Tilson
1000. But no awping! It's only good for 500fps and below, otherwise the server will just randomly give people $16000 immediately. On Tue, 21 Dec 2004 16:35:18 -0500, Steve Tilson <[EMAIL PROTECTED]> wrote: yup. don't know what they are but i wish they were not there. ".ain&quo

Re: [hlds] .AIN files?

2004-12-21 Thread Steve Tilson
yup. don't know what they are but i wish they were not there. ".ain" is a file extension for ain compressed archives but i don't know if there is any association. Bud Ingram wrote: It seems that they actually take a while to get served up on my server, I'm seeing a 10 to 12 second delay once an .AI

[hlds] Chat Buffer Overrun Crashing HLDS (WIN32)

2004-12-20 Thread Steve Tilson
I have been watching a certain player crash the servers this afternoon. The player sends several very long strings like 126 zeroes in rapid succession and voila! srcds.exe crashes. I have a batch file wrapped around the exe to automatically restart but I know it ticks off the players to see some je

Re: [SPAM] Re: [hlds] When will the "nosteam" hacks be fixed?

2004-12-19 Thread Steve Tilson
and if they stand to make money on banned cheaters repurchasing steam licenses then the conspiricy theorists can go nutzo right? Same genre as anti-virus companies being responsible for viruses? hoo boy. i got too much to do to think down those lines Bruce "Bahamut" Andrews wrote: They'd then h

[hlds] Re: [SPAM]

2004-12-19 Thread Steve Tilson
ou're better off figuring it out on your own. Either way, good luck in your endevour. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steve Tilson Sent: Sunday, December 19, 2004 7:22 PM To: [EMAIL PROTECTED] Subject: Re: [SPAM] RE: [hlds] HLDS CS:S fa

Re: [SPAM] RE: [SPAM] RE: [hlds] HLDS CS:S fatal errors

2004-12-19 Thread Steve Tilson
get some help to your problem. If you're going to be a dick then maybe you're better off figuring it out on your own. Either way, good luck in your endevour. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steve Tilson Sent: Sunday, December 19,

Re: [SPAM] Re: [hlds] When will the "nosteam" hacks be fixed?

2004-12-19 Thread Steve Tilson
All VALVe need do is hire on a legitimate Software Quality Assurance Staff, fund the team properly, and give the SQA team "STOP" authority over releases. The result will be a significant increase in reliability of VALVe software. Now combine the prospect of VALVe code becoming very stable with thei

Re: [SPAM] RE: [hlds] HLDS CS:S fatal errors

2004-12-19 Thread Steve Tilson
Please visit http://list.valvesoftware.com/ and subscribe to the appropriate lists. Thank you. Reza A. Ambler wrote: I didn't see anywhere in the list subscription or anywhere else in any of the initial emails that I received from the listing program about this being a "dedicated windows list". Als

Re: [hlds] Re: [hlds][OT] Belkin HELP

2004-11-19 Thread Steve!
I get settings working I'll let you know, it IS possible tho, so don't just give up. Steve! - Original Message - From: "reyalP" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, November 19, 2004 3:18 PM Subject: [hlds] Re: [hlds][OT]

RE: [hlds] CS:S private server

2004-08-20 Thread Steve Wright
Oops - forgot to mention that yes, I have also tried setting the password on the command line. Steve -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ian Shaw Sent: Friday, August 20, 2004 8:23 AM To: [EMAIL PROTECTED] Subject: RE: [hlds] CS:S private

[hlds] CS:S private server

2004-08-20 Thread Steve Wright
in the cfg and command line) - the server still shows. Am I missing something obvious here? Thanks! Steve ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

[hlds] Linux server, Advice

2004-07-28 Thread Steve!
to run HLDS, also a webserver, and it has to support wireless cards, and preferably filesharing... Don't really need a GUI (altho some kind of www browser would be nice), just want a nice clean tight *STABLE* OS I'm currently looking at installing www.whiteboxlinux.org anyo

Re: [hlds] Windows 98 Not able to run HLDS?

2004-07-28 Thread Steve!
I'm sure I've seen pings of 2000 on servers during mapchanges, Apologies that I haven't read the whole thread, but maybe he should look at whether the map IS being loaded (if not, at which point is hlds hanging?), can he play locally? Steve! - Original Message - From: &q

[hlds] Steam server lists

2004-07-27 Thread Steve!
ps you to filter. Thanks Steve! -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] athlon vs pent

2004-07-07 Thread Steve!
Oh, it does,. the Athlon 64 ones really go quicky, beats the heck outta ANYTHING intel has... Built a machine other week, AMD3200+/64, didn't test as a server, but as a workstation, wow! Steve! - Original Message - From: "Deadman Standing" <[EMAIL PROTECTED]>

Re: [hlds] HLDS & Speedtouch modem

2004-07-02 Thread Steve!
No, just an outdated Steam server, updated now with hldsupdatetool and all is fine :) Steve! - Original Message - From: "James Nine" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, July 02, 2004 12:08 AM Subject: Re: [hlds] HLDS & Speedtouch modem &g

Re: [hlds] HLDS & Speedtouch modem

2004-07-01 Thread Steve!
all the help you guys, so easy to overlook things, would have left it had it not been 4 yas' :) Steve! - Original Message - From: "Mike Munoz" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, July 01, 2004 5:29 PM Subject: RE: [hlds] HLDS & Speedtouch

Re: [hlds] HLDS & Speedtouch modem

2004-07-01 Thread Steve!
The modem itself deals with the NAT, the modem's address is 10.0.0.138. Even doing a manual ADD SERVER using 195.137.39.231 just shows not responding, however I can connect and play by adding 10.0.0.1. Anything else I should know? Thanks Steve! - Original Message - From: "

Re: [hlds] HLDS & Speedtouch modem

2004-06-30 Thread Steve!
Aha you know, I think you have it man, I'll try that out later on, makes complete sense tho :) Sometimes it's so easy to overlook the obvious :) Cheers Steve! - Original Message - From: "Alex Brett" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent:

Re: [hlds] HLDS & Speedtouch modem

2004-06-30 Thread Steve!
You're on the right lines I'm sure, server can't bind port 27015 no nothing else is using this, I've manually added all the ports to the NAT in the modem (one by one as doesn't seem to be a way to add groups).. and still the same... Same config worked fine with old U

Re: [hlds] HLDS & Speedtouch modem

2004-06-30 Thread Steve!
Already done mate: hlds.exe -game tfc +maxplayers 12 +ip 195.137.39.231 +port 27015 -console +map 2fort However, if I use 10.0.0.1 as the ip, then everything runs fine... Steve! - Original Message - From: "Rob Harwood" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]>

Re: [hlds] HLDS & Speedtouch modem

2004-06-29 Thread Steve!
WAENING: UDP_OpenSocket: port: 27015 bind: WSAEADDRNOTAVAIL and yeah I've added the ports in the NAT section, maybe it's the pure fact that it uses NAT? In any event, certainly not an 'out of the box' job.. Steve! - Original Message - From: "Rob Harwood" &

Re: [hlds] HLDS & Speedtouch modem

2004-06-29 Thread Steve!
Server won't run, same config works fine with different modem, quite simply Steam servers can't see Me from their side. Can't allocate address or something Steam reports... (Not that exact error). Steve! - Original Message - From: "Rob Harwood" <[EMAIL PROTE

[hlds] HLDS & Speedtouch modem

2004-06-28 Thread Steve!
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Anyone had any success configuring a speedtouch home/pro to work with hlds? I've tried loads, and given up! But, maybe someone else has been there Thanks

[hlds] Newbie Question - time between maps?

2004-05-14 Thread Steve
Sorry I can't remember, what's the CVAR that sets the time after map is complete before the mapchange occurs? In other words, if I'd want people to be able to chat after a map is over for like 20 seconds, before the map changes, what's the CVAR? I think I remember there was one, but I can't rememb

Re: PB News

2001-09-25 Thread steve johnson
And they deserved it just as CounterStrike Team did - Original Message - From: Aillaud Niels To: [EMAIL PROTECTED] Sent: Tuesday, September 25, 2001 11:35 AM Subject: RE: PB News To echo what Mark Moran said.. (Yes PB was probably asking money

Re: PB no more.....

2001-09-25 Thread steve johnson
Exactly my point! Why not intrgrate something that will help the gameplay Such as PB has. But nooolets put voice comm? When 90% of HL community knows of RogerWilco and it works just fine and a hell of alot better!!! IMHO valve should have contacted Resounding Technoligies

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