I moved to the directory suposed to lodge the server through Steam on the
first place. The fact that it was working ever since i moved them is proof
enough that i wasn't moving files randomly. I'm most certain that moving
it elsewhere would cause the system do stop working.
And this list seems
] [TF2 Dedicated Server] S3: Client connected with ticket for
the wrong game: UserID: 2
I moved to the directory suposed to lodge the server through Steam on the first
place. The fact that it was working ever since i moved them is proof enough
that i wasn't moving files randomly. I'm most
Downloaded it all over again through hldsupdatetool and got the same error.
My server is useless. Do i sit and wait for a fix? Why do some servers run
okey and some present this error? Argh!
On 21 October 2011 18:07, Roger Smith rsirrelev...@gmail.com wrote:
The appid fix is not working for a
This issue seems to be for people running the server tool through steam.
Other cases seem random. Wait for a fix. There's no user-possible solution
at the moment.
On Sat, Oct 22, 2011 at 12:41 PM, pilger pilger...@gmail.com wrote:
Downloaded it all over again through hldsupdatetool and got the
Ha! Solved.
Had an idea during my shower that it might be related to the commandline to
run the server and not the files within.
The command line
*-console -game tf -nohltv -condebug +maxplayers 12 -port 27015 +exec
server.cfg +map cp_dustbowl*
Did the trick for me.
Running it without a
Wait, you were running it without command line arguments? :O
On 22 Oct 2011, at 19:09, pilger pilger...@gmail.com wrote:
Ha! Solved.
Had an idea during my shower that it might be related to the commandline to
run the server and not the files within.
The command line
*-console -game tf -nohltv
If you run it without arguments, you get the server creation dialog to set
in the arguments. I discovered that a few moments ago. And i used to run
with arguments, of course. I used to run it from a .bat file, by the way.
Anyway, scratch that. It was uncorrectly set to lan during the test. The
Good try though. :)
On Sat, Oct 22, 2011 at 1:30 PM, pilger pilger...@gmail.com wrote:
If you run it without arguments, you get the server creation dialog to set
in the arguments. I discovered that a few moments ago. And i used to run
with arguments, of course. I used to run it from a .bat
Okey, now i really got it to work. Seriously! I've tested and a friend
joined with no difficulty.
I just had to download it all over again AND leave it where it was. That is,
leave it on the orangebox folder.
Whenever i try to move it or copy it to the source 2007 dedicated server i
get a Model
You move files around randomly and expect valve to fix something?
2011/10/23 pilger pilger...@gmail.com:
Okey, now i really got it to work. Seriously! I've tested and a friend
joined with no difficulty.
I just had to download it all over again AND leave it where it was. That is,
leave it on
I don't move files randomly.
I'm saying the server has a unability to validate steam ids while being run
from another folder than /orangebox/.
I'm not sure if you're a programmer or not but I am and I can say that my
information on the problem might actually say quite a bit about it. I might
not
I think moving a server out of it's automatically created directory
structure would be considered moving files randomly. It may seem wrong to
you but if you take the update tool and run it for the first time and it
creates a directory structure, you would think if you started moving
anything but
I'm getting that when people try to access my personal dedicated server.
I've tried -verify_all, deleting install.blob and it didn't help.
Any ideas?
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This is an issue that is widespread when using the steam tool version of the
dedicated server. Valve is looking into the issue. There's more information
on the user forums in the dedicated server area.
On Fri, Oct 21, 2011 at 9:40 AM, pilger pilger...@gmail.com wrote:
I'm getting that when
I was actually using the hlsdupdatetool. The very same used on public and
professional dedicated servers.
I've tried the forum and everything said there and it was of no use.
You think that downloading the whole deal again with hlsdupdatetool might do
the trick!?
On 21 October 2011 14:09, Adam
This problem is normally caused with an incorrect appid number in
steam_appid.txt
For tf2 that file should contain 440
On 21 Oct 2011, at 19:10, pilger pilger...@gmail.com wrote:
I was actually using the hlsdupdatetool. The very same used on public and
professional dedicated servers.
I've
It does, already. :\
On 21 October 2011 17:12, James Botting bottswan...@googlemail.com wrote:
This problem is normally caused with an incorrect appid number in
steam_appid.txt
For tf2 that file should contain 440
On 21 Oct 2011, at 19:10, pilger pilger...@gmail.com wrote:
I was actually
The appid fix is not working for a lot of people since the 10/13 update.
It's a widespread issue as I said. It's not user related or config related.
We just need to await a fix.
On Fri, Oct 21, 2011 at 2:28 PM, pilger pilger...@gmail.com wrote:
It does, already. :\
On 21 October 2011 17:12,
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