Re: [hlds] About the TF2 in-game abuse reporting tool

2011-11-01 Thread Hedgehog
Saul, The questions seem quite valid to me and there is no reason to downplay this matter. I don't share your 'of course' opinion and I'm eager to hear real answers. Let's say I'm not worried, but very cautious. Kind regards, Sebastiaan 2011/11/1 Saul Rennison > Come on guys I think you're

Re: [hlds] About the TF2 in-game abuse reporting tool

2011-11-01 Thread msleeper
I doubt they'll contact you first, and I hope to god they don't "take popularity into account". Or maybe they do take popularity into account and that's why they haven't delisted the "popular" servers running fake clients and redirects. On Tue, Nov 1, 2011 at 2:59 AM, Saul Rennison wrote: > Come

Re: [hlds] About the TF2 in-game abuse reporting tool

2011-11-01 Thread Saul Rennison
Come on guys I think you're all having a laugh now. Of course they're not just going to delist you. Of course you'll be contacted. Of course they take popularity into account. Stop worrying if you're a good admin, nothing bad will happen to you. On Monday, 31 October 2011, E. Olsen wrote: >> "*

Re: [hlds] About the TF2 in-game abuse reporting tool

2011-10-31 Thread E. Olsen
> > *"* Human judgment is always used before any action is taken based on > abuse report data."* > IF any action is taken, will the server operator in question be notified, and if so, will they be given an appeals process? *"* We only really care about servers who receive excessive reports of > a

Re: [hlds] About the TF2 in-game abuse reporting tool

2011-10-31 Thread Stephen A Yates
So let's say we ban someone for racism, which we do, and this player gets all of their friends to log on to our servers and register abuse. How would you handle that? Can you tell? I am not trying to be difficult here but I want to understand. Fletcher Dunn wrote: >Wanted to clarify a f

Re: [hlds] About the TF2 in-game abuse reporting tool

2011-10-30 Thread Ant
al Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of msleeper Sent: Monday, 31 October 2011 2:04 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] About the TF2 in-game abuse reporting tool Last I checked, srcds

Re: [hlds] About the TF2 in-game abuse reporting tool

2011-10-30 Thread msleeper
t;certain players rush around to collect the gift drops, if those players >>didn't opt in to that experience. >> >>We just want to locate game servers that are clearly abusing players.  We >>don't need to draw a bright line because we don't plan to go near i

Re: [hlds] About the TF2 in-game abuse reporting tool

2011-10-30 Thread Emil Larsson
experience your players want. Or locking players in place >> while certain players rush around to collect the gift drops, if those >> players didn't opt in to that experience. >> > >> >We just want to locate game servers that are clearly abusing players. >> We don't need to

Re: [hlds] About the TF2 in-game abuse reporting tool

2011-10-30 Thread Kameron Gasso
On 10/30/2011 4:10 PM, Ant wrote: > Still nothing has been said that discards the fact that the abuse system > is open to abuse, and again, VALVE is juror. However, isn't VALVE already acting in that capacity on third party servers through the use of VAC? Honestly, how many people run HLDS with V

Re: [hlds] About the TF2 in-game abuse reporting tool

2011-10-30 Thread Ant
ay be. > >- Fletch > >From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of E. Olsen >Sent: Friday, October 28, 2011 11:34 AM >To: Half-Life dedicated Win32 server mailing list >Subject: Re: [hlds] About the TF2 in-game abuse

Re: [hlds] About the TF2 in-game abuse reporting tool

2011-10-30 Thread Cc2iscooL
in to that experience. > > > >We just want to locate game servers that are clearly abusing players. We > don't need to draw a bright line because we don't plan to go near it, > wherever it may be. > > > >- Fletch > > > >From: hlds-boun...@list.valvesoftwar

Re: [hlds] About the TF2 in-game abuse reporting tool

2011-10-30 Thread Chad Hedstrom
Considering that you guys (Valve) test the bejezzus out of everything you release - some complained that you may have even *over* play tested Portal 2 before release - such as the TF2 beta, CSS beta and other programs, I'm a little shocked that you would release such a project unannounced that you

Re: [hlds] About the TF2 in-game abuse reporting tool

2011-10-30 Thread Stephen A Yates
rs. We >don't need to draw a bright line because we don't plan to go near it, wherever >it may be. > >- Fletch > >From: hlds-boun...@list.valvesoftware.com >[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of E. Olsen >Sent: Friday, October 28, 2011 11:34

Re: [hlds] About the TF2 in-game abuse reporting tool

2011-10-29 Thread Mart-Jan Reeuwijk
server mailing list >Sent: Friday, 28 October 2011, 22:38 >Subject: Re: [hlds] About the TF2 in-game abuse reporting tool > > >I don't think normal shenanigans are what they are after. It's more the >servers that are constantly doing things that affect how people play th

Re: [hlds] About the TF2 in-game abuse reporting tool

2011-10-28 Thread Jason
Victor, I don't think that would be considered an issue now (due to the clarification) as I read it, one bad apple (complainer) won't spoil the bunch (the rest of the server who is having fun) Like you, we have occasional nights where we make an announcement and it's called "Drunk Admin Night"

Re: [hlds] About the TF2 in-game abuse reporting tool

2011-10-28 Thread Andrew DeMerse
I don't think normal shenanigans are what they are after. It's more the servers that are constantly doing things that affect how people play the game. For example, rooting/freezing players when gifts spawn, noclipping admins/friends when gifts spawn, etc. On Fri, Oct 28, 2011 at 4:35 PM, Victor Vo

Re: [hlds] About the TF2 in-game abuse reporting tool

2011-10-28 Thread Victor Voorhuis
But what is considered abuse? Sometimes some of my admins use some commands for fun, so that everyone can have a laugh. Last year we had a plugin that would launch everybody in the air and explode mid-air. We announced "FIREWORKS!" and the falling gibs were the fireworks. Everybody enjoyed this and

Re: [hlds] About the TF2 in-game abuse reporting tool

2011-10-28 Thread DoctorDan
Thanks for making things clear. Nice to see that you guys care for mods and plugins. ___ SMS schreiben mit WEB.DE FreeMail - einfach, schnell und kostenguenstig. Jetzt gleich testen! http://f.web.de/?mc=021192 _

Re: [hlds] About the TF2 in-game abuse reporting tool

2011-10-28 Thread RSS List User
:hlds-boun...@list.valvesoftware.com] *On Behalf Of *Jason *Sent:* Friday, October 28, 2011 11:54 AM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] About the TF2 in-game abuse reporting tool Well, we have a set of rules and a lot of banned players who've tried hacking us, trol

Re: [hlds] About the TF2 in-game abuse reporting tool

2011-10-28 Thread Fletcher Dunn
ecial gift drops! Your humble servant, Fletch From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Sent: Friday, October 28, 2011 11:54 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] About the TF2 in-game abuse repo

Re: [hlds] About the TF2 in-game abuse reporting tool

2011-10-28 Thread Jason
Fletch (and Saul) thank you for the clarification. I appreciate you taking the time to do so. (and I submitted my post before Fletch's came in, so my post was written before Fletch took the time to clarify, which essentially nullifies my post, *grin* Timing is everything right?) On Fri, Oct 28,

Re: [hlds] About the TF2 in-game abuse reporting tool

2011-10-28 Thread Saul Rennison
No. Let me reiterate so Fletcher isn't repeating himself. If your players are having a good time, you won't be in trouble. The point is, it's mainly targeted towards gift drop exploiters and other bullshit admins do to advantage themselves against other players. Kind regards, *Saul Rennison* O

Re: [hlds] About the TF2 in-game abuse reporting tool

2011-10-28 Thread Jason
Well, we have a set of rules and a lot of banned players who've tried hacking us, trolling us, etc to get us back. What rules *WE* enforce should be our business, shouldn't it? So we've got a large ban list of trolls, dicks, hackers, etc. People often do not like us for actually enforcing our ru

Re: [hlds] About the TF2 in-game abuse reporting tool

2011-10-28 Thread Fletcher Dunn
need to draw a bright line because we don't plan to go near it, wherever it may be. - Fletch From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of E. Olsen Sent: Friday, October 28, 2011 11:34 AM To: Half-Life dedicated Win32 server mailing li

Re: [hlds] About the TF2 in-game abuse reporting tool

2011-10-28 Thread E. Olsen
That's a valid question - an abuse reporting system has been put in place, without telling the users what consittutes abuse (which I think would lead to many more false reports than not). Some guidelines (both for users and server operators) might be beneficial, both to keep down the number of nuis

Re: [hlds] About the TF2 in-game abuse reporting tool

2011-10-28 Thread DoctorDan
What is considered as abusive behaviour? ___ SMS schreiben mit WEB.DE FreeMail - einfach, schnell und kostenguenstig. Jetzt gleich testen! http://f.web.de/?mc=021192 ___ To unsubscribe, edit your lis

Re: [hlds] About the TF2 in-game abuse reporting tool

2011-10-28 Thread Cc2iscooL
What about game server providers that have a malicious user setup a server like that? Will there be measures taken to contact the game provider or will the IP address just be banned? On Oct 28, 2011 2:10 PM, "Fletcher Dunn" wrote: > Wanted to clarify a few things about the new feature in the in-g

[hlds] About the TF2 in-game abuse reporting tool

2011-10-28 Thread Fletcher Dunn
Wanted to clarify a few things about the new feature in the in-game abuse reporting tool to report game servers: * Human judgment is always used before any action is taken based on abuse report data. * The potential for malicious players (or competing game server operators) to abuse the report