Re: [hlds] CS:S servers crashing *constantly* since last update...

2010-09-17 Thread ics
If your CSS server is crashing, it's related to it having certain plugins on OR you run same maps all over / too many memory consuming maps which leads to crash. This leads tho things like you see black sofas on cs_office after playing de_nightfever or some other material changes it's texture

Re: [hlds] CS:S servers crashing *constantly* since last update...

2010-09-16 Thread Mark Gunnett
We've been having this problem as well... Here are some lines from the log. L 09/17/2010 - 00:28:38: [EoE]SniperFodder{AL}2STEAM_0:1:8460862CT disconnected (reason Disconnect by user.) L 09/17/2010 - 00:29:04: Kibles6STEAM_0:0:996113TERRORIST triggered Plant The last 2 lines to be exact.

Re: [hlds] CS:S servers crashing *constantly* since last update...

2010-08-14 Thread Kyle Sanderson
Sorry ICS, this kind of got buried . Kyle: cs_paranoia = Crash Kyle: de_vegas_lite = Crash Kyle: cs_number13_final = Crash Kyle: de_4thstreet = Crash Kyle: cs_deadhouse = Crash Kyle: cs_number13_final = Crash http://216.245.221.138/dumps/core.10231.gz http://216.245.221.138/dumps/core.10314.gz

Re: [hlds] CS:S servers crashing *constantly* since last update...

2010-08-05 Thread ics
I'd be interested your list of maps that crash servers, because i'm aware about only 1 map that has issues since the OB move. Only issue is really that pings rise in that particular map, de_rush.I haven't seen a single map related crash yet and i have over 100 custom maps on my CSS server.

Re: [hlds] CS:S servers crashing *constantly* since last update...

2010-08-05 Thread Mohammed Khalik
] CS:S servers crashing *constantly* since last update... I'd be interested your list of maps that crash servers, because i'm aware about only 1 map that has issues since the OB move. Only issue is really that pings rise in that particular map, de_rush.I haven't seen a single map related crash

Re: [hlds] CS:S servers crashing *constantly* since last update...

2010-08-05 Thread raydan
me2, running win 2003 every time engine.dll crash server the call stack engine.dll!0b760740() [Frames below may be incorrect and/or missing, no symbols loaded for engine.dll] engine.dll!0b76851f() engine.dll!0b7687d8()

Re: [hlds] CS:S servers crashing *constantly* since last update...

2010-08-05 Thread HL-SDK Synths
Well said, can't wait for the dlc (hopeful) On Aug 4, 2010 10:07 PM, Mike Vail mike_v...@boomgaming.net wrote: I can confirm that Windows 2008 appears ok. We have CSS both Vanilla and running Sourcemod 1.4 with Metamod 1.8.3 with the latest versions of SM Gungame and SM Deathmatch loaded, along

[hlds] CS:S servers crashing *constantly* since last update...

2010-08-04 Thread Adam Piatek
Curious if anyone else in here is experiencing the same symptoms as found in this thread.. http://forums.steampowered.com/forums/showthread.php?t=1389109page=4 Appears that servers running on Windows Server 03, (Vanilla, or with modifications) causes constant server crashes due to player

Re: [hlds] CS:S servers crashing *constantly* since last update...

2010-08-04 Thread Thomas
Yes, I'm also currently experiencing constant server crashes. And after looking back in the logs, the last message that gets logged is someone leaving the server. Fun fact, one of them actually crashed not more then 30 seconds before I got this email. Adam Piatek wrote: Curious if anyone

Re: [hlds] CS:S servers crashing *constantly* since last update...

2010-08-04 Thread andy
crashing *constantly* since last update... Sent: Aug 4, 2010 6:29 PM Yes, I'm also currently experiencing constant server crashes. And after looking back in the logs, the last message that gets logged is someone leaving the server. Fun fact, one of them actually crashed not more then 30 seconds

Re: [hlds] CS:S servers crashing *constantly* since last update...

2010-08-04 Thread ics
If it's always after disconnecting, then it might be an exploit that people do with lua scripts to crash servers. KAC will block the people running those scripts entering the server. -ics 5.8.2010 2:29, Thomas kirjoitti: Yes, I'm also currently experiencing constant server crashes. And after

Re: [hlds] CS:S servers crashing *constantly* since last update...

2010-08-04 Thread Thomas
The servers are currently running latest version of both KAC and DBlocker. Both are said to prevent it. And as someone else said in that thread posted in the OP, it only started after the latest CSS update. Another note, also running Windows Server 03 ics wrote: If it's always after

Re: [hlds] CS:S servers crashing *constantly* since last update...

2010-08-04 Thread andy
listhlds@list.valvesoftware.com Reply-To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Subject: Re: [hlds] CS:S servers crashing *constantly* since last update... The servers are currently running latest version of both KAC and DBlocker. Both are said to prevent

Re: [hlds] CS:S servers crashing *constantly* since last update...

2010-08-04 Thread Adam Piatek
Same here, we are very current with all the latest hardening and security preventions. As many posted in the thread I suggested above, trials with both vanilla servers and servers running the proper plugins and patches still produce the same constant crashing. However, this crash again appears to

Re: [hlds] CS:S servers crashing *constantly* since last update...

2010-08-04 Thread Mike Vail
I can confirm that Windows 2008 appears ok. We have CSS both Vanilla and running Sourcemod 1.4 with Metamod 1.8.3 with the latest versions of SM Gungame and SM Deathmatch loaded, along with tons of Sourcemod plugins and we haven't seen any crashes that I'm aware of. We have the latest version

Re: [hlds] CS:S servers crashing *constantly* since last update...

2010-08-04 Thread Kyle Sanderson
Linux is fine, as well. Besides some maps, but then again I'm sure Valve knows that a good chunk (1/4th?) of custom maps crash the server since the OB move (I have about 30 core dumps, if anyone is interested). Oh well, Kyle. On Wed, Aug 4, 2010 at 6:56 PM, Mike Vail mike_v...@boomgaming.net