Re: [hlds] Dedicated Servers Hosting Console Players?

2008-11-07 Thread Thijs
r (atleast for a casual gamer)... sorry about the xbox frustration > ;) > > -Oorspronkelijk bericht----- > Van: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Namens Brad > Verzonden: vrijdag 7 november 2008 10:34 > Aan: Half-Life dedicated Win32 server mailing list > On

Re: [hlds] Dedicated Servers Hosting Console Players?

2008-11-07 Thread Joshua Handelsman-Woolf
ill > know about it because it will be everywhere. > > Matt > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Eric van Beesten > Sent: 07 November 2008 09:46 > To: 'Half-Life dedicated Win32 server mailing list' > Su

Re: [hlds] Dedicated Servers Hosting Console Players?

2008-11-07 Thread Matt 'mole' Ashton
ent: 07 November 2008 09:46 To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Dedicated Servers Hosting Console Players? Maybe those server files are used to host a xbox server. But I don't think it's a cross dedicated server. I really hope not, because a m

Re: [hlds] Dedicated Servers Hosting Console Players?

2008-11-07 Thread Eric van Beesten
10:34 Aan: Half-Life dedicated Win32 server mailing list Onderwerp: [hlds] Dedicated Servers Hosting Console Players? I really haven't found any proof of this or anything (it really is hard to get a firm grip on whether this is the case or not because the server files include a whole bunch of cl

Re: [hlds] Dedicated Servers Hosting Console Players?

2008-11-07 Thread Olly
Almost positive that they wouldn't. Console versions have some minor game movement and settings changes to help console users playing with a control pad.. like slight auto-aim etc 2008/11/7 Brad <[EMAIL PROTECTED]> > I really haven't found any proof of this or anything (it really is hard to > get

[hlds] Dedicated Servers Hosting Console Players?

2008-11-07 Thread Brad
I really haven't found any proof of this or anything (it really is hard to get a firm grip on whether this is the case or not because the server files include a whole bunch of client code), but does anyone know for sure if our dedicated servers are being used to host Xbox 360 players? Obviously, t