[hlds] Dedicated server issue

2008-08-28 Thread Robert Lee
I am trying to see if there is a way to bind the public ip to the server. I use a DNS service and it is deathsquad.no-ip.info. That is the ip that i use and would like to know how to get that bound to the server so that it is able to be seen by users in the steam network. I have the server set

Re: [hlds] Dedicated server issue

2008-08-28 Thread Cc2iscooL
You can't bind an IP to the server that doesn't exist on the box you're running it off of. You'll have to make do with port forwarding and run it on the local IP. Robert Lee wrote: I am trying to see if there is a way to bind the public ip to the server. I use a DNS service and it is

Re: [hlds] Dedicated server issue

2008-08-28 Thread Rikard Bremark
steam will only show your public ip and not the internal one. the DNS name can be used to join the server but steam wont show it, just resolve it. -- //Rikard 'Zapy' Bremark [EMAIL PROTECTED] Warzone Short Valley - Warzone.nu Robert Lee wrote: I am trying to see if there is a way to bind

Re: [hlds] Dedicated server issue

2008-08-28 Thread gameadmin
-Life dedicated Win32 server mailing list Subject: Re: [hlds] Dedicated server issue steam will only show your public ip and not the internal one. the DNS name can be used to join the server but steam wont show it, just resolve it. -- //Rikard 'Zapy' Bremark [EMAIL PROTECTED] Warzone Short

Re: [hlds] Dedicated server issue

2008-08-28 Thread Ferenc Kovacs
Sent: 28 August 2008 23:05 To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Dedicated server issue steam will only show your public ip and not the internal one. the DNS name can be used to join the server but steam wont show it, just resolve it. -- //Rikard 'Zapy

Re: [hlds] Dedicated server issue

2008-08-28 Thread steve grout
question to all please... why .. when an engineer dies in arena mode do his buildings stay such as SG etc.. thats stupid Rikard Bremark wrote: steam will only show your public ip and not the internal one. the DNS name can be used to join the server but steam wont show it, just resolve it.

Re: [hlds] Dedicated server issue

2008-08-28 Thread Cc2iscooL
Sudden death I'd consider a tie-breaker, while arena mode is more of a battle (like normal games) plus the sentry is simple to destroy when there's no engineer on it. :P SakeFox wrote: I don't know, it's kinda interesting. although to be honest it should kinda be like SD and have them

Re: [hlds] Dedicated server issue

2008-08-28 Thread Jason Bodycott
Of Rikard Bremark Sent: 28 August 2008 23:05 To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Dedicated server issue steam will only show your public ip and not the internal one. the DNS name can be used to join the server but steam wont show it, just resolve

RE: [hlds] dedicated server issue on lan (no internet connection)

2006-04-03 Thread Edward Luna
Check your routes... -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Sent: Saturday, April 01, 2006 9:37 AM To: hlds@list.valvesoftware.com Subject: [hlds] dedicated server issue on lan (no internet connection) This is a multi-part message in MIME format

[hlds] dedicated server issue on lan (no internet connection)

2006-04-01 Thread ipoxygen
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hi, I've configured the standalone soure server for running on a LAN, when the server is connected to the LAN and to the internet at the same time, clients can connect very fast. When the internet

Re: [hlds] dedicated server issue on lan (no internet connection)

2006-04-01 Thread Biscuits
Yes at our last lan we noticed the same thing, sending client info was Really! slow, apparantly just a dial up connection to the lan server box solved this issue. On 4/2/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from