Re: [SPAM] Re: Re:[hlds] Most Updates a second?

2005-05-18 Thread Graham Robinson
I think it's more that someone posted the command line to start it on this list. I'm sure that when it is released we will at least get a 'there will be a source update in the next few hours' email even if it doesn't say VAC on it. Remember it has been stated that when VAC is released it will be

Re: [SPAM] Re: Re:[hlds] Most Updates a second?

2005-05-18 Thread Jim
Thanks Steve for the info So I noticed alot more serverare on VAC now is VAC still beta... or on a slow roll out? - Original Message - From: "Steve Tilson" <[EMAIL PROTECTED]> To: Sent: Wednesday, May 18, 2005 4:27 AM Subject: Re: [SPAM] Re: Re:[hlds] Most Update

Re: [SPAM] Re: Re:[hlds] Most Updates a second?

2005-05-18 Thread Steve Tilson
The author of srcdsbooster is hanging around here somewhere... (give me a readme for the zip dooode!) You can download srcdsbooster and other useful utilities from the download page http://www.noclans.com/downloads.htm Or the direct link: http://www.noclans.com/downloads/srcdsbooster.zip I suspect

Re: [hlds] Most Updates a second?

2005-05-18 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] Ahhh I worked it out hy some of you aren't some of you aren't getting the updates you should be getting. 1. tickrate is a command line option so set in your startup cmd line -tickrate 66 or -tickrate 100 2. You must ping boost your server by cha

Re: [hlds] Most Updates a second?

2005-05-17 Thread Jesper Sørensen
Sounds unlikelyAt least I've never observed that on any client computer, and I've seen a few in my time :) You known that the figures your a looking for, are on the right hand side (xx.x/s) ? (The left hand side is packet size) net_maxfragments has nothing to do with it - The updates/s that are

Re: Re:[hlds] Most Updates a second?

2005-05-17 Thread Jim
you make reference to srcdsbooster is this an addon??? I am not familar with this option - Original Message - From: "[DinoBot]Sidmind" <[EMAIL PROTECTED]> To: Sent: Tuesday, May 17, 2005 8:54 AM Subject: Re:[hlds] Most Updates a second? Whoops, I forgot, I run a tickrate

Re: [hlds] Most Updates a second?

2005-05-17 Thread SxRxRnR
Whisper, I know for a fact that the cl_updaterate and cl_cmdrate to not directly correlate to the same values in the netgraph. I can have both values on default of 20 and 30 on my client and still get 70-100 for the in and out values in the netgraph. You can try changing net_maxfragments to see

Re: [hlds] Most Updates a second?

2005-05-17 Thread Mikee
to me for large HL2 servers. - Original Message - From: "dexion" <[EMAIL PROTECTED]> To: Sent: Tuesday, May 17, 2005 2:27 PM Subject: RE: [hlds] Most Updates a second? Perhaps my understanding of this process is incorrect, but lets look at this a tad. We are talking about up

Re: [hlds] Most Updates a second?

2005-05-17 Thread Steve Tilson
Interesting. Seems like the two right hand columns never change. On the thinkpad I get a range of: fps: 100ping: 58ms in : 602.00 k/s33.9/s out: 601.20 k/s33.9/s loss: 0choke: 0 to fps: 200ping: 58ms in : 602.00 k/s33.9/s out: 602.00 k/s33.9/s loss

Re: [SPAM] Re:[hlds] Most Updates a second?

2005-05-17 Thread Steve Tilson
see what happens when you set fps_max 999 sv_minrate 5000 sv_maxrate sv_minupdaterate 45 sv_maxupdaterate 100 and then goof around with: sv_unlag 1 // enables unlag sv_maxunlag .5 // usually set to 1 second but since you have your minrate high you must not have laggers anyway [DinoBot]Sidmind

RE: [hlds] Most Updates a second?

2005-05-17 Thread dexion
hlds@list.valvesoftware.com Subject: Re: [hlds] Most Updates a second? -- [ Picked text/plain from multipart/alternative ] Oh for crying out loud Source will be the death of me Anyhow I tested it out with my client set to cl_updaterate 150 cl_cmdrate 150 and couldn't get above 90 and still stuck

Re:[hlds] Most Updates a second?

2005-05-17 Thread \[DinoBot\]Sidmind
Whoops, I forgot, I run a tickrate of 45 on the 20 slot server and default tickrate on the 12 man. --- "[DinoBot]Sidmind" <[EMAIL PROTECTED]> wrote: > Since we are on the topic. I would like to ask a > question for anyone willing to help. > > > > > On our server (Dual 1ghz CPU's,2.5gb ram) I kee

Re:[hlds] Most Updates a second?

2005-05-17 Thread \[DinoBot\]Sidmind
Since we are on the topic. I would like to ask a question for anyone willing to help. On our server (Dual 1ghz CPU's,2.5gb ram) I keep two Source servers running 1 @ 20 slot & 1 @ 12 slot. I also run the srcdsbooster and fps_max 300 sv_minrate 5000 sv_maxrate sv_minupdaterate 13 sv_max

Re: [hlds] Most Updates a second?

2005-05-17 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] The thing I have found is that to even get client IN/OUT Values to = the tickrate of the server I had to boost the sv_maxupdate rate even when running tickrates below 100 eg. 66, 60, 50 and 30. tickrate 30 is not a problem because default sv_maxu

Re:[hlds] Most Updates a second?

2005-05-17 Thread Steve Tilson
Seems we have interested admins on this topic so I have more variables to consider. I have my server.cfg max_fps set to 999 and I run the srcdsbooster resulting in the server console displaying 500fps +/- 25. Using the srcdsbooster provides the performance needed to keep the players in the server w

Re: [hlds] Most Updates a second?

2005-05-17 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] Oh for crying out loud Source will be the death of me Anyhow I tested it out with my client set to cl_updaterate 150 cl_cmdrate 150 and couldn't get above 90 and still stuck at around the 70 updates a second. AND its only the OUT value that seem

Re: [hlds] Most Updates a second?

2005-05-17 Thread Jesper Sørensen
I'm not sure why this is so, but the setup your are using will result in about 60-70 updates/s. If you want to go higher, you need to increase the cl_updaterate - Dont ask me why, 101 should be enough, but it is not. This goes for all configurations, for some reason setting cl_updaterate=tick

[hlds] Most Updates a second?

2005-05-17 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] Hi guys What is the most updates a second you can get a client to receive? Even with the following server & client settings we can only seem to manage 66-75 updates a second according to net_graph 3 *Server* sv_maxrate 2 sv_maxupdaterate 15