Of chris bernard
> Sent: Sunday, May 03, 2009 5:55 AM
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] Quick question about sv_search_key
>
>
> I use sv_search_key "yourkeyhere" (with quotes) in the sever.cfg. I do not
> use sv_steamgroup. Then on my end(client side) I have a au
rnard
Sent: Sunday, May 03, 2009 5:55 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Quick question about sv_search_key
I use sv_search_key "yourkeyhere" (with quotes) in the sever.cfg. I do not
use sv_steamgroup. Then on my end(client side) I have a autoexec.cfg in
C:\Program F
dog...@gmail.com
> Date: Sun, 3 May 2009 04:52:03 -0700
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] Quick question about sv_search_key
>
> That works fine for me too, except for getting random people.
>
> It might be an issue with the server since I removed the sea
That works fine for me too, except for getting random people.
It might be an issue with the server since I removed the searchkey and the
steamgroup (just to be safe. It's not exclusive), and left it that way for a
few hours, and nobody connected...
This is probably a question for a different conve
It works fine for me though. I have the exact thing set on my server's
server.cfg:
*sv_search_key 1013,key:KEYHERE*
And in my client's autoexec.cfg:
*sv_search_key KEYHERE*
And I gets tons of random people and I can connect fine using just the
search key. It's full 90% of the time; I usually have
Here's a quick update...
I have sv_search_key is this:
sv_search key "1013,key:MYKEYGOESHERE"
both in the server *AND* in my client.
I can connect to my server just fine (~80% of the time?) doing this.
HOWEVER:
I have only had a few (one or two) instances in the past week in which
random peop
stop.
If anyone can shed some light, I'd be grateful.
Thanks,
Aaron Rapp
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Robert Whelan
Sent: Tuesday, April 28, 2009 6:32 AM
To: Half-Life dedicated Win32 server mailing list
Subject
-
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Robert Whelan
> Sent: Tuesday, April 28, 2009 6:32 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Quick question about sv_search_key
>
> They s
, I'd be grateful.
Thanks,
Aaron Rapp
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Robert Whelan
Sent: Tuesday, April 28, 2009 6:32 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Quick question about s
2009 12:08:40 AM
Subject: Re: [hlds] Quick question about sv_search_key
That was it. I installed a snapshot of SourceMod 1.2.1 without the
Sourcemod tag, and I removed sv_alltalk 0 from my server.cfg, and that
made enough room for this:
empty,grp:##i,key:1013,key:keey1013,coop,versus,survival
That was it. I installed a snapshot of SourceMod 1.2.1 without the
Sourcemod tag, and I removed sv_alltalk 0 from my server.cfg, and that
made enough room for this:
empty,grp:##i,key:1013,key:keey1013,coop,versus,survival
Roman S wrote:
> It's the issue with server tag string. When you spe
Thank you!
Zach Tate
-Original Message-
From: Brent Veal [mailto:naslund.fan...@gmail.com]
Sent: Monday, April 27, 2009 3:53 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Quick question about sv_search_key
They can all have the same search_key, and you'l
It's the issue with server tag string. When you specify both steamgroup and
search key, it may become too long (longer than 63 symbols) so some tags get
truncated - either steamgroup or key one. They have promised to fix it in
SDK update by enabling more data to be sent to master servers (read the
There must be something else set on your server then because in my cfg I
have:
sv_search_key "1013,key:mykey"
And it's been working fine. Do you have a space in your key? Try putting it
in quotes either way.
-Mike
On Mon, Apr 27, 2009 at 6:10 PM, Jonah Hirsch wrote:
> Please do.
> I have this
Please do.
I have this in my config
sv_search_key 1013,key:mykey
FIRST thing. Nobody connecting all day except for someone with the key 5
minutes ago.
msleeper wrote:
> Wait, what? Explain this.
>
>
> On Mon, 2009-04-27 at 17:23 -0500, Mike Zimmermann wrote:
>
>> Been working fine on my serve
Kick the people who join who you don't want to? Unless they're 12 they
probably won't get their feelings hurt.
On Mon, 2009-04-27 at 15:38 -0700, MjrNuT wrote:
> I'll be clearer for you. DO not allow FRIENDS to join w/o an invitation.
> Setting the Lobby to Friends ONLY, does NOT allow you to se
I'll be clearer for you. DO not allow FRIENDS to join w/o an invitation.
Setting the Lobby to Friends ONLY, does NOT allow you to select particular
*Friends* to join.
mmm, k?
[FLASH] MjrNuT
Arise from Flames and Ash, Behold Immortality
www.flamesandash.com
> --
>
Wait, what? Explain this.
On Mon, 2009-04-27 at 17:23 -0500, Mike Zimmermann wrote:
> Been working fine on my server since the patch. I get random people all day.
>
> -Mike
>
>
> On Mon, Apr 27, 2009 at 5:22 PM, Jonah Hirsch wrote:
>
> > I'll try that...has anybody had any luck with the 1013
Been working fine on my server since the patch. I get random people all day.
-Mike
On Mon, Apr 27, 2009 at 5:22 PM, Jonah Hirsch wrote:
> I'll try that...has anybody had any luck with the 1013,key:yourkey and
> getting people without your key to join the server?
>
> On 4/27/09, Steven J. Sumic
I'll try that...has anybody had any luck with the 1013,key:yourkey and
getting people without your key to join the server?
On 4/27/09, Steven J. Sumichrast wrote:
> Have you tried setting the search key AFTER setting your steamgroup?
>
> Steven J. Sumichrast
>
> On Apr 27, 2009, at 2:09 PM, Jonah
lse can clarify.
>>
>>
>> [FLASH] MjrNuT
>> Arise from Flames and Ash, Behold Immortality
>>
>> www.flamesandash.com
>>
>> Message: 6
>> Date: Mon, 27 Apr 2009 15:44:01 -0500
>> From: "Zach Tate&q
Have you tried setting the search key AFTER setting your steamgroup?
Steven J. Sumichrast
On Apr 27, 2009, at 2:09 PM, Jonah Hirsch wrote:
> That worked with my search key set, I'll let you all know if anyone
> else
> is able to join from a lobby..
>
> Also: When I have a steamgroup set, it d
Zach Tate wrote:
> I have a question, if I were to setup a search key would I be able to
> setup 5 servers with the same search key and just randomly connect to
> one that doesn't have players in it? Or do you have to have a different
> search key for every server?
It is exactly the same as "p
e
> is some
> variation that I don't know about that someone else can clarify.
>
>
> [FLASH] MjrNuT
> Arise from Flames and Ash, Behold Immortality
>
> www.flamesandash.com
>
> Message: 6
> Date: Mon, 27 Apr 2009 15:44:01 -0500
> From: "Zach Tate"
>
09 15:44:01 -0500
> From: "Zach Tate"
> Subject: Re: [hlds] Quick question about sv_search_key
> To: hlds@list.valvesoftware.com
> Message-ID:
>http://l8b9dfde542e44f26a49c7fa97e2ae3f8.1240865021.scalix.rentadmin.net/>
> @MHS>
>
> Content-Type: tex
don't know about that someone else can clarify.
>
>
> [FLASH] MjrNuT
> Arise from Flames and Ash, Behold Immortality
>
> www.flamesandash.com
>
> Message: 6
> Date: Mon, 27 Apr 2009 15:44:01 -0500
> From: "Zach Tate"
> Subject: Re: [hlds] Quic
"Zach Tate"
Subject: Re: [hlds] Quick question about sv_search_key
To: hlds@list.valvesoftware.com
Message-ID:
http://l8b9dfde542e44f26a49c7fa97e2ae3f8.1240865021.scalix.rentadmin.net/>
@MHS>
Content-Type: text/plain; charset="US-ASCII"
I have a question, if I w
pril 27, 2009 12:05 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Quick question about sv_search_key
>
> ok. Thanks mike. I'll try that in about an hour or so
>
> On 4/27/09, Mike Zimmermann wrote:
> > sv_search_key = "1013,key:customkey
you have to have a different
> search key for every server?
>
> Thanks,
> Zach Tate
>
> -Original Message-
> From: Jonah Hirsch [mailto:crazydog...@gmail.com]
> Sent: Monday, April 27, 2009 12:05 PM
> To: Half-Life dedicated Win32 server mailing list
> Sub
It's been almost 2 hours, nobody came into the server. I did change the
map 2 hours ago to make sure the server was empty.
Jonah Hirsch wrote:
> That worked with my search key set, I'll let you all know if anyone
> else is able to join from a lobby..
>
> Also: When I have a steamgroup set, it do
From: Jonah Hirsch [mailto:crazydog...@gmail.com]
Sent: Monday, April 27, 2009 12:05 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Quick question about sv_search_key
ok. Thanks mike. I'll try that in about an hour or so
On 4/27/09, Mike Zimmermann wrote:
>
That worked with my search key set, I'll let you all know if anyone else
is able to join from a lobby..
Also: When I have a steamgroup set, it does NOT work. I have
sv_steamgroup_exclusive set to 0, but as long as sv_steamgroup is set to
something other than nothing, I can't find my server with
ok. Thanks mike. I'll try that in about an hour or so
On 4/27/09, Mike Zimmermann wrote:
> sv_search_key = "1013,key:customkey"
>
> -Mike
>
>
> On Mon, Apr 27, 2009 at 11:25 AM, Jonah Hirsch wrote:
>
>> Ditto.
>>
>> Can someone just show an example of an sv_search_key with both a
>> custom key an
sv_search_key = "1013,key:customkey"
-Mike
On Mon, Apr 27, 2009 at 11:25 AM, Jonah Hirsch wrote:
> Ditto.
>
> Can someone just show an example of an sv_search_key with both a
> custom key and the default key in it?
>
> On 4/27/09, Philip Bembridge wrote:
> > wait, I'm confused now, what?
> >
>
Ditto.
Can someone just show an example of an sv_search_key with both a
custom key and the default key in it?
On 4/27/09, Philip Bembridge wrote:
> wait, I'm confused now, what?
>
> 2009/4/27 Adam Nowacki
>
>> The complete tag should be:
>> "key:" + your key + "1013" (its the game version, 1.0.
Imagine it like this. Whatever you set to sv_search_key is assigned to
variable args. The code then does search_key = "key: + args + "1013"; so you
would send up with search_key = "key:args1013". You don't need to add the
first "key:" and the final "1013" because those are added for you in the
code
wait, I'm confused now, what?
2009/4/27 Adam Nowacki
> The complete tag should be:
> "key:" + your key + "1013" (its the game version, 1.0.1.3) and "," is
> the tag separator
> sv_search_key only takes care of the first "key:" and last version string
>
> similarly sv_steamgroup is just a "grp:"
The complete tag should be:
"key:" + your key + "1013" (its the game version, 1.0.1.3) and "," is
the tag separator
sv_search_key only takes care of the first "key:" and last version string
similarly sv_steamgroup is just a "grp:" + group + "i" tag:
sv_steamgroup "123i,grp:456"
Jonah Hirsch wrot
So, I have my sv_search_key on my server set to this:
"sv_search_key" = "MYKEYHERELOL,key:SEARCHKEY"
I have my ingame search key set to this:
"sv_search_key" = "MYKEYHERELOL" ( def. "" )
I can't find my server doing that. If I set the server's search_key back
to just "MYKEYHERE" lol it works f
Thanks for that I didn't know you could do both!! =D
sv_search_key "1013,key:SEARCHKEY"
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True.
>I know this has been answered before, but it's a bit too specific to
> read through all the sv_search_key messages for.
>
> True or false: When you have sv_search_key set, people who do NOT have
> it set can still connect to your server through a lobby.
>
> ___
thanks...that key:SEARCHKEY was what I was looking for I guess.
Adam Nowacki wrote:
> Also depends on the search key value, it is possible to make the server
> visible to both public and sv_search_key searches:
> sv_search_key "1013,key:SEARCHKEY"
> or have 2 search keys: sv_search_key "KEYA1013,
Also depends on the search key value, it is possible to make the server
visible to both public and sv_search_key searches:
sv_search_key "1013,key:SEARCHKEY"
or have 2 search keys: sv_search_key "KEYA1013,key:KEYB"
or 3: sv_search_key "KEYA1013,key:KEYB1013,key:KEYC"
...
Brent Veal wrote:
> when
when you have a search key set on your server, it can only be accessed
through a lobby if the lobby uses that search key. Or if they connect
directly using ms_force_dedicated_server. Normal lobbies with no search key
wont access the server.
On Sun, Apr 26, 2009 at 5:05 PM, Jonah Hirsch wrote:
>
I know this has been answered before, but it's a bit too specific to
read through all the sv_search_key messages for.
True or false: When you have sv_search_key set, people who do NOT have
it set can still connect to your server through a lobby.
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