Yep, look at console.
*
*Unable to load Steam support library.*
*This server will operate in LAN mode only.*
*
On Mon, Aug 15, 2011 at 7:59 PM, SakeFox wrote:
> somethings not
somethings not right
sv_lan
"sv_lan" = "0"
- Server is a lan server ( no hearbeat, no authentication, no
non-class C addresses )
On 8/15/2011 7:55 PM, Bubka3 wrote:
This might explain this error:
Connecting to 174.34.133.43:27015...
LAN servers are restricted to local clients (class C).
On
This might explain this error:
Connecting to 174.34.133.43:27015...
LAN servers are restricted to local clients (class C).
On Mon, Aug 15, 2011 at 7:53 PM, E. Olsen wrote:
> Not seeing a VAC connection on our Windows servers. Further - when looking
> in the console log, I'm seeing:
>
> **
Not seeing a VAC connection on our Windows servers. Further - when looking
in the console log, I'm seeing:
*
*Unable to load Steam support library.*
*This server will operate in LAN mode only.*
Thanks for testing!
Kyle.
On Mon, Aug 15, 2011 at 4:41 PM, E. Olsen wrote:
> Common error. The content servers are heavily overloaded (especially the
> east coast). Keep trying.
>
>
> On Mon, Aug 15, 2011 at 7:39 PM, Bubka3 wrote:
>
>> I can't update any server. Command aborted?
>>
>>
Common error. The content servers are heavily overloaded (especially the
east coast). Keep trying.
On Mon, Aug 15, 2011 at 7:39 PM, Bubka3 wrote:
> I can't update any server. Command aborted?
>
> ___
> To unsubscribe, edit your list preferences, or vie
I can't update any server. Command aborted?
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
We've released an update that addresses the TF2 crashes for both server and
client.
There might be some remaining configuration issues, for some Linux
distributions, related to libstdc++.so.6. They would not be specific to TF2.
This *should* not manifest not as a crash, you would get a warnin
oes any of this sound even remotely relevant to the memory scribble you
mentioned?
-BloodyIron
- Original Message -
From: Fletcher Dunn
Date: Monday, July 25, 2011 2:16 pm
Subject: [hlds] TF2 crashes
To: "'hlds_li...@list.valvesoftware.com'" ,
"'hlds@
Had an other hang after the update while I had bots on my server.
2011/7/27 Brian Simon
> Time to start QA yes? Created TF2, HL2, CS:S and a lot of other top-selling
> games. Surely you have the funding to do so.
>
> tl;dr THE GENERAL PUBLIC SHOULD NOT BE YOUR QA DEPARTMENT
>
> On Mon, Jul 25, 2
Time to start QA yes? Created TF2, HL2, CS:S and a lot of other top-selling
games. Surely you have the funding to do so.
tl;dr THE GENERAL PUBLIC SHOULD NOT BE YOUR QA DEPARTMENT
On Mon, Jul 25, 2011 at 4:15 PM, Fletcher Dunn
wrote:
> Hey guys,
>
> ** **
>
> A status update on the crashes.
Dumps from 3 of my servers running in 2 separate physical machines -
one running Debian Squeeze 32bit (msleeper-dumps) and the other
running Ubuntu 11.04 64bit (f7lans-dumps).
http://www.msleeper.com/misc/msleeper-dumps.tar.gz
http://www.msleeper.com/misc/f7lans-dumps.tar.gz
On Mon, Jul 25, 2011
.com] On Behalf Of Jesse Porter [
> reacherg...@gmail.com]
> Sent: 26 July 2011 05:33
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] TF2 crashes
>
> On Mon, Jul 25, 2011 at 2:15 PM, Fletcher Dunn <
> fletch...@valvesoftware.com<mailto:fletch...@valveso
hlds-boun...@list.valvesoftware.com [hlds-boun...@list.valvesoftware.com]
On Behalf Of Jesse Porter [reacherg...@gmail.com]
Sent: 26 July 2011 05:33
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 crashes
On Mon, Jul 25, 2011 at 2:15 PM, Fletcher Dunn
mailto:fletch...@valvesoftware.c
What does console say when you start TF2?
On Mon, Jul 25, 2011 at 11:33 PM, Jesse Porter wrote:
>
>
> On Mon, Jul 25, 2011 at 2:15 PM, Fletcher Dunn <
> fletch...@valvesoftware.com> wrote:
>
>> Hey guys,
>>
>>
>>
>> A status update on the crashes. I have identified what I think are 3
>> differen
On Mon, Jul 25, 2011 at 2:15 PM, Fletcher Dunn
wrote:
> Hey guys,
>
> ** **
>
> A status update on the crashes. I have identified what I think are 3
> different problems.
>
> ** **
>
> 1.) There's a bug in the replay system due to a flaw in libcurl using a
> signal to handle DNS timeout.
#2, We disabled the 2 Dr. G weapons on our server and it hasnt crashed yet
in awhile so far its working.
On Mon, Jul 25, 2011 at 1:15 PM, Fletcher Dunn
wrote:
> Hey guys,
>
> ** **
>
> A status update on the crashes. I have identified what I think are 3
> different problems.
>
> ** **
>
Hey guys,
A status update on the crashes. I have identified what I think are 3 different
problems.
1.) There's a bug in the replay system due to a flaw in libcurl using a signal
to handle DNS timeout. You can avoid this bug by using IP addresses in your
replay config, rather than DNS names.
August 06, 2009 8:00 AM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] TF2 Crashes (Alec Sanger)
>>
>> Oh fun, some of my servers are empty.
>>
>> Guess it was only a matter of time until some shitface figured it out.
>>
&g
: [hlds] TF2 Crashes (Alec Sanger)
How would you block this using iptables? if it means people cannot see the
server during an attack but it doesn't kick out players who are already
playing that is fine by me...
Kyle.
On Sat, Aug 8, 2009 at 2:13 PM, Tony Paloma wrote:
> You'd be blo
vesoftware.com] On Behalf Of Matt Stanton
> Sent: Saturday, August 08, 2009 12:33 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] TF2 Crashes (Alec Sanger)
>
> This may be a completely stupid idea, but keep in mind I do not know the
> capabilities of SQL
ailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Matt Stanton
Sent: Saturday, August 08, 2009 12:33 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 Crashes (Alec Sanger)
This may be a completely stupid idea, but keep in mind I do not know the
capabilities of SQL or of t
alf Of Kenny Loggins
>> Sent: Thursday, August 06, 2009 4:22 PM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] TF2 Crashes (Alec Sanger)
>>
>> Is it the same IP or does it change? Would changing sv_max_queries_max
>> do anything?
>
gt; from seeing your server.
>>
>> -Original Message-
>> From: hlds-boun...@list.valvesoftware.com
>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny Loggins
>> Sent: Thursday, August 06, 2009 4:22 PM
>> To: Half-Life dedicated Win32 s
ds-boun...@list.valvesoftware.com] On Behalf Of Kenny Loggins
> Sent: Thursday, August 06, 2009 4:22 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] TF2 Crashes (Alec Sanger)
>
> Is it the same IP or does it change? Would changing sv_max_queries_max
> do a
revents players
from seeing your server.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny Loggins
Sent: Thursday, August 06, 2009 4:22 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 Crash
7 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] TF2 Crashes (Alec Sanger)
>
> So it's not possible to block this?
>
> ClanAO.com
>
> On Aug 6, 2009, at 5:34 PM, "Tony Paloma"
> wrote:
>
>> From earlier in the thread:
>
...@list.valvesoftware.com] On Behalf Of Kenny Loggins
Sent: Thursday, August 06, 2009 3:57 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 Crashes (Alec Sanger)
So it's not possible to block this?
ClanAO.com
On Aug 6, 2009, at 5:34 PM, "Tony Paloma"
lvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny
> Loggins
> Sent: Thursday, August 06, 2009 3:17 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] TF2 Crashes (Alec Sanger)
>
> Cam you give us more info on this? What type of attack
2 server mailing list
Subject: Re: [hlds] TF2 Crashes (Alec Sanger)
Cam you give us more info on this? What type of attack is this?
On Aug 6, 2009, at 4:56 PM, "Tony Paloma"
wrote:
> That plugin does nothing to prevent attack I (and others) have been
> experiencing nor does
fore entering the game.
>
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle
> Sanderson
> Sent: Thursday, August 06, 2009 2:12 PM
> To: Half-Life dedicated Win32 server mailing list
>
Kyle Sanderson
Sent: Thursday, August 06, 2009 2:12 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 Crashes (Alec Sanger)
I installed that new RconLock and my server is still going strong. If you
don't want all the features that come with it, download the source l
t; [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane
> Sent: Thursday, August 06, 2009 8:00 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] TF2 Crashes (Alec Sanger)
>
> Oh fun, some of my servers are empty.
>
> Guess it was only a matter o
: Re: [hlds] TF2 Crashes (Alec Sanger)
Oh fun, some of my servers are empty.
Guess it was only a matter of time until some shitface figured it out.
On Wed, Aug 5, 2009 at 3:57 AM, Tony Paloma wrote:
> It is an attack. It's A2S_INFO query spam on spoofed IP addresses and it's
> h
t; To: 'Half-Life dedicated Win32 server mailing list'
> Subject: Re: [hlds] TF2 Crashes (Alec Sanger)
>
> This is some attack for sure I have not had any issues myself but
> everything
> points to a person doing it server by server. The network traffic meter
> sho
Didn't VALVe fix the physics_select bug months ago when it was addressed in
this mailing list? If they didn't... kudos.
Also, does anyone have anyway to stop it ie cheatflags (I've already
attempted to add them as cheats with SM and Eventscripts... I'm guessing
that worked out just as well as Mani
Cc and drunkenf00l, no one else is allowed look
Cc: "Have you done a traceroute/ping to your server to see if it's a network
issue?"
Yes, numerous times and see zero loss, but occasional an ever so
slight raise in the ping. traceroute gets through just fine as well.
Cc: "Is your server running
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
Just updated it to fix that error.. The error would not have affected
how the plugin actually works.
- - Brian "devicenull" Rak
-BEGIN PGP SIGNATURE-
Version: GnuPG v1.4.9 (MingW32)
Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.
un...@list.valvesoftware.com] On Behalf Of Brian Rak
Sent: Wednesday, August 05, 2009 9:43 AM
To: hlds@list.valvesoftware.com
Subject: [hlds] TF2 Crashes
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
There was a recently discovered exploit that does essentially what you
are describing. You can
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
There was a recently discovered exploit that does essentially what you
are describing. You can find more details about it at
http://aluigi.freeforums.org/source-engine-seg-fault-crash-exploit-t993.html
. I've updated my sourcemod plugin to prevent i
iling list'
Subject: Re: [hlds] TF2 Crashes (Alec Sanger)
I just noticed this and my server went offline
03:09:51 L 08/05/2009 - 03:09:46: "Cabbage Lord<15><>"
connected, address "71.190.181.66:27005"
03:09:51 L 08/05/2009 - 03:09:46: [META] Loaded 0 plugins (2
---Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Tony Paloma
Sent: Wednesday, August 05, 2009 2:58 AM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] TF2 Crashes (Alec Sanger)
It is an attack. It's A2S_IN
ubject: Re: [hlds] TF2 Crashes (Alec Sanger)
It is an attack. It's A2S_INFO query spam on spoofed IP addresses and it's
happening to tons of servers. I think some community is trying to fill their
servers by emptying out a ton of others.
-Original Message-
From: hlds-boun...@li
:hlds-boun...@list.valvesoftware.com] On Behalf Of Kenny Loggins
Sent: Wednesday, August 05, 2009 12:24 AM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] TF2 Crashes (Alec Sanger)
This is some attack for sure I have not had any issues myself but everything
points to a person doing
Win32 server mailing list
Subject: Re: [hlds] TF2 Crashes (Alec Sanger)
Do you guys have the anti-DDoS plugin installed? There is a flood script out
there that can do something similar to that which that plugin can help
deter.
--
Cc2iscooL
Head Admin/Owner
http://www.cc2iscool.com
On Wed, Aug 5
Do you guys have the anti-DDoS plugin installed? There is a flood script out
there that can do something similar to that which that plugin can help
deter.
--
Cc2iscooL
Head Admin/Owner
http://www.cc2iscool.com
On Wed, Aug 5, 2009 at 2:23 AM, Kenny Loggins wrote:
> This is some attack for sure I
2:24 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 Crashes (Alec Sanger)
Have you done a traceroute/ping to your server to see if it's a network
issue? Is your server running on a higher priority than other services on
your machine? What else is running on t
Have you done a traceroute/ping to your server to see if it's a network
issue? Is your server running on a higher priority than other services on
your machine? What else is running on the machine? It's possible another
program is taking over the available resources on the server and causing
this "f
This is some attack for sure I have not had any issues myself but everything
points to a person doing it server by server. The network traffic meter
shows a slow steady drop in traffic. After looking in the logs I notice
people talking about it a few other times today any remember noticing a
server
I too have had occasional crashes but rarely, mostly "freezing"
lag... Attached is a net graph taken from in game showing a gap when
it occurs. This issue has been with us since the last one or two
updates and affects everyone on the server, but not always at the
same time. Also it does not get
>
> > No, nothing strange last night.
> >
> > -Original Message-
> > From: hlds-boun...@list.valvesoftware.com
> > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alec Sanger
> > Sent: Tuesday, August 04, 2009 12:34 PM
> > To: hlds@list.va
-Original Message-
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alec Sanger
> Sent: Tuesday, August 04, 2009 12:34 PM
> To: hlds@list.valvesoftware.com
> Subject: [hlds] TF2 Crashes
>
>
> Has anyone experienced an i
No, nothing strange last night.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alec Sanger
Sent: Tuesday, August 04, 2009 12:34 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] TF2 Crashes
Has anyone experienced
Has anyone experienced an increase in crashes since yesterday? We had all of
our servers crash many many times yesterday and this morning. I don't see any
signs of foul play, but I'm not ruling it out. Seems to be more file related.
I've stripped our SM plugins to the bare minimum to see if it
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