Re: [hlds] TF2 required update released [Offtopic]

2009-06-15 Thread MjrNuT
0dwf7Z7 > > (i hope that worked b/c work blocks the content :( ) > > > [FLASH] MjrNuT > Arise from Flames and Ash, Behold Immortality > > www.flamesandash.com > > > >> Message: 4 >> Date: Tue, 9 Jun 2009 22:43:39 +0100 >> From: Philip Bembridge >

Re: [hlds] TF2 required update released [Offtopic]

2009-06-15 Thread MjrNuT
line has [OFFTOPIC] in it!!! Oh shit and you also provided input to the topic anyways, which was a server cvar. doh!?!? Date: Tue, 9 Jun 2009 17:06:27 -0500 From: Russell OHenly Subject: Re: [hlds] TF2 required update released [Offtopic] To: Half-Life dedicated Win32 server mailing list M

Re: [hlds] TF2 required update released

2009-06-11 Thread Michael Krasnow
10, 2009 3:36 PM > To: "Half-Life dedicated Win32 server mailing list" > > Subject: Re: [hlds] TF2 required update released > > > I run windows servers and since the update, the latency has shot up > > and it's more laggy. Anyone else? > > > > On 6/

Re: [hlds] TF2 required update released [Offtopic]

2009-06-11 Thread Craig H
"Someone said it changed and so people are "noticing" it changing." Yeah, based on my killcount last night, I don't think the Soldier has been nerfed at all :D On Tue, Jun 9, 2009 at 5:04 PM, Cc2iscooL wrote: > Most likely paranoia. I haven't noticed any difference. > > Someone said it changed

Re: [hlds] TF2 required update released

2009-06-11 Thread David J. Ulbrich
We have had a lot of people complaining that it is a lot more laggy since the last update. -- From: "k e" Sent: Wednesday, June 10, 2009 3:36 PM To: "Half-Life dedicated Win32 server mailing list" Subject: Re: [hlds] TF2 requ

Re: [hlds] TF2 required update released

2009-06-10 Thread DontWannaName!
I know Valve knows about the crashes since I have sent my minidumps to them and have gotten responses. They will fix it soon. On Wed, Jun 10, 2009 at 1:51 PM, Clyde cide wrote: > Ive been laggy and loagy, its like the server needs more fiber. > > On Wed, Jun 10, 2009 at 4:36 PM, k e wrote: > > >

Re: [hlds] TF2 required update released

2009-06-10 Thread Clyde cide
Ive been laggy and loagy, its like the server needs more fiber. On Wed, Jun 10, 2009 at 4:36 PM, k e wrote: > I run windows servers and since the update, the latency has shot up > and it's more laggy. Anyone else? > > On 6/10/09, Timothy Sadleir wrote: > > Yep, same here. Glad to know it's not

Re: [hlds] TF2 required update released

2009-06-10 Thread k e
I run windows servers and since the update, the latency has shot up and it's more laggy. Anyone else? On 6/10/09, Timothy Sadleir wrote: > Yep, same here. Glad to know it's not just me. > > On Tue, Jun 9, 2009 at 11:48 PM, Cc2iscooL wrote: > >> I've been having these random lockups since two or

Re: [hlds] TF2 required update released

2009-06-10 Thread Timothy Sadleir
Yep, same here. Glad to know it's not just me. On Tue, Jun 9, 2009 at 11:48 PM, Cc2iscooL wrote: > I've been having these random lockups since two or three updates ago. > > -- > Cc2iscooL > Head Admin/Owner > http://www.cc2iscool.com > > > On Wed, Jun 10, 2009 at 1:44 AM, Tony Paloma >wrote: >

Re: [hlds] TF2 required update released

2009-06-10 Thread Olly
If anyone has WinDbg installed (or even knows what it is), you can give valve a clue as to where the problem is, by loading it up then; * File > Attach to process * Select hl2.exe (for the hanging server) * In the window that opens, type: ~* in the box at the bottom then press enter * The first thr

Re: [hlds] TF2 required update released

2009-06-09 Thread Cc2iscooL
I've been having these random lockups since two or three updates ago. -- Cc2iscooL Head Admin/Owner http://www.cc2iscool.com On Wed, Jun 10, 2009 at 1:44 AM, Tony Paloma wrote: > > Getting lockups as well. > > Had two Linux and two Windows servers lock up tonightno > crashingjust > > lo

Re: [hlds] TF2 required update released

2009-06-09 Thread Tony Paloma
> Getting lockups as well. > Had two Linux and two Windows servers lock up tonightno crashingjust > lockups. There's a thread on hlds_linux that may be relevant: Apparently there's a crash exploit or server freeze exploit as well. I found this in the server console: PM Got a NaN velocity

Re: [hlds] TF2 required update released

2009-06-09 Thread Dog
Getting lockups as well. Had two Linux and two Windows servers lock up tonightno crashingjust lockups. -- -Dog TheVille.Org ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/

Re: [hlds] TF2 required update released

2009-06-09 Thread Spencer 'voogru' MacDonald
st Cc: er...@valvesoftware.com Subject: Re: [hlds] TF2 required update released 3 different servers, 3 different maps, 3 100% CPU lockups: Invalid initial position on models/Weapons/w_k98_rg_grenade.mdl Infinite origin from vphysics! (entity grenade_riflegren_ger) Invalid initial position on m

Re: [hlds] TF2 required update released [Offtopic]

2009-06-09 Thread Cc2iscooL
Most likely paranoia. I haven't noticed any difference. Someone said it changed and so people are "noticing" it changing. -- Cc2iscooL Head Admin/Owner http://www.cc2iscool.com On Tue, Jun 9, 2009 at 6:50 PM, Donnie Newlove wrote: > Rockets does less damage while flames got longer range and wi

Re: [hlds] TF2 required update released [Offtopic]

2009-06-09 Thread Donnie Newlove
Rockets does less damage while flames got longer range and with nothing said about it in the changelog?? Unless the TF2 team has started drinking on the job this cannot be true. On Tue, Jun 9, 2009 at 10:13 PM, Joel R. wrote: > If Valve is changing damage values, they need to clearly specify this

Re: [hlds] TF2 required update released [Offtopic]

2009-06-09 Thread Russell OHenly
Are you guys seeing these differences because you are using the no damage spread server variable? With that turned on soldiers are going to do the same average damage but the high side of the damage you used to be able to do would be no longer possible. Also, please take this non-server related stu

Re: [hlds] TF2 required update released

2009-06-09 Thread msleeper
Are you running any sort of class limiting plugin or anything along that nature? Often these types of plugins can cause it as well as normal in-game stuff. On Tue, 2009-06-09 at 22:45 +0100, Philip Bembridge wrote: > Also, we have found that the update didn't fix the civilian bug. Although no > c

Re: [hlds] TF2 required update released

2009-06-09 Thread Philip Bembridge
Also, we have found that the update didn't fix the civilian bug. Although no crashes here, yet...I'm not entirely sure how to do it, but I had to burn a few people today :-) ___ To unsubscribe, edit your list preferences, or view the list archives, please

Re: [hlds] TF2 required update released [Offtopic]

2009-06-09 Thread Philip Bembridge
I have 185 hours as soldier and I do think /something/ has been changed, but I'm not sure what. Just where I would normally be getting kills it was taking a bit extra to get them. Pyro seems to get people from an unbelievable distance. Bring on the next update! lol

Re: [hlds] TF2 required update released [Offtopic]

2009-06-09 Thread MjrNuT
ect: Re: [hlds] TF2 required update released [Offtopic] > To: Half-Life dedicated Win32 server mailing list > > Message-ID: ><43c930020906091213q362acf3erc4c503832c2f...@mail.gmail.com> > Content-Type: text/plain; charset=ISO-8859-1 > > Has anyone else f

Re: [hlds] TF2 required update released [Offtopic]

2009-06-09 Thread Michael Krasnow
yea with a pyros flamethrower you can even flame around corners because it spreads so much we need a... *ENGIE UPDATE!* * * *now with rockets that follow targets!!* On Tue, Jun 9, 2009 at 4:44 PM, Flubber wrote: > Pyro are the shame of tf2, since they can in close range take a sentry till > lev

Re: [hlds] TF2 required update released

2009-06-09 Thread Chris
3 different servers, 3 different maps, 3 100% CPU lockups: Invalid initial position on models/Weapons/w_k98_rg_grenade.mdl Infinite origin from vphysics! (entity grenade_riflegren_ger) Invalid initial position on models/Weapons/w_garand_rg_grenade.mdl Infinite origin from vphysics! (entity grenade

Re: [hlds] TF2 required update released [Offtopic]

2009-06-09 Thread Flubber
Pyro are the shame of tf2, since they can in close range take a sentry till level 2 with the inge with almost half life remaining, between demo, soldier spy update, playing inge is becoming a pain in the ass without a watchfull team (that means in 90% of FFa games).

Re: [hlds] TF2 required update released [Offtopic]

2009-06-09 Thread Joel R.
I suspected the pyro changes a while back, it's already been several updates. On Tue, Jun 9, 2009 at 3:13 PM, Joel R. wrote: > If Valve is changing damage values, they need to clearly specify this on > the update. I also suspect the pyro flame distance was increased as well as > the damage, but

Re: [hlds] TF2 required update released [Offtopic]

2009-06-09 Thread Joel R.
If Valve is changing damage values, they need to clearly specify this on the update. I also suspect the pyro flame distance was increased as well as the damage, but I don't have numbers. On Tue, Jun 9, 2009 at 3:04 PM, Michael Krasnow wrote: > well on crits servers soldiers could 1 hit kill any

Re: [hlds] TF2 required update released [Offtopic]

2009-06-09 Thread Mike Zimmermann
"less cheap", bwhahaha. Soldiers are worthless now. Splash damage is a joke, direct rocket hits are a joke and now crits are joke. Awesome. -Mike On Tue, Jun 9, 2009 at 3:04 PM, Michael Krasnow wrote: > well on crits servers soldiers could 1 hit kill anyone i guess they wanted > to make it 2 h

Re: [hlds] TF2 required update released [Offtopic]

2009-06-09 Thread Michael Krasnow
well on crits servers soldiers could 1 hit kill anyone i guess they wanted to make it 2 hit kill to make it less cheap On Tue, Jun 9, 2009 at 3:33 PM, Flubber wrote: > Got the same complain, but couldn't verify myself. The soldier has been so > nerfed since the beginning of TF2, it was a prime c

Re: [hlds] TF2 required update released [Offtopic]

2009-06-09 Thread Flubber
Got the same complain, but couldn't verify myself. The soldier has been so nerfed since the beginning of TF2, it was a prime class, now it looks like support for the demo. 2009/6/9 Philip Bembridge > Has anyone else found that the soldier does less damage?or the damages have > been altered sligh

Re: [hlds] TF2 required update released [Offtopic]

2009-06-09 Thread Philip Bembridge
Has anyone else found that the soldier does less damage?or the damages have been altered slightly for eveyone. Lots of people were complaining on the servers today. Any news valve? ___ To unsubscribe, edit your list preferences, or view the list archives

Re: [hlds] TF2 required update released

2009-06-09 Thread Robert Whelan
Press any key to continue . . . From: Karl Weckstrom To: Half-Life dedicated Win32 server mailing list Sent: Monday, June 8, 2009 10:31:45 PM Subject: Re: [hlds] TF2 required update released Can someone verify what the CORRECT version number is for today's

Re: [hlds] TF2 required update released

2009-06-08 Thread Karl Weckstrom
list Subject: Re: [hlds] TF2 required update released I ran the update again and still didnt get an updated steam inf, probably would work if I used verify all. On Mon, Jun 8, 2009 at 8:52 PM, Karl Weckstrom wrote: > Found the problem... > > Someone sudo'd hldsupdatetool on

Re: [hlds] TF2 required update released

2009-06-08 Thread DontWannaName!
n...@list.valvesoftware.com [mailto: > hlds-boun...@list.valvesoftware.com] On Behalf Of Cc2iscooL > Sent: Monday, June 08, 2009 11:48 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] TF2 required update released > > 1.0.5.9 is the newest release. All my servers updat

Re: [hlds] TF2 required update released

2009-06-08 Thread Karl Weckstrom
Thanks for the confirmation cc2 :) -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cc2iscooL Sent: Monday, June 08, 2009 11:48 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 required update released

Re: [hlds] TF2 required update released

2009-06-08 Thread Cc2iscooL
g's definitely screwed with this release. > > -Karl > > -Original Message- > From: hlds-boun...@list.valvesoftware.com [mailto: > hlds-boun...@list.valvesoftware.com] On Behalf Of Karl Weckstrom > Sent: Monday, June 08, 2009 9:40 PM > To: Half-Life dedicated Win32 se

Re: [hlds] TF2 required update released

2009-06-08 Thread Karl Weckstrom
release. -Karl -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Karl Weckstrom Sent: Monday, June 08, 2009 9:40 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 required update released v

Re: [hlds] TF2 required update released

2009-06-08 Thread Karl Weckstrom
hldsupdate... -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Matthew Gottlieb Sent: Monday, June 08, 2009 8:59 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 required update released M

Re: [hlds] TF2 required update released

2009-06-08 Thread Matthew Gottlieb
t; -Original Message- >> >>> From: hlds-boun...@list.valvesoftware.com >> >>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Eric Smith >> >>> Sent: Monday, June 08, 2009 6:59 PM >> >>> To: 'hlds@list.valvesoftware.com'; 'hlds

Re: [hlds] TF2 required update released

2009-06-08 Thread msleeper
> > >> > > >> > > >>> I can confirm that I am also not getting any updated files for my > > servers. > > >>> > > >>> -Original Message- > > >>> From: hlds-boun...@list.valvesoftware.com > > >>> [mailto:hlds-b

Re: [hlds] TF2 required update released

2009-06-08 Thread Clyde cide
rvers. > >>> > >>> -Original Message- > >>> From: hlds-boun...@list.valvesoftware.com > >>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Eric Smith > >>> Sent: Monday, June 08, 2009 6:59 PM > >>> To: 'hl

Re: [hlds] TF2 required update released

2009-06-08 Thread Shane Arnold
ny updated files for my servers. >>> >>> -Original Message- >>> From: hlds-boun...@list.valvesoftware.com >>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Eric Smith >>> Sent: Monday, June 08, 2009 6:59 PM >>> To: 'hlds@list.va

Re: [hlds] TF2 required update released

2009-06-08 Thread Chris
;; 'hlds_li...@list.valvesoftware.com'; >> 'hlds_annou...@list.valvesoftware.com' >> Subject: [hlds] TF2 required update released >> >> We've release a required update for TF2. Sorry for the lack of notice ahead >> of time on this one. The detai

Re: [hlds] TF2 required update released

2009-06-08 Thread Matthew Gottlieb
, 2009 6:59 PM >> To: 'hlds@list.valvesoftware.com'; 'hlds_li...@list.valvesoftware.com'; >> 'hlds_annou...@list.valvesoftware.com' >> Subject: [hlds] TF2 required update released >> >> We've release a required update for TF2. Sorry for the lack of notice

Re: [hlds] TF2 required update released

2009-06-08 Thread Kris Byer
f Of Eric Smith > Sent: Monday, June 08, 2009 6:59 PM > To: 'hlds@list.valvesoftware.com'; 'hlds_li...@list.valvesoftware.com'; > 'hlds_annou...@list.valvesoftware.com' > Subject: [hlds] TF2 required update released > > We've release a required

Re: [hlds] TF2 required update released

2009-06-08 Thread Anthal
I take that back, just got some engine files and went to 1.0.5.9 Updating 'OB Linux Dedicated Server' from version 7 to version 8 76.03% /home/tf2/orangebox\tf\steam.inf 86.11% /home/tf2/orangebox\bin\engine_i486.so 91.24% /home/tf2/orangebox\bin\materialsystem_i486.so 100.00% /home/tf2/orange

Re: [hlds] TF2 required update released

2009-06-08 Thread Eric Smith
The update should be released now. Sorry for the confusion. -Eric -Original Message- From: Eric Smith Sent: Monday, June 08, 2009 4:59 PM To: 'hlds@list.valvesoftware.com'; 'hlds_li...@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com' Subject: TF2 required update released

Re: [hlds] TF2 required update released

2009-06-08 Thread Michael Krasnow
that was quick ha probabbly on their test servers they found something major that makes it crash On Mon, Jun 8, 2009 at 8:35 PM, Anthal wrote: > Looks like they may have rolled back the version change on the master > servers, as my servers stopped crying about needing to update, but never > actu

Re: [hlds] TF2 required update released

2009-06-08 Thread Michael Krasnow
list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Eric Smith > Sent: Monday, June 08, 2009 6:59 PM > To: 'hlds@list.valvesoftware.com'; 'hlds_li...@list.valvesoftware.com'; > 'hlds_annou...@list.valvesoftware.com' > Subject: [hlds] T

Re: [hlds] TF2 required update released

2009-06-08 Thread Anthal
Looks like they may have rolled back the version change on the master servers, as my servers stopped crying about needing to update, but never actually updated. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: h

Re: [hlds] TF2 required update released

2009-06-08 Thread turb0z
; 'hlds_li...@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com' Subject: [hlds] TF2 required update released We've release a required update for TF2. Sorry for the lack of notice ahead of time on this one. The details are below. -Eric Engine -- Fixed Day

Re: [hlds] TF2 required update released

2009-06-08 Thread 1nsane
st.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Andreas Grimm > Sent: Monday, June 08, 2009 8:12 PM > To: 'Half-Life dedicated Win32 server mailing list' > Subject: Re: [hlds] TF2 required update released > > spy was sappin

Re: [hlds] TF2 required update released

2009-06-08 Thread Don Williams
Fail. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Andreas Grimm Sent: Monday, June 08, 2009 8:12 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] TF2 required update release

Re: [hlds] TF2 required update released

2009-06-08 Thread Andreas Grimm
> From: er...@valvesoftware.com > > > To: hlds@list.valvesoftware.com; hlds_li...@list.valvesoftware.com; > > hlds_annou...@list.valvesoftware.com > > > Date: Mon, 8 Jun 2009 16:59:01 -0700 > > > Subject: [hlds] TF2 required update released > > > > > > We&#

Re: [hlds] TF2 required update released

2009-06-08 Thread Jeff Sugar
re.com > > > To: hlds@list.valvesoftware.com; hlds_li...@list.valvesoftware.com; > > hlds_annou...@list.valvesoftware.com > > > Date: Mon, 8 Jun 2009 16:59:01 -0700 > > > Subject: [hlds] TF2 required update released > > > > > > We've release a

Re: [hlds] TF2 required update released

2009-06-08 Thread Dan Offord
ate: Mon, 8 Jun 2009 16:59:01 -0700 > > Subject: [hlds] TF2 required update released > > > > We've release a required update for TF2. Sorry for the lack of notice > ahead of time on this one. The details are below. > > > > -Eric > > > > > &g

Re: [hlds] TF2 required update released

2009-06-08 Thread Craig H
Very happy with the gameplay fixes! thanks! On Mon, Jun 8, 2009 at 4:59 PM, Eric Smith wrote: > We've release a required update for TF2. Sorry for the lack of notice ahead > of time on this one. The details are below. > > -Eric > > > > Engine > -- > Fixed Day of Defeat: Source server crash

Re: [hlds] TF2 required update released

2009-06-08 Thread Jeff Sugar
, 8 Jun 2009 16:59:01 -0700 >> Subject: [hlds] TF2 required update released >> >> We've release a required update for TF2. Sorry for the lack of notice >> ahead of time on this one. The details are below. >> >> -Eric >> >> >> >> Engin

Re: [hlds] TF2 required update released

2009-06-08 Thread Anthony R. Paloma
I'm not getting this update from the update tool. > From: er...@valvesoftware.com > To: hlds@list.valvesoftware.com; hlds_li...@list.valvesoftware.com; > hlds_annou...@list.valvesoftware.com > Date: Mon, 8 Jun 2009 16:59:01 -0700 > Subject: [hlds] TF2 required update

[hlds] TF2 required update released

2009-06-08 Thread Eric Smith
We've release a required update for TF2. Sorry for the lack of notice ahead of time on this one. The details are below. -Eric Engine -- Fixed Day of Defeat: Source server crash when loading dod_jagd. Team Fortress 2 --- Added a "Discard" button to the item pickup panel. Adde