I've had a couple people email me directly and I've reproduced the crash on our
end now. Thanks.
-Eric
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/
HLSW doesn't show console output fully but here's one. I hope it was
worth of killing a server for tonight.
[SM] Time remaining for map: 0:01, or change map after 2 more rounds
L 07/24/2013 - 01:26:51: "Goz<469>" triggered
"airblast_player" against "^1Nahkapää<472>"
(position "-2123 2641 -4
I recreated it just now on a freshly installed server, no addons, on ctf_2fort.
mp_stalemate_enable 1
mp_stalemate_at_timelimit 0
mp_stalemate_meleeonly 1
mp_match_end_at_timelimit 0
mp_timelimit 1
sv_cheats 1
bot (23 times, for a full server with me and 23 bots on board)
The exact second the clo
vesoftware.com <mailto:hlds@list.valvesoftware.com>;
hlds_li...@list.valvesoftware.com
<mailto:hlds_li...@list.valvesoftware.com>
Date: Tue, 23 Jul 2013 21:41:48 +0000
Subject: Re: [hlds] mp_stalemate_enable/mp_stalemate_meleeonly Causing
Crashes
We’ve been trying to reproduce this cra
ason Tango
Sent: Tuesday, July 23, 2013 2:52 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] mp_stalemate_enable/mp_stalemate_meleeonly Causing Crashes
Probably a stupid question - but have you been trying it on a full server? The
crashes we've been seeing have been
ware.com
To: hlds@list.valvesoftware.com; hlds_li...@list.valvesoftware.com
Date: Tue, 23 Jul 2013 21:41:48 +
Subject: Re: [hlds] mp_stalemate_enable/mp_stalemate_meleeonly Causing
Crashes
We’ve been trying to reproduce this crash and haven’t been able to.
We’ve tried TF2 dedicated servers for Li
I think we can eliminate Sourcemod as a cause.
From: er...@valvesoftware.com
To: hlds@list.valvesoftware.com; hlds_li...@list.valvesoftware.com
Date: Tue, 23 Jul 2013 21:41:48 +
Subject: Re: [hlds] mp_stalemate_enable/mp_stalemate_meleeonly Causing Crashes
We’ve been trying to repro
oftware.com] On Behalf Of Jason Tango
Sent: Monday, July 22, 2013 3:06 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] mp_stalemate_enable/mp_stalemate_meleeonly Causing Crashes
Hello,
Ever since the July 10 "balancing" update, setting mp_stalemate_enable "1" &
mp_stal
ssage-
From: Jason Tango
To: hlds
Sent: Mon, Jul 22, 2013 3:06 pm
Subject: [hlds] mp_stalemate_enable/mp_stalemate_meleeonly Causing Crashes
Hello,
Ever since the July 10 "balancing" update, setting
*mp_stalemate_enable "1"* & *mp_stalemate_meleeonly "1"* ca
same with my TF2 servers running on windows 2008r2
scott biszmaier
-Original Message-
From: Jason Tango
To: hlds
Sent: Mon, Jul 22, 2013 3:06 pm
Subject: [hlds] mp_stalemate_enable/mp_stalemate_meleeonly Causing Crashes
Hello,
Ever since the July 10 "balancing&qu
Hello,
Ever since the July 10 "balancing" update, setting mp_stalemate_enable "1" &
mp_stalemate_meleeonly "1" causes our windows 2008R2 TF2 servers to crash every
time.
Our players really miss melee-only sudden death - is a fix for this in the
works?
11 matches
Mail list logo