Great News !!
Thank you so much !
Frazer schrieb:
>
>
> p.s. - To those who have asked: I am working on support for CS 1.6 (HLDS)
> now.
>
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I am delighted to answer any and all questions about ogsWatcher - however I
am concerned that these may not be of interest to all participants on this
list. I have set up a support forum at http://gearbox.oathill.com/cbb and
watch that on a regular basis for questions and such.
In respect to the
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"Another thing is that awful and well known bug connected to
interpolation. The server does not check the client for using
interpolation and always calculates the clients interp value."
This is incorrect, this used to be an issue however this has
I recently read the article "Source Multiplayer Networking" at Valve
developer community and some questions crossed my mind.
If you play a Source game with 100 updates per second, you will get an
update every 10 ms. Of course you will need 100 FPS to make 100 updates
possible. So if your FPS drops
Jason wrote:
Wow...that goes beyond words right there
heh heh - they are actually very good and well recognised (at least in
the UK anyway) as a certification of IT literacy.
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Wow...that goes beyond words right there
Stephen Moretti wrote:
Stuart Stegall wrote:
We definitely need a Driver's License for the Internet ... maybe just
Computers in general
What like this one :D
http://www.ecdl.com/main/index.php
___
To
Stuart Stegall wrote:
We definitely need a Driver's License for the Internet ... maybe just
Computers in general
What like this one :D
http://www.ecdl.com/main/index.php
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bject: Re: [hlds] questions
lol drivers? maybe like an operating license..
some people just aren't as intelegent as others though. but you have to
start somewhere.. we all weren't born known as much as we do...
sheesh, give people a break.
- Original Message -
From: "Stu
L PROTECTED]>
To:
Sent: Monday, December 19, 2005 10:16 PM
Subject: RE: [hlds] questions
We definitely need a Driver's License for the Internet ... maybe just
Computers in general
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Whisper
Sent: Monda
We definitely need a Driver's License for the Internet ... maybe just
Computers in general
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Whisper
Sent: Monday, December 19, 2005 8:30 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] ques
y to keep em up. I might know
> somebody.
> ;)
>
> Rayne
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Stuart Stegall
> Sent: Monday, December 19, 2005 3:30 PM
> To: hlds@list.valvesoftware.com
> Subject: RE: [hlds
They could use a good hosting company to keep em up. I might know somebody.
;)
Rayne
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Stuart Stegall
Sent: Monday, December 19, 2005 3:30 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] questions
You
ginal Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Whisper
Sent: Sunday, December 18, 2005 8:39 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] questions
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Its called hldsupdatetool.exe so one would assume i
Peara Thach wrote:
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I can use this program to create an internet server right?
Yes
without paying for the server?
Yes
i dont wanna create a Lan but a server where friends from a different play can
also go in..and this is the program i can us
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I don't run dedicated servers, nor have I ever used the update tool.
However, what I can tell is that the error message you stated is a standard
command prompt error message. This message can occur due to the following:
- The input string you
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I can use this program to create an internet server right? without paying for
the server? i dont wanna create a Lan but a server where friends from a
different play can also go in..and this is the program i can use?
Whisper <[EMAIL PROTECTED]>
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Its called hldsupdatetool.exe so one would assume if you wanted it to run,
you would start off by typing on hldsupdatetool
I am of course assuming that this is what it is you want to do
I'd suspect you ought to go over the http://www.serverwiki.
Peara Thach wrote:
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I opened up my Command Prompt, and when i type in UPDATE..for the HDLS Update Tool, it
says "update is not recognized as an internal or external command, operable program
or batch file." what should i do?
_
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what am i suppose to do?
Peara Thach <[EMAIL PROTECTED]> wrote: --
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I opened up my Command Prompt, and when i type in UPDATE..for the HDLS Update
Tool, it says "update is not recognized as an inte
--
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I opened up my Command Prompt, and when i type in UPDATE..for the HDLS Update
Tool, it says "update is not recognized as an internal or external command,
operable program or batch file." what should i do?
___
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Try to find HLBooster on the Internet
That is what you need
On 11/4/05, leo bounds <[EMAIL PROTECTED]> wrote:
>
> Are there any settings besides server sv_maxrate
> settings that affect bullet registration for CS 1.6
> Servers ?
> I'm having so
Are there any settings besides server sv_maxrate
settings that affect bullet registration for CS 1.6
Servers ?
I'm having some problems with people having bullet
registration issues.
I don't see the CPU or resource usage as a problem.
What settings would I need to look at in the CS
Server.cfg th
3dlcnMuc2VhcmNoX25sJnBfcGFnZT0x&p_li=&p_topview=1
>
>
>
> >
> > From: leo bounds <[EMAIL PROTECTED]>
> > Date: 2005/07/07 Thu AM 12:25:10 EDT> To: hlds@list.valvesoftware.com
> > Subject: [hlds] Questions about sv_maxrate for DOD Server
> >
> > I
h&p_lva=&p_sp=cF9zcmNoPTEmcF9zb3J0X2J5PSZwX2dyaWRzb3J0PSZwX3Jvd19jbnQ9OTUmcF9wcm9kcz0xNCZwX2NhdHM9MCZwX3B2PTEuMTQ7Mi51MCZwX2N2PSZwX3NlYXJjaF90eXBlPWFuc3dlcnMuc2VhcmNoX25sJnBfcGFnZT0x&p_li=&p_topview=1
>
> From: leo bounds <[EMAIL PROTECTED]>
> Date: 2005/07/07 Thu AM 12:25:10 EDT> To: hlds@list.valv
I have some larger DOD servers that are having some
performance issues.
What is the best sv_maxrate for a 24 player server ?
For source servers I usually set sv_maxrate to 2
or so but I don't think DOD handles that much.
For Day of Defeat 24 player server should it be set to
9000 or a higher
t;[EMAIL PROTECTED]>
Sent: 28 May 2004 17:15
Subject: Re: [hlds] Questions again And my opinion. HT
> This might be a useful link for those of you that run dual xeons with HT
> enabled on win OS.
>
> http://www.tomshardware.com/cpu/20040528/index.html
===
This might be a useful link for those of you that run dual xeons with HT
enabled on win OS.
http://www.tomshardware.com/cpu/20040528/index.html
I have a dual xeon 2.8 with 2 gigs of ram.I have one battlefield
vietnam(24
players) one cs(24 players) one cs(20player) and one Natural Selection(18
play
- Original Message -
From: "Shane Robinett" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: 28 May 2004 15:27
Subject: Re: [hlds] Questions again And my opinion
> BeNT -
>
> When looking at the HT Xeons in task manager, you really need to figure on
&g
Thanks Shane,this is the first dual box I've had I wasn't aware of the 20%
thing.It just seems harsh how people have gotten on this list the last few
weeks,about jumping all over people for stupid reasons.I came from a 3.0ghz
box to what I have now and have seen a hellacious jump in pure power I ha
: <[EMAIL PROTECTED]>
Sent: Friday, May 28, 2004 10:00 AM
Subject: Re: [hlds] Questions again And my opinion
> Dual 2.8 xeon with ht has 4 virtual cpu's which I'm refering from the
> taskmgr.
> - Original Message -
> From: "Steven Hartland" <[EMAIL P
And you point being? 5% in taskmanger for a HT Dual is
still only 20% of a real CPU for a FULL 32 player server I
still dont believe that sorry, we see 20% for ~8 players.
Steve / K
- Original Message -
From: "BeNt" <[EMAIL PROTECTED]>
> Dual 2.8 xeon with ht has 4 virtual cpu's whi
Dual 2.8 xeon with ht has 4 virtual cpu's which I'm refering from the
taskmgr.
- Original Message -
From: "Steven Hartland" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, May 28, 2004 8:07 AM
Subject: Re: [hlds] Questions again And my opinion
ROFL @ 5% CPU yer right :P u can bank on a 32 player using around 60%
if not considerably more. So 2 -> 4 FULL servers on if you want lag free.
Steve / K
- Original Message -
From: "BeNt" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: 28 May 2004 13:53
Subj
I have a dual xeon 2.8 with 2 gigs of ram.I have one battlefield vietnam(24
players) one cs(24 players) one cs(20player) and one Natural Selection(18
player) and my box doesn't lag at all of course not all my server have been
full at the same time either.But 5-6 full 32 man servers even with basic
> Subject: Re: [hlds] Questions again And my opinion
>
> Sur eyou can.. if they are all empty
> - Original Message -
> From: "Edge100x" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Thursday, May 27, 2004 4:50 PM
> Subject: Re: [hlds] Que
Sur eyou can.. if they are all empty
- Original Message -
From: "Edge100x" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, May 27, 2004 4:50 PM
Subject: Re: [hlds] Questions again And my opinion
> 5-6 full 32-man servers on one machine? No, I do
: <[EMAIL PROTECTED]>
Sent: Thursday, May 27, 2004 1:33 PM
Subject: RE: [hlds] Questions again And my opinion
so far from what i can tell from running unreal servers our
server should be able to handle about 50-60 32 man hl servers...but i
still have no info on how to do this...
50-60 32 man hl
>>so far from what i can tell from running unreal servers our
>>server should be able to handle about 50-60 32 man hl servers...but i
>>still have no info on how to do this...
50-60 32 man hl servers...I don't think that is possible...unless maybe they
were empty. If you mean 5-6, maybe that's p
Thursday, May 27, 2004 11:08 AM
Subject: [hlds] Questions again And my opinion
> I guess i also am a bit disgusted with this listing,I had asked a Question
> several days ago and didnt even recieve a single response of any kindi
> wasnt sure if anyone knew of any stats on 64 bit servers
> Does anyone know how many hl servers a 64 bit system can handle or is there a
> base line spec on cpu usage per server?
Nope, because there is no base line spec of the power in a 64 bit system, this depends
once again on
other components and the speed of the cpu.
> lets all try and be nice and
nitely polite and what not.
Everything on this list gets read by most people, so don't worry about
that :P
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of critterbuster
Sent: Thursday, May 27, 2004 11:08 AM
To: [EMAIL PROTECTED]
Subject: [hlds] Questions ag
--
[ Picked text/plain from multipart/alternative ]
Critter, I have no response from the first person that already replied. But I am sure
you were nice the first time.
As for peeps replying. This email distribution list is used for WAY to many things and
maybe some emails get lost, or ignored.
Learn how to strip posts, put a relevant subject and ask nicely and u
might get an answer.
Steve / K
- Original Message -
From: "critterbuster" <[EMAIL PROTECTED]>
> I guess i also am a bit disgusted with this listing,I had asked a Question
> several days ago and didnt even recieve a
I guess i also am a bit disgusted with this listing,I had asked a Question
several days ago and didnt even recieve a single response of any kindi
wasnt sure if anyone knew of any stats on 64 bit servers or not,but i had at
least expected some kind of answer even if it was" sorry cant help ya".
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