Re: [hlds] upcoming orange box framerate changes

2011-07-21 Thread TRISTAN MARLER
- Original Message - From: John Date: Thursday, July 21, 2011 1:57 am Subject: Re: [hlds] upcoming orange box framerate changes To: Half-Life dedicated Win32 server mailing list > On 7/21/2011 12:36 AM, Emil Larsson wrote: > >I always thought the high-FPS business was a bit shady

Re: [hlds] upcoming orange box framerate changes

2011-07-21 Thread IBIS Customer Service
That and it would be nice to have CPU actually mean something useful too. It can be over 140 and there not be server side lag yet at 30 you can find it, therefore I conclude that it is not an indicator of that. Actually I have never seen anything that even tells me what the CPU measure means let al

Re: [hlds] upcoming orange box framerate changes

2011-07-21 Thread John
On 7/21/2011 12:36 AM, Emil Larsson wrote: I always thought the high-FPS business was a bit shady anyway, though I expect complaints from server admins who don't know better. Smoother gameplay with less jitter sounds good though. I wouldn't blame players or admins too much for thinking that FP

Re: [hlds] upcoming orange box framerate changes

2011-07-21 Thread Emil Larsson
I always thought the high-FPS business was a bit shady anyway, though I expect complaints from server admins who don't know better. Smoother gameplay with less jitter sounds good though. On Thu, Jul 21, 2011 at 12:56 AM, Henry Goffin wrote: > Hi all, a heads up to TF2 and CS:S server operators -*

Re: [hlds] upcoming orange box framerate changes

2011-07-20 Thread Luigi30
What will the serveside framerate be locked at? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] upcoming orange box framerate changes

2011-07-20 Thread LordVader
; 'hlds@list.valvesoftware.com' Subject: [hlds] upcoming orange box framerate changes Hi all, a heads up to TF2 and CS:S server operators - A near-future update (not necessarily the next one) will change the way that framerate is handled in the dedicated server. All users, especially

Re: [hlds] upcoming orange box framerate changes

2011-07-20 Thread Drogen Viech
" to > resolve that issue. > > > > Mike > > > > From: hlds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Henry Goffin > Sent: Thursday, 21 July 2011 8:57 AM > > To: hlds_li...@list.valvesoftware.com; 'hlds@list.valvesoftwar

Re: [hlds] upcoming orange box framerate changes

2011-07-20 Thread STIPE Administrator
1 8:57 AM To: hlds_li...@list.valvesoftware.com; 'hlds@list.valvesoftware.com' Subject: [hlds] upcoming orange box framerate changes Hi all, a heads up to TF2 and CS:S server operators - A near-future update (not necessarily the next one) will change the way that framerate is handled in the dedicated

Re: [hlds] upcoming orange box framerate changes

2011-07-20 Thread Steven Hartland
- Original Message - From: Henry Goffin To: hlds_li...@list.valvesoftware.com ; 'hlds@list.valvesoftware.com' Sent: Wednesday, July 20, 2011 11:56 PM Subject: [hlds] upcoming orange box framerate changes Hi all, a heads up to TF2 and CS:S server operators - A n

[hlds] upcoming orange box framerate changes

2011-07-20 Thread Henry Goffin
Hi all, a heads up to TF2 and CS:S server operators - A near-future update (not necessarily the next one) will change the way that framerate is handled in the dedicated server. All users, especially those with very low pings, should receive a smoother gameplay experience with less jitter and mo