Re: [hlds] Battle Summary

2007-10-16 Thread Andreas Grimm
. Please update and restart. Really fair :( Andreas -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Alfred Reynolds Gesendet: Dienstag, 16. Oktober 2007 06:29 An: hlds@list.valvesoftware.com Betreff: RE: [hlds] Battle Summary Jub Jub? The game

Re: [hlds] Battle Summary

2007-10-16 Thread Thomas Morton
:) -- From: Chris Barnett [EMAIL PROTECTED] Sent: Tuesday, October 16, 2007 5:51 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Battle Summary Alfred, The biggest bottleneck isn't peoples PCs. It's their broadband connections. To restrict the game to 24 slots

RE: [hlds] Battle Summary

2007-10-16 Thread Chris Barnett
: Chris Barnett [EMAIL PROTECTED] Sent: Tuesday, October 16, 2007 5:51 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Battle Summary Alfred, The biggest bottleneck isn't peoples PCs. It's their broadband connections. To restrict the game to 24 slots, would mean that there are no maps

Re: [hlds] Battle Summary

2007-10-16 Thread Dan E
-- [ Picked text/plain from multipart/alternative ] Do you have the +ip switch specified? I know that's caused issues for me before. - Original Message From: Evan Kaiser [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Tuesday, October 16, 2007 1:06:37 AM Subject: Re: [hlds

Re: [hlds] Battle Summary

2007-10-16 Thread HSantal
I'm another eWok and I endorse this message. :) On 10/15/07, Ook [EMAIL PROTECTED] wrote: Bravo! Bravo! Well said! As a fellow eWok, I most strongly urge both camps to STFU, kiss and make up. We're sick of hearing it, already. Don't make me get out the THWACK! stick - Original

Re: [hlds] Battle Summary

2007-10-15 Thread Ook
Bravo! Bravo! Well said! As a fellow eWok, I most strongly urge both camps to STFU, kiss and make up. We're sick of hearing it, already. Don't make me get out the THWACK! stick - Original Message - From: Michael R. Matheson [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent:

RE: [hlds] Battle Summary

2007-10-15 Thread Alfred Reynolds
Jub Jub? The game was design for 24 players and was breaking for clients with lower end PC's when more than that were added, so in the interest of fair game play for all only 24 player or less servers are listed. You are free to run a server with a higher player count. - Alfred Michael R.

RE: [hlds] Battle Summary

2007-10-15 Thread Jason O. Washburn
I applaud you sir. Excellent job:-) Jason -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Michael R. Matheson Sent: Monday, October 15, 2007 10:20 PM To: hlds@list.valvesoftware.com Subject: [hlds] Battle Summary This is a multi-part message in MIME

RE: [hlds] Battle Summary

2007-10-15 Thread Jason O. Washburn
Ah THWACK! Stick. The memories:-) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ook Sent: Monday, October 15, 2007 10:46 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Battle Summary Bravo! Bravo! Well said! As a fellow eWok, I most strongly

RE: [hlds] Battle Summary

2007-10-15 Thread Chris Barnett
To: hlds@list.valvesoftware.com Subject: RE: [hlds] Battle Summary Jub Jub? The game was design for 24 players and was breaking for clients with lower end PC's when more than that were added, so in the interest of fair game play for all only 24 player or less servers are listed. You are free to run

RE: [hlds] Battle Summary

2007-10-15 Thread Jason O. Washburn
Thank you Alfred. Could we get a faster response from you next time to end this sooner? Jason -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Monday, October 15, 2007 11:29 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds

RE: [hlds] Battle Summary

2007-10-15 Thread Chris Barnett
@list.valvesoftware.com Subject: RE: [hlds] Battle Summary Thank you Alfred. Could we get a faster response from you next time to end this sooner? Jason -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Monday, October 15, 2007 11:29 PM

Re: [hlds] Battle Summary

2007-10-15 Thread Evan Kaiser
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hear hear!!! My inbox thanks thee if thou shalt just let it go. Alas, when my spam folder contains less penis advertisements than there are hlds digests in my inbox. I joined this list to get

RE: [hlds] Battle Summary

2007-10-15 Thread Spencer 'voogru' MacDonald
16, 2007 12:29 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Battle Summary Jub Jub? The game was design for 24 players and was breaking for clients with lower end PC's when more than that were added, so in the interest of fair game play for all only 24 player or less servers are listed

RE: [hlds] Battle Summary

2007-10-15 Thread Chris Barnett
. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Evan Kaiser Sent: 16 October 2007 06:07 To: hlds@list.valvesoftware.com Subject: Re: [hlds] Battle Summary This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hear

Re: [hlds] Battle Summary

2007-10-15 Thread [??R] The-/iller
PROTECTED] Sent: Tuesday, October 16, 2007 12:29 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Battle Summary Jub Jub? The game was design for 24 players and was breaking for clients with lower end PC's when more than that were added, so in the interest of fair game play for all only 24